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# Quantum Keycodes
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All keycodes within quantum are numbers between `0x0000` and `0xFFFF` . Within your `keymap.c` it may look like you have functions and other special cases, but ultimately the C preprocessor will translate those into a single 4 byte integer. QMK has reserved `0x0000` through `0x00FF` for standard keycodes. These are keycodes such as `KC_A` , `KC_1` , and `KC_LCTL` , which are basic keys defined in the USB HID specification.
On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are used to implement advanced quantum features. If you define your own custom keycodes they will be put into this range as well. Keycodes above `0x00FF` may not be used with any of the mod/layer-tap keys listed
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## QMK keycodes
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|Name|Description|
|----|-----------|
|`RESET` |Put the keyboard into DFU mode for flashing|
|`DEBUG` |Toggles debug mode|
|`KC_GESC` /`GRAVE_ESC` |Acts as escape when pressed normally but when pressed with Shift or GUI will send a `~` |
|`KC_LSPO` |Left shift when held, open paranthesis when tapped|
|`KC_RSPC` |Right shift when held, close paranthesis when tapped|
|`KC_LEAD` |The [leader key ](leader_key.md )|
|`FUNC(n)` /`F(n)` |Call `fn_action(n)` |
|`M(n)` |to call macro n|
|`MACROTAP(n)` |to macro-tap n idk FIXME|
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## Bootmagic Keycodes
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Shortcuts for bootmagic options (these work even when bootmagic is off.)
|Name|Description|
|----|-----------|
|`MAGIC_SWAP_CONTROL_CAPSLOCK` |Swap Capslock and Left Control|
|`MAGIC_CAPSLOCK_TO_CONTROL` |Treat Capslock like a Control Key|
|`MAGIC_SWAP_LALT_LGUI` |Swap the left Alt and GUI keys|
|`MAGIC_SWAP_RALT_RGUI` |Swap the right Alt and GUI keys|
|`MAGIC_NO_GUI` |Disable the GUI key|
|`MAGIC_SWAP_GRAVE_ESC` |Swap the Grave and Esc key.|
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` |Swap backslack and backspace|
|`MAGIC_HOST_NKRO` |Force NKRO on|
|`MAGIC_SWAP_ALT_GUI` /`AG_SWAP` |Swap Alt and Gui on both sides|
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` |Disable the Control/Capslock swap|
|`MAGIC_UNCAPSLOCK_TO_CONTROL` |Disable treating Capslock like Control |
|`MAGIC_UNSWAP_LALT_LGUI` |Disable Left Alt and GUI switching|
|`MAGIC_UNSWAP_RALT_RGUI` |Disable Right Alt and GUI switching|
|`MAGIC_UNNO_GUI` |Enable the GUI key |
|`MAGIC_UNSWAP_GRAVE_ESC` |Disable the Grave/Esc swap |
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE` |Disable the backslash/backspace swap|
|`MAGIC_UNHOST_NKRO` |Force NKRO off|
|`MAGIC_UNSWAP_ALT_GUI` /`AG_NORM` |Disable the Alt/GUI switching|
|`MAGIC_TOGGLE_NKRO` |Turn NKRO on or off|
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<!-- FIXME: this formatting needs work
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## Audio
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```c
#ifdef AUDIO_ENABLE
AU_ON,
AU_OFF,
AU_TOG,
#ifdef FAUXCLICKY_ENABLE
FC_ON,
FC_OFF,
FC_TOG,
#endif
// Music mode on/off/toggle
MU_ON,
MU_OFF,
MU_TOG,
// Music voice iterate
MUV_IN,
MUV_DE,
#endif
```
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### Midi
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#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
MI_ON, // send midi notes when music mode is enabled
MI_OFF, // don't send midi notes when music mode is enabled
