Update for the dodger keymap for the Planck (#12456)
parent
6b5e349d7e
commit
054adbaf1e
|
@ -19,3 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#undef BACKLIGHT_LEVELS
|
#undef BACKLIGHT_LEVELS
|
||||||
#define BACKLIGHT_LEVELS 15
|
#define BACKLIGHT_LEVELS 15
|
||||||
|
|
||||||
|
#define RGBLIGHT_ANIMATIONS
|
||||||
|
|
||||||
|
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+5
|
|
@ -18,35 +18,25 @@
|
||||||
|
|
||||||
extern keymap_config_t keymap_config;
|
extern keymap_config_t keymap_config;
|
||||||
bool isGame = false;
|
bool isGame = false;
|
||||||
bool isMusic = false;
|
bool qwertGame = false;
|
||||||
|
|
||||||
|
|
||||||
enum planck_layers {
|
enum planck_layers {
|
||||||
_COLEMAK,
|
_COLEMAK,
|
||||||
_GAME,
|
_GAME,
|
||||||
_MUSIC,
|
_QWERTGAME,
|
||||||
_LOWER,
|
_LOWER,
|
||||||
_RAISE,
|
_RAISE,
|
||||||
_ADJUST,
|
_ADJUST
|
||||||
};
|
};
|
||||||
|
|
||||||
enum planck_keycodes {
|
enum planck_keycodes {
|
||||||
COLEMAK = SAFE_RANGE,
|
COLEMAK = SAFE_RANGE,
|
||||||
GCTOGG,
|
GCTOGG,
|
||||||
MCTOGG,
|
QGCTOGG,
|
||||||
LOWER,
|
LOWER,
|
||||||
RAISE,
|
RAISE,
|
||||||
LENNY,
|
PAREN
|
||||||
COMMENTHEAD,
|
|
||||||
RICKANDMORT,
|
|
||||||
MARIO,
|
|
||||||
MARIOE,
|
|
||||||
OVERWATCH,
|
|
||||||
DOOM,
|
|
||||||
DISNEY,
|
|
||||||
NUMBERONE,
|
|
||||||
CABBAGE,
|
|
||||||
OLDSPICE,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
|
@ -69,14 +59,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | Shift| Z | X | C | V | B | K | M | , | . | / | - |
|
* | Shift| Z | X | C | V | B | K | M | , | . | / | - |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | Ctrl | GUI | Alt |lenny |Lower | shift|space |Raise | macro|macro2|macro3|QWERTY|
|
* | Ctrl | GUI | Alt |PAREN |Lower | shift|space |Raise | Left | Down | Up | Right|
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_COLEMAK] = LAYOUT_planck_grid(
|
[_COLEMAK] = LAYOUT_planck_grid(
|
||||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
|
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
|
||||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||||
KC_LCTL, KC_LGUI, KC_LALT, LENNY, LOWER, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, COMMENTHEAD, RICKANDMORT, KC_LEFT, KC_RGHT
|
KC_LCTL, KC_LGUI, KC_LALT, PAREN, LOWER, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Lower
|
/* Lower
|
||||||
|
@ -93,8 +83,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
[_LOWER] = LAYOUT_planck_grid(
|
[_LOWER] = LAYOUT_planck_grid(
|
||||||
_______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, _______, S(KC_EQL),
|
_______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, _______, S(KC_EQL),
|
||||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE,
|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE,
|
||||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, KC_UNDS,
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MPRV, KC_MNXT, _______, KC_UNDS,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Raise
|
/* Raise
|
||||||
|
@ -105,30 +95,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | | | | | | | | | | | | |
|
* | | | | | | | | | | | | |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | | | | | | | | | bl- | bl+ | GCTG |
|
* | | | | | | | | | | | GCTG |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_RAISE] = LAYOUT_planck_grid(
|
[_RAISE] = LAYOUT_planck_grid(
|
||||||
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
|
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
|
||||||
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, MCTOGG, GCTOGG
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, GCTOGG
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Adjust (Lower + Raise)
|
/* Adjust (Lower + Raise)
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | | Reset| | | | | | | | | | Del |
|
* |EEPRst| Reset| | | | | | | | | | Del |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
|
* | | | |Aud on|Audoff|AGnorm|AGswap| | | | | |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | | | | | | | | | | | |
|
* | | | | | | | | | | | |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_ADJUST] = LAYOUT_planck_grid(
|
[_ADJUST] = LAYOUT_planck_grid(
|
||||||
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
|
EEP_RST, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
|
||||||
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, COLEMAK, _______, _______, _______,
|
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
|
||||||
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, TERM_ON, TERM_OFF, _______, _______, _______,
|
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, TERM_ON, TERM_OFF, _______, _______, _______,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
),
|
),
|
||||||
|
@ -137,102 +127,54 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
|
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL,
|
||||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||||
KC_LCTL, RAISE, KC_LALT, LOWER, KC_SPC, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
|
KC_LCTL, QGCTOGG, KC_LALT, LOWER, KC_SPC, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
|
||||||
),
|
),
|
||||||
|
|
||||||
[_MUSIC] = LAYOUT_planck_grid(
|
[_QWERTGAME] = LAYOUT_planck_grid(
|
||||||
MARIO, MARIOE, OVERWATCH, DOOM, DISNEY, NUMBERONE, CABBAGE, OLDSPICE, _______, _______, _______, _______,
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
KC_LCTL, QGCTOGG, KC_LALT, LOWER, KC_SPC, RSFT_T(KC_BSPC), TD(TD_SPC_ENT), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
|
||||||
)
|
)
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
float guitar[][2] = SONG(GUITAR_SOUND);
|
|
||||||
float mario[][2] = SONG(MARIO_THEME);
|
|
||||||
float marioe[][2] = SONG(MARIO_GAMEOVER);
|
|
||||||
float overwatch[][2] = SONG(OVERWATCH_THEME);
|
|
||||||
float doom[][2] = SONG(E1M1_DOOM);
|
|
||||||
float disney[][2] = SONG(DISNEY_SONG);
|
|
||||||
