# Deck Builder Implementation Plan > **For Claude:** REQUIRED SUB-SKILL: Use superpowers:executing-plans to implement this plan task-by-task. **Goal:** Build a semi-automated deck builder that creates Commander decks from existing card collections **Architecture:** Python script that analyzes collection data, suggests commanders, and generates starter decklists **Tech Stack:** Python 3 standard library (argparse, json, collections) --- ### Task 1: Create Deck Builder Script **Files:** - Create: `scripts/build_deck.py` **Step 1: Write script skeleton with CLI interface** ```python #!/usr/bin/env python3 """ Deck builder for MTG Commander decks from existing collections. """ import argparse import json import os from collections import Counter from typing import List, Dict, Optional def load_collection(collection_path: str) -> List[dict]: """Load hydrated collection from JSON file.""" with open(collection_path, 'r', encoding='utf-8') as f: return json.load(f) def analyze_collection(cards: List[dict]) -> Dict: """Analyze collection statistics.""" colors = Counter() types = Counter() cmc_dist = Counter() for card in cards: # Count colors for color in card.get('color_identity', []): colors[color] += card.get('count', 1) # Count types type_line = card.get('type_line', '') if 'Creature' in type_line: types['creatures'] += card.get('count', 1) elif 'Instant' in type_line: types['instants'] += card.get('count', 1) elif 'Sorcery' in type_line: types['sorceries'] += card.get('count', 1) elif 'Artifact' in type_line: types['artifacts'] += card.get('count', 1) elif 'Enchantment' in type_line: types['enchantments'] += card.get('count', 1) elif 'Land' in type_line: types['lands'] += card.get('count', 1) # Count CMC cmc = card.get('cmc') if cmc: cmc_dist[int(cmc)] += card.get('count', 1) return { 'colors': dict(colors), 'types': dict(types), 'cmc_distribution': dict(cmc_dist), 'total_cards': sum(card.get('count', 1) for card in cards), 'unique_cards': len(cards) } def find_commanders(cards: List[dict]) -> List[dict]: """Find potential commander cards in collection.""" commanders = [] for card in cards: type_line = card.get('type_line', '') if ('Legendary' in type_line and ('Creature' in type_line or 'Planeswalker' in type_line)): commanders.append(card) return commanders def score_commander(commander: dict, collection_stats: Dict) -> float: """Score commander based on collection support.""" color_identity = commander.get('color_identity', []) score = 0.0 # Score based on color support total_colors = sum(collection_stats['colors'].values()) if total_colors > 0: color_support = sum(collection_stats['colors'].get(c, 0) for c in color_identity) score += (color_support / total_colors) * 100 # Bonus for multi-color commanders with good support if len(color_identity) > 1: score += 10 return score def suggest_commanders(cards: List[dict]) -> List[dict]: """Suggest top commanders from collection.""" commanders = find_commanders(cards) if not commanders: return [] stats = analyze_collection(cards) scored = [(score_commander(cmd, stats), cmd) for cmd in commanders] scored.sort(reverse=True, key=lambda x: x[0]) return [cmd for (score, cmd) in scored[:5]] def generate_deck(commander: dict, cards: List[dict]) -> Dict: """Generate a decklist based on chosen commander.""" color_identity = commander.get('color_identity', []) deck_cards = [] # Add commander deck_cards.append({ 'name': commander['name'], 'count': 1, 'data': commander }) # Filter cards matching color identity valid_cards = [] for card in cards: if card['name'] == commander['name']: continue # Skip commander in main deck card_colors = card.get('color_identity', []) # Check if card colors are subset of commander colors if all(c in color_identity for c in card_colors): valid_cards.append(card) # Sort by CMC and add cards valid_cards.sort(key=lambda x: x.get('cmc', 0)) # Add lands (target ~38 lands) land_count = 0 lands_added = [] for card in valid_cards: if 'Land' in card.get('type_line', '') and land_count < 38: count = min(card.get('count', 1), 38 - land_count) if count > 0: deck_cards.append({ 'name': card['name'], 'count': count, 'data': card }) land_count += count lands_added.append(card['name']) # Add non-land cards (target 99 total) non_land_cards = [c for c in valid_cards if c['name'] not in lands_added] non_land_count = 0 for card in non_land_cards: if non_land_count >= 61: # 99 - 38 lands - 1 commander break count = min(card.get('count', 1), 61 - non_land_count) if count > 0: deck_cards.append({ 'name': card['name'], 'count': count, 'data': card }) non_land_count += count return { 'name': f"{commander['name']} Deck", 'commander': commander['name'], 'colors': color_identity, 'archetype': 'Auto-generated', 'cards': {card['name']: card['count'] for card in deck_cards} } def save_deck(deck: Dict, output_dir: str = 'data/decks') -> str: """Save deck to JSON file.""" os.makedirs(output_dir, exist_ok=True) # Create safe filename commander_name = deck['commander'].replace(' ', '_').replace(',', '').replace("'", '') filename = f"{commander_name}.json" filepath = os.path.join(output_dir, filename) with open(filepath, 'w', encoding='utf-8') as f: json.dump(deck, f, indent=2) return filepath def main(): parser = argparse.ArgumentParser(description='Build MTG Commander decks from collection') parser.add_argument('--collection', required=True, help='Path to hydrated collection JSON') parser.add_argument('--name', help='Deck name (defaults to commander name)') parser.add_argument('--commander', help='Specific commander to use') parser.add_argument('--list-commanders', action='store_true', help='List suggested commanders') parser.add_argument('--output-dir', default='data/decks', help='Output directory for deck files') args = parser.parse_args() # Load collection cards = load_collection(args.collection) if args.list_commanders: commanders = suggest_commanders(cards) print(f"Found {len(commanders)} potential commanders:") for i, cmd in enumerate(commanders, 1): colors = ''.join(cmd.get('color_identity', [])) print(f"{i}. {cmd['name']} ({colors})") return # Find or select commander if args.commander: # Find specific commander commanders = [c for c in cards if c['name'] == args.commander] if not commanders: print(f"Error: Commander '{args.commander}' not found in collection") return commander = commanders[0] else: # Suggest and use top commander commanders = suggest_commanders(cards) if not commanders: print("Error: No suitable commanders found in collection") return commander = commanders[0] print(f"Using suggested commander: {commander['name']}") # Generate deck deck = generate_deck(commander, cards) # Customize deck name if provided if args.name: deck['name'] = args.name # Save deck filepath = save_deck(deck, args.output_dir) print(f"Deck saved to: {filepath}") print(f"\nDeck Summary:") print(f" Name: {deck['name']}") print(f" Commander: {deck['commander']}") print(f" Colors: {', '.join(deck['colors'])}") print(f" Total cards: {sum(deck['cards'].values())}") print(f" Unique cards: {len(deck['cards'])}") if __name__ == '__main__': main() ``` **Step 2: Test basic functionality** Run: `python scripts/build_deck.py --help` Expected: Help message with all arguments **Step 3: Test with existing collection** Run: `python scripts/build_deck.py --collection output/hydrated/deck.json --list-commanders` Expected: List of potential commanders from collection **Step 4: Generate a test deck** Run: `python scripts/build_deck.py --collection output/hydrated/deck.json --name test_deck` Expected: Deck file created in data/decks/ **Step 5: Commit initial implementation** ```bash git add scripts/build_deck.py git commit -m "feat: add deck builder script" ``` --- ### Task 2: Add Documentation to README **Files:** - Modify: `README.md` (add usage section) **Step 1: Add deck builder usage to README** Add to README.md after the "Find Synergies" section: ```markdown ### Build a Deck From Your Collection ```bash # List suggested commanders from your collection python scripts/build_deck.py --collection output/hydrated/deck.json --list-commanders # Build deck with suggested commander python scripts/build_deck.py --collection output/hydrated/deck.json --name my_new_deck # Build deck with specific commander python scripts/build_deck.py --collection output/hydrated/deck.json --name my_deck --commander "Choco, Seeker of Paradise" ``` The deck builder will: 1. Analyze your collection for color distribution and card types 2. Suggest potential commanders from your