#endif
MIDI_TONE_MIN,
MIDI_TONE_MAX
MI_C = MIDI_TONE_MIN,
MI_Cs,
MI_Db = MI_Cs,
MI_D,
MI_Ds,
MI_Eb = MI_Ds,
MI_E,
MI_F,
MI_Fs,
MI_Gb = MI_Fs,
MI_G,
MI_Gs,
MI_Ab = MI_Gs,
MI_A,
MI_As,
MI_Bb = MI_As,
MI_B,
MIDI_TONE_KEYCODE_OCTAVES > 1
where x = 1-5:
MI_C_x,
MI_Cs_x,
MI_Db_x = MI_Cs_x,
MI_D_x,
MI_Ds_x,
MI_Eb_x = MI_Ds_x,
MI_E_x,
MI_F_x,
MI_Fs_x,
MI_Gb_x = MI_Fs_x,
MI_G_x,
MI_Gs_x,
MI_Ab_x = MI_Gs_x,
MI_A_x,
MI_As_x,
MI_Bb_x = MI_As_x,
MI_B_x,
MI_OCT_Nx 1-2
MI_OCT_x 0-7
MIDI_OCTAVE_MIN = MI_OCT_N2,
MIDI_OCTAVE_MAX = MI_OCT_7,
MI_OCTD, // octave down
MI_OCTU, // octave up
MI_TRNS_Nx 1-6
MI_TRNS_x 0-6
MIDI_TRANSPOSE_MIN = MI_TRNS_N6,
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
MI_TRNSD, // transpose down
MI_TRNSU, // transpose up
MI_VEL_x 1-10
MIDI_VELOCITY_MIN = MI_VEL_1,
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MIDI_VELOCITY_MAX = MI_VEL_9,
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MI_VELD, // velocity down
MI_VELU, // velocity up
MI_CHx 1-16
MIDI_CHANNEL_MIN = MI_CH1
MIDI_CHANNEL_MAX = MI_CH16,
MI_CHD, // previous channel
MI_CHU, // next channel
MI_ALLOFF, // all notes off
MI_SUS, // sustain
MI_PORT, // portamento
MI_SOST, // sostenuto
MI_SOFT, // soft pedal
MI_LEG, // legato
MI_MOD, // modulation
MI_MODSD, // decrease modulation speed
MI_MODSU, // increase modulation speed
#endif // MIDI_ADVANCED
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-->
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## Backlight
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These keycodes control the backlight. Most keyboards use this for single color in-switch lighting.
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|Name|Description|
|----|-----------|
|`BL_x` |Set a specific backlight level between 0-9|
|`BL_ON` |An alias for `BL_9` |
|`BL_OFF` |An alias for `BL_0` |
|`BL_DEC` |Turn the backlight level down by 1|
|`BL_INC` |Turn the backlight level up by 1|
|`BL_TOGG` |Toggle the backlight on or off|
|`BL_STEP` |Step through backlight levels, wrapping around to 0 when you reach the top.|
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## RGBLIGHT WS2818 LEDs
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This controls the `RGBLIGHT` functionality. Most keyboards use WS2812 (and compatible) LEDs for underlight or case lighting.
|Name|Description|
|----|-----------|
|`RGB_TOG` |toggle on/off|
|`RGB_MOD` |cycle through modes|
|`RGB_HUI` |hue increase|
|`RGB_HUD` |hue decrease|
|`RGB_SAI` |saturation increase|
|`RGB_SAD` |saturation decrease|
|`RGB_VAI` |value increase|
|`RGB_VAD` |value decrease|
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## Thermal Printer (experimental)
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|Name|Description|
|----|-----------|
|`PRINT_ON` |Start printing everything the user types|
|`PRINT_OFF` |Stop printing everything the user types|
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## Keyboard output selection
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This is used when multiple keyboard outputs can be selected. Currently this only allows for switching between USB and Bluetooth on keyboards that support both.
|Name|Description|
|----|-----------|
|`OUT_AUTO` |auto mode|
|`OUT_USB` |usb only|
|`OUT_BT` |bluetooth (when `BLUETOOTH_ENABLE` )|
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## Modifiers
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These are special keycodes that simulate pressing several modifiers at once.
