Merge branch 'hid_liber'
commit
07dff3425a
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@ -39,7 +39,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define MATRIX_HAS_GHOST
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/* Set 0 if need no debouncing */
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#define DEBOUNCE 7
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#define DEBOUNCE 8
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/* key combination for command */
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@ -35,7 +35,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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KG7, KG5, KH5, KJ5, KI5, KI7, KK7, KK5, KL5, KA5, KC5, KC7, KL7, KD6, KQ7, KN7, KM7, \
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KG6, KG3, KH3, KJ3, KI3, KI6, KK6, KK3, KL3, KA3, KC3, KC6, KL6, KD4, KP7, KN5, KM5, \
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KH6, KG4, KH4, KJ4, KI4, KI1, KK1, KK4, KL4, KA4, KC4, KC1, KD0, \
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KF6, KQ0, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \
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KF6, KH1, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \
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KO7, KE6, KB1, KP1, KB2, KR4, KA2, KO0, KN2, KP2, KQ2 \
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) { \
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/* 0 1 2 3 4 5 6 7 */ \
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@ -45,8 +45,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* D */ { KC_##KD0, KC_##KD1, KC_##KD2, KC_NO , KC_##KD4, KC_##KD5, KC_##KD6, KC_##KD7 }, \
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/* E */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KE6, KC_NO }, \
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/* F */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KF4, KC_NO , KC_##KF6, KC_NO }, \
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/* G */ { KC_##KG0, KC_##KG1, KC_NO , KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \
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/* H */ { KC_##KH0, KC_NO , KC_NO , KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \
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/* G */ { KC_##KG0, KC_##KG1, KC_NO , KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \
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/* H */ { KC_##KH0, KC_##KH1, KC_NO , KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \
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/* I */ { KC_##KI0, KC_##KI1, KC_##KI2, KC_##KI3, KC_##KI4, KC_##KI5, KC_##KI6, KC_##KI7 }, \
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/* J */ { KC_##KJ0, KC_##KJ1, KC_NO , KC_##KJ3, KC_##KJ4, KC_##KJ5, KC_##KJ6, KC_##KJ7 }, \
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/* K */ { KC_##KK0, KC_##KK1, KC_##KK2, KC_##KK3, KC_##KK4, KC_##KK5, KC_##KK6, KC_##KK7 }, \
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@ -88,9 +88,10 @@ static const uint8_t PROGMEM fn_keycode[] = {
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};
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/*
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* Tenkeyless keyboard default layout, ISO & ANSI (ISO is next to right shift,
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* not present on ANSI, other ISO switches move from ANSI layout but are same
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* switch
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* Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift
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* and Z, and the ANSI \ key above Return/Enter is used for the additional ISO
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* switch in the ASD row next to enter. Use NUBS as keycode for the first and
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* NUHS as the keycode for the second.
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*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
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@ -135,9 +136,19 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
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LSFT, 0, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
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LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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/* EXAMPLE ISO keymap, see the NUBS and NUHS keycodes
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* KEYMAP(\
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* ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
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* GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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* TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NUHS, DEL, END, PGDN, \
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* CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
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* LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
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* LCTL, FN1, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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*/
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/*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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@ -19,7 +19,7 @@
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#ifndef DEBOUNCE
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# define DEBOUNCE 0
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# define DEBOUNCE 0
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#endif
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static uint8_t debouncing = DEBOUNCE;
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@ -142,7 +142,7 @@ void matrix_init(void)
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// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
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MCUCR |= (1<<JTD);
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MCUCR |= (1<<JTD);
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// initialize row and col
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setup_io_pins();
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setup_leds();
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@ -164,7 +164,7 @@ uint8_t matrix_scan(void)
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for (uint8_t col = 0; col < MATRIX_COLS; col++) { // 0-7
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pull_column(col); // output hi on theline
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_delay_us(3); // without this wait it won't read stable value.
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_delay_us(5); // without this wait it won't read stable value.
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for (uint8_t row = 0; row < MATRIX_ROWS; row++) { // 0-17
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bool prev_bit = matrix[row] & (1<<col);
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bool curr_bit = *row_pin[row] & row_bit[row];
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@ -173,6 +173,7 @@ uint8_t matrix_scan(void)
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if (debouncing) {
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debug("bounce!: "); debug_hex(debouncing); print("\n");
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}
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_delay_ms(1); // improved affect on bouncing
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debouncing = DEBOUNCE;
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}
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}
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