dotfiles/config/.scripts/spotify-play.cpp

94 lines
2.6 KiB
C++

/* ______ _________ _______ _______ _ _______ _________ _______ _______ _______
* ( __ \ \__ __/( ____ \( ____ \( \ ( ___ )\__ __/( )( ____ \( ____ )
* | ( \ ) ) ( | ( \/| ( \/| ( | ( ) | ) ( | () () || ( \/| ( )|
* | | ) | | | | (_____ | | | | | (___) | | | | || || || (__ | (____)|
* | | | | | | (_____ )| | | | | ___ | | | | |(_)| || __) | __)
* | | ) | | | ) || | | | | ( ) | | | | | | || ( | (\ (
* | (__/ )___) (___/\____) || (____/\| (____/\| ) ( |___) (___| ) ( || (____/\| ) \ \__
* (______/ \_______/\_______)(_______/(_______/|/ \|\_______/|/ \|(_______/|/ \__/
*
*
* THIS IS GARBAGE CODE AND I KNOW IT.
* I KNOW ABSOLUTLY NOTHING ABOUT C++ AND JUST FRANKENSTEINED
* A BUNCH OF CODE SAMPLES, USING MY PYTHON CODE AS A TEMPLATE.
*/
#include <sys/types.h>
#include <unistd.h>
#include <pwd.h>
#include <dirent.h>
#include <errno.h>
#include <vector>
#include <string>
#include <fstream>
#include <iostream>
using namespace std;
int getdir(string dir, vector<string> &files){
DIR *dp;
struct dirent *dirp;
if((dp = opendir(dir.c_str())) == NULL){
cout << "Error(" << errno << ") opening " << dir << endl;
return errno;
}
while ((dirp = readdir(dp)) != NULL){
files.push_back(string(dirp->d_name));
}
closedir(dp);
return 0;
}
string getfile(string file_path){
ifstream inFile;
string file_content;
inFile.open(file_path);
if(!inFile){
return "";
}
inFile >> file_content;
return file_content;
}
bool spotify_running(){
string dir = string("/proc/");
vector<string> processes = vector<string>();
getdir(dir, processes);
string proc_name = string("");
for (unsigned int i = 0; i < procs.size(); i++){
proc_name = dir + procs[i] + "/cmdline";
if(getfile(proc_name).find(string("/usr/bin/spotify")) != string::npos){
return true;
}
}
return false;
}
int main(){
//
struct passwd *pw = getpwuid(getuid());
const char *homedir = pw->pw_dir;
int state = -1;
int playstate = 0;
string playstate_file = "";
playstate_file += homedir + string("/.scripts/playstate");
while (spotify_running()){
usleep(100000);
// cout << spotify_running() << endl;
playstate = stoi(getfile(playstate_file));
if(playstate != state){
state = playstate;
if (state == 0){
cout << "" << endl;
system("playerctl pause");
}
else if (state == 1){
cout << "" << endl;
system("playerctl play");
}
}
}
cout << endl;
}