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|Name|Description|
|----|-----------|
|`KC_HYPR` |Hold down LCTL + LSFT + LALT + LGUI|
|`KC_MEH` |Hold down LCTL + LSFT + LALT|
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/* FIXME: Should we have these in QMK too?
* |`KC_LCAG` |`LCTL` + `LALT` + `LGUI` |
* |`KC_ALTG` |`RCTL` + `RALT` |
* |`KC_SCMD` /`KC_SWIN` |`LGUI` + `LSFT` |
* |`KC_LCA` |`LCTL` + `LALT` |
*/
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### Modifiers with keys
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|Name|Description|
|----|-----------|
|`LCTL(kc)` |`LCTL` + `kc` |
|`LSFT(kc)` /`S(kc)` |`LSFT` + `kc` |
|`LALT(kc)` |`LALT` + `kc` |
|`LGUI(kc)` |`LGUI` + `kc` |
|`RCTL(kc)` |`RCTL` + `kc` |
|`RSFT(kc)` |`RSFT` + `kc` |
|`RALT(kc)` |`RALT` + `kc` |
|`RGUI(kc)` |`RGUI` + `kc` |
|`HYPR(kc)` |`LCTL` + `LSFT` + `LALT` + `LGUI` + `kc` |
|`MEH(kc)` |`LCTL` + `LSFT` + `LALT` + `kc` |
|`LCAG(kc)` |`LCTL` + `LALT` + `LGUI` + `kc` |
|`ALTG(kc)` |`RCTL` + `RALT` + `kc` |
|`SCMD(kc)` /`SWIN(kc)` |`LGUI` + `LSFT` + `kc` |
|`LCA(kc)` |`LCTL` + `LALT` + `kc` |
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### One Shot Keys
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Most modifiers work by being held down while you push another key. You can use `OSM()` to setup a "One Shot" modifier. When you tap a one shot mod it will remain is a pressed state until you press another key.
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To specify a your modifier you need to pass the `MOD` form of the key. For example, if you want to setup a One Shot Control you would use `OSM(MOD_LCTL)` .
|Name|Description|
|----|-----------|
|`OSM(mod)` |use mod for one keypress|
|`OSL(layer)` |switch to layer for one keypress|
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### Mod-tap keys
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These keycodes will press the mod(s) when held, and the key when tapped. They only work with [basic keycodes ](basic_keycodes.md ).
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|Name|Description|
|----|-----------|
|`CTL_T(kc)` /`LCTL_T(kc)` |`LCTL` when held, `kc` when tapped|
|`RCTL_T(kc)` |`RCTL` when held, `kc` when tapped|
|`SFT_T(kc)` /`LSFT_T(kc)` |`LSFT` when held, `kc` when tapped|
|`RSFT_T(kc)` |`RSFT` when held, `kc` when tapped|
|`ALT_T(kc)` /`LALT_T(kc)` |`LALT` when held, `kc` when tapped|
|`RALT_T(kc)` /`ALGR_T(kc)` |`RALT` when held, `kc` when tapped|
|`GUI_T(kc)` /`LGUI_T(kc)` |`LGUI` when held, `kc` when tapped|
|`RGUI_T(kc)` |`RGUI` when held, `kc` when tapped|
|`C_S_T(kc)` |`LCTL` + `LSFT` when held, `kc` when tapped|
|`MEH_T(kc)` |`LCTL` + `LSFT` + `LALT` when held, `kc` when tapped|
|`LCAG_T(kc)` |`LCTL` + `LALT` + `LGUI` when held, `kc` when tapped|
|`RCAG_T(kc)` |`RCTL` + `RALT` + `RGUI` when held, `kc` when tapped|
|`ALL_T(kc)` |`LCTL` + `LSFT` + `LALT` + `LGUI` when held, `kc` when tapped [more info ](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ )|
|`SCMD_T(kc)` /`SWIN_T(kc)` |`LGUI` + `LSFT` when held, `kc` when tapped|
|`LCA_T(kc)` |`LCTL` + `LALT` when held, `kc` when tapped|
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## US ANSI Shifted symbols
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These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboards. They do not have dedicated keycodes but are instead typed by holding down shift and then sending a keycode.