float numberone[][2] = SONG(NUMBER_ONE);
|
|
||||||
float cabbage[][2] = SONG(CABBAGE_SONG);
|
|
||||||
float oldspice[][2] = SONG(OLD_SPICE);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void setLayer(int layer) {
|
|
||||||
if (layer == _COLEMAK) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
stop_all_notes();
|
|
||||||
PLAY_SONG(marioe);
|
|
||||||
#endif
|
|
||||||
set_single_persistent_default_layer(_COLEMAK);
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
backlight_set(0);
|
|
||||||
#endif
|
|
||||||
} else if (layer == _GAME) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
stop_all_notes();
|
|
||||||
PLAY_SONG(mario);
|
|
||||||
#endif
|
|
||||||
set_single_persistent_default_layer(_GAME);
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
backlight_set(15);
|
|
||||||
#endif
|
|
||||||
} else if (layer == _MUSIC) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
stop_all_notes();
|
|
||||||
PLAY_SONG(guitar);
|
|
||||||
#endif
|
|
||||||
set_single_persistent_default_layer(_MUSIC);
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
backlight_set(1);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
switch (keycode) {
|
switch (keycode) {
|
||||||
case COLEMAK:
|
case COLEMAK:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
set_single_persistent_default_layer(_COLEMAK);
|
set_single_persistent_default_layer(_COLEMAK);
|
||||||
#ifdef BACKLIGHT_ENABLE
|
#ifdef BACKLIGHT_ENABLE
|
||||||
backlight_set(0);
|
backlight_set(0);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case GCTOGG:
|
case GCTOGG:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
if (isGame) {
|
if (!isGame) {
|
||||||
if (isMusic)
|
set_single_persistent_default_layer(_GAME);
|
||||||
setLayer(_MUSIC);
|
isGame = true;
|
||||||
else
|
}
|
||||||
setLayer(_COLEMAK);
|
else {
|
||||||
isGame = false;
|
set_single_persistent_default_layer(_COLEMAK);
|
||||||
} else {
|
isGame = false;
|
||||||
setLayer(_GAME);
|
qwertGame = false;
|
||||||
isGame = true;
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case MCTOGG:
|
case QGCTOGG:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
if (isMusic) {
|
if (!qwertGame) {
|
||||||
if (isGame)
|
set_single_persistent_default_layer(_QWERTGAME);
|
||||||
setLayer(_GAME);
|
qwertGame = true;
|
||||||
else
|
} else {
|
||||||
setLayer(_COLEMAK);
|
set_single_persistent_default_layer(_GAME);
|
||||||
isMusic = false;
|
qwertGame = false;
|
||||||
} else {
|
|
||||||
setLayer(_MUSIC);
|
|
||||||
isMusic = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return false;
|
}
|
||||||
break;
|
return false;
|
||||||
|
break;
|
||||||
case LOWER:
|
case LOWER:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
layer_on(_LOWER);
|
layer_on(_LOWER);
|
||||||
|
@ -253,85 +195,44 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case LENNY:
|
case PAREN:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
SEND_STRING("()");
|
SEND_STRING("()");
|
||||||
}
|
}
|
||||||
return false; break;
|
return false; break;
|
||||||
case COMMENTHEAD:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
SEND_STRING("// ---------------------------------------------------------------");
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case RICKANDMORT:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
SEND_STRING("// ***************************************************************");
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case MARIO:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(mario);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case MARIOE:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(marioe);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case OVERWATCH:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(overwatch);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case DOOM:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(doom);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case DISNEY:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(disney);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case NUMBERONE:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(numberone);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case CABBAGE:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(cabbage);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
case OLDSPICE:
|
|
||||||
if(record->event.pressed) {
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
PLAY_SONG(oldspice);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return false; break;
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
layer_state_t default_layer_state_set_user(layer_state_t state) {
|
||||||
|
switch (get_highest_layer(state)) {
|
||||||
|
case _GAME:
|
||||||
|
rgblight_sethsv_noeeprom(0, UINT8_MAX, RGBLIGHT_LIMIT_VAL);
|
||||||
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL+5);
|
||||||
|
break;
|
||||||
|
case _QWERTGAME:
|
||||||
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD+2);
|
||||||
|
break;
|
||||||
|
case _COLEMAK:
|
||||||
|
rgblight_sethsv_noeeprom(0, 0, 0);
|
||||||
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
void matrix_init_user(void) {
|
void matrix_init_user(void) {
|
||||||
set_single_persistent_default_layer(_COLEMAK);
|
set_single_persistent_default_layer(_COLEMAK);
|
||||||
isGame = false;
|
isGame = false;
|
||||||
|
qwertGame = false;
|
||||||
#ifdef BACKLIGHT_ENABLE
|
#ifdef BACKLIGHT_ENABLE
|
||||||
backlight_level(0);
|
backlight_level(0);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void keyboard_post_init_user(void) {
|
||||||
|
rgblight_sethsv_noeeprom(0, 0, 0);
|
||||||
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
|
||||||
|
}
|
|
@ -1,3 +1,4 @@
|
||||||
CONSOLE_ENABLE = no
|
CONSOLE_ENABLE = no
|
||||||
BACKLIGHT_ENABLE = yes
|
BACKLIGHT_ENABLE = yes
|
||||||
TAP_DANCE_ENABLE = yes
|
TAP_DANCE_ENABLE = yes
|
||||||
|
RGBLIGHT_ENABLE = yes
|
||||||
|
|
Loading…
Reference in New Issue