collection 3. Generate a starter decklist matching the commander's color identity 4. Save the deck to `data/decks/.json` 5. Provide a summary report After building, refine your deck: - Edit the deck file manually - Find upgrades: `python scripts/analyze_decks.py --collection output/hydrated/deck.json --deck-dir data/decks/` - Generate reports: `python scripts/deck_report.py --collection output/hydrated/deck.json --decks-dir data/decks/` ``` **Step 2: Update README** Run: Edit README.md to add the new section **Step 3: Commit documentation** ```bash git add README.md git commit -m "docs: add deck builder usage to README" ``` --- ### Task 3: Enhance Deck Generation Logic **Files:** - Modify: `scripts/build_deck.py` (improve generate_deck function) **Step 1: Improve land selection** Update generate_deck to better handle land selection: - Prioritize basic lands - Include color-fixing lands when available - Balance land types for multi-color decks **Step 2: Add mana curve balancing** Add function to balance mana curve: - Target distribution: 10-12 cards at 2 CMC, 8-10 at 3, 6-8 at 4, etc. - Adjust card selection to match curve **Step 3: Test enhanced generation** Run: `python scripts/build_deck.py --collection output/hydrated/deck.json --name enhanced_deck` Expected: Better balanced deck with improved mana curve **Step 4: Commit improvements** ```bash git add scripts/build_deck.py git commit -m "feat: improve deck generation logic" ``` --- ### Task 4: Add Testing and Validation **Files:** - Create: `tests/test_build_deck.py` **Step 1: Write unit tests** ```python import json import tempfile import os from scripts.build_deck import load_collection, analyze_collection, find_commanders def test_load_collection(): """Test loading collection from JSON.""" test_data = [ {"name": "Test Card", "count": 1, "color_identity": ["U"], "type_line": "Creature"} ] with tempfile.NamedTemporaryFile(mode='w', suffix='.json', delete=False) as f: json.dump(test_data, f) filepath = f.name try: result = load_collection(filepath) assert len(result) == 1 assert result[0]['name'] == "Test Card" finally: os.unlink(filepath) def test_analyze_collection(): """Test collection analysis.""" test_cards = [ {"name": "Blue Card", "count": 2, "color_identity": ["U"], "type_line": "Creature", "cmc": 3}, {"name": "Red Card", "count": 1, "color_identity": ["R"], "type_line": "Instant", "cmc": 2}, ] result = analyze_collection(test_cards) assert result['total_cards'] == 3 assert result['colors']['U'] == 2 assert result['types']['creatures'] == 2 assert result['cmc_distribution'][2] == 1 def test_find_commanders(): """Test commander finding.""" test_cards = [ {"name": "Legendary Creature", "type_line": "Legendary Creature", "color_identity": ["G"]}, {"name": "Regular Creature", "type_line": "Creature"}, ] commanders = find_commanders(test_cards) assert len(commanders) == 1 assert commanders[0]['name'] == "Legendary Creature" ``` **Step 2: Run tests** Run: `python -m pytest tests/test_build_deck.py -v` Expected: All tests pass **Step 3: Commit tests** ```bash git add tests/test_build_deck.py git commit -m "test: add unit tests for deck builder" ``` --- ### Task 5: Final Integration and Testing **Files:** - Modify: `scripts/update_docs.py` (add deck builder to auto-docs) **Step 1: Update documentation generator** Add deck builder to the auto-generated documentation **Step 2: Test complete workflow** ```bash # Test complete workflow python hydrate.py hydrate data/collection/Box1\ 2026-01-30.txt -o output/hydrated/ -c cache/card_cache.json python scripts/build_deck.py --collection output/hydrated/deck.json --list-commanders python scripts/build_deck.py --collection output/hydrated/deck.json --name my_test_deck python scripts/analyze_decks.py --collection output/hydrated/deck.json --deck-dir data/decks/ ``` **Step 3: Verify all tests pass** Run: `python -m pytest tests/ -v` Expected: All tests pass **Step 4: Final commit** ```bash git add . git commit -m "feat: complete deck builder implementation" ``` --- ## Plan Complete **Execution Options:** 1. **Subagent-Driven (this session)** - I'll implement task-by-task with your review 2. **Parallel Session** - You can run this plan in a separate session Which approach would you prefer?