It's important to remember that all of these keycodes send a left shift - this may cause unintended actions if unaccounted for. The short code is preferred in most situations.
|Short Name|Long Name|Description|
|----------|---------|-----------|
|`KC_TILD` |`KC_TILDE` |tilde `~` |
|`KC_EXLM` |`KC_EXCLAIM` |exclamation mark `!` |
|`KC_AT` ||at sign `@` |
|`KC_HASH` ||hash sign `#` |
|`KC_DLR` |`KC_DOLLAR` |dollar sign `$` |
|`KC_PERC` |`KC_PERCENT` |percent sign `%` |
|`KC_CIRC` |`KC_CIRCUMFLEX` |circumflex `^` |
|`KC_AMPR` |`KC_AMPERSAND` |ampersand `&` |
|`KC_ASTR` |`KC_ASTERISK` |asterisk `*` |
|`KC_LPRN` |`KC_LEFT_PAREN` |left parenthesis `(` |
|`KC_RPRN` |`KC_RIGHT_PAREN` |right parenthesis `)` |
|`KC_UNDS` |`KC_UNDERSCORE` |underscore `_` |
|`KC_PLUS` ||plus sign `+` |
|`KC_LCBR` |`KC_LEFT_CURLY_BRACE` |left curly brace `{` |
|`KC_RCBR` |`KC_RIGHT_CURLY_BRACE` |right curly brace `}` |
|`KC_LT` /`KC_LABK` |`KC_LEFT_ANGLE_BRACKET` |left angle bracket `<` |
|`KC_GT` /`KC_RABK` |`KC_RIGHT_ANGLE_BRACKET` |right angle bracket `>` |
|`KC_COLN` |`KC_COLON` |colon `:` |
|`KC_PIPE` ||pipe `\|` |
|`KC_QUES` |`KC_QUESTION` |question mark `?` |
|`KC_DQT` /`KC_DQUO` |`KC_DOUBLE_QUOTE` |double quote `"` |
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## Layer Changes
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These are keycodes that can be used to change the current layer.
|Name|Description|
|----|-----------|
|`LT(layer, kc)` |turn on layer (0-15) when held, kc ([basic keycodes ](basic_keycodes.md )) when tapped|
|`TO(layer)` |turn on layer when depressed|
|`MO(layer)` |momentarily turn on layer when depressed (requires `KC_TRNS` on destination layer)|
|`DF(layer)` |sets the base (default) layer|
|`TG(layer)` |toggle layer on/off|
|`TT(layer)` |tap toggle? idk FIXME|
|`OSL(layer)` |switch to layer for one keycode|
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## Unicode
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These keycodes can be used in conjuction with the [Unicode ](unicode_and_additional_language_support.md ) support.
|`UNICODE(n)` /`UC(n)` |if `UNICODE_ENABLE` , this will send characters up to `0x7FFF` |
|`X(n)` |if `UNICODEMAP_ENABLE` , also sends unicode via a different method|
# `SAFE_RANGE`, or safely defining custom keycodes
Sometimes you want to define your own custom keycodes to make your keymap easier to read. QMK provides `SAFE_RANGE` to help you do that. `SAFE_RANGE` is the first available keycode in the `0x0000` -`0xFFFF` range and you can use it when creating your own custom keycode enum:
```
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
};
```
You can then use `process_record_user()` to do something with your keycode:
```
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
// Do something here
break;
case BAR:
// Do something here
break;
}
}
```