[Keyboard] Added different wiring of dactyl (#17997)
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// Copyright 2022 Marko Skakun <skakun.marko@gmail.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 5
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// wiring of each half
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#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 }
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#define MATRIX_ROW_PINS { B1, B3, B2, B6 }
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#define DIODE_DIRECTION COL2ROW
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/* mouse config */
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* serial.c configuration for split keyboard */
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#define SOFT_SERIAL_PIN D0
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* Enables This makes it easier for fast typists to use dual-function keys */
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#define PERMISSIVE_HOLD
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/* ws2812 RGB LED */
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//#define RGB_DI_PIN D3
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//#define RGBLED_NUM 12 // Number of LEDs
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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@ -0,0 +1,57 @@
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{
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"keyboard_name": "Dactyl Min (3x5_5)",
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"manufacturer": "skakunm",
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"url": "",
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"maintainer": "qmk",
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"usb": {
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"vid": "0xFEED",
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"pid": "0x3060",
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"device_version": "0.0.1"
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},
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"layouts": {
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"LAYOUT_3x5_5": {
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"layout": [
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{"label":"L10", "x":0, "y":0},
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{"label":"L11", "x":1, "y":0},
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{"label":"L12", "x":2, "y":0},
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{"label":"L13", "x":3, "y":0},
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{"label":"L14", "x":4, "y":0},
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{"label":"R13", "x":9, "y":0},
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{"label":"R13", "x":10, "y":0},
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{"label":"R12", "x":11, "y":0},
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{"label":"R11", "x":12, "y":0},
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{"label":"R10", "x":13, "y":0},
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{"label":"L20", "x":0, "y":1},
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{"label":"L21", "x":1, "y":1},
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{"label":"L22", "x":2, "y":1},
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{"label":"L23", "x":3, "y":1},
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{"label":"L24", "x":4, "y":1},
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{"label":"R23", "x":9, "y":1},
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{"label":"R23", "x":10, "y":1},
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{"label":"R22", "x":11, "y":1},
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{"label":"R21", "x":12, "y":1},
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{"label":"R20", "x":13, "y":1},
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{"label":"L30", "x":0, "y":2},
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{"label":"L31", "x":1, "y":2},
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{"label":"L32", "x":2, "y":2},
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{"label":"L33", "x":3, "y":2},
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{"label":"L34", "x":4, "y":2},
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{"label":"R33", "x":9, "y":2},
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{"label":"R33", "x":10, "y":2},
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{"label":"R32", "x":11, "y":2},
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{"label":"R31", "x":12, "y":2},
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{"label":"R30", "x":13, "y":2},
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{"label":"L00", "x":4, "y":3},
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{"label":"L01", "x":5, "y":3},
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{"label":"R01", "x":8, "y":3},
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{"label":"R00", "x":9, "y":3},
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{"label":"L02", "x":4, "y":4},
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{"label":"L03", "x":5, "y":4},
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{"label":"L04", "x":6, "y":4},
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{"label":"R04", "x":7, "y":4},
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{"label":"R03", "x":8, "y":4},
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{"label":"R02", "x":9, "y":4}
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]
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}
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}
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}
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// Copyright 2022 Marko Skakun <skakun.marko@gmail.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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enum custom_layers {
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_LAYER0,
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_LAYER1,
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_LAYER2,
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};
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enum custom_keycodes {
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LAYER0 = SAFE_RANGE,
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LAYER1,
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LAYER2,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LAYER0] = LAYOUT_3x5_5(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT,
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LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH),
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KC_LCTL, KC_LALT, KC_RALT, KC_RCTL,
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KC_BSPC, LT(2,KC_ESC), KC_DEL, KC_TAB, LT(1,KC_ENT), KC_SPC),
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[_LAYER1] = LAYOUT_3x5_5(
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KC_BSLS, KC_HOME, KC_UP, KC_END, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, KC_LGUI,
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KC_PSLS, KC_LEFT, KC_DOWN, KC_RGHT, KC_LPRN, KC_RPRN, KC_P4, KC_P5, KC_P6, KC_ENT,
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KC_LSFT, KC_SCLN, KC_QUOT, KC_MINS, KC_EQL, KC_P0, KC_P1, KC_P2, KC_P3, KC_RSFT,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[_LAYER2] = LAYOUT_3x5_5(
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KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
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KC_F1, KC_TILD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_QUOT, KC_QUES, KC_TRNS, KC_F12,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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# skakunm dactyl
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![SkakunM-Dactyl](https://cdn.thingiverse.com/assets/98/52/da/e2/15/featured_preview_41db84f8-1ffb-4198-bd3f-ae2e5d112ec6.jpg)
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This is a variation of Dactyl, main idea is to have 3x5 + 5 keys arrangement, 5 keys for thumb and a minimal set of keys for other fingers. Also having 20 keys enables easy wiring of 4 rows (1 for thumb and 3 for other fingers) and 5 columns (5 buttons for thumb and 5 columns for other fingers). Hardware form factor is somewhat similar to the Moonlander, but smaller. It is designed to be 3D printed using a SLA resin 3D printer.
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* Keyboard Maintainer: [Marko Skakun](https://github.com/skakunm)
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* Hardware Supported: Arduino Pro Micro
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* Hardware Availability: [Files to print](https://www.thingiverse.com/thing:5461125)
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Make example for this keyboard (after setting up your build environment):
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make handwired/skakunm_dactyl:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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AUDIO_ENABLE = no # Audio output
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
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SPLIT_KEYBOARD = yes
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// Copyright 2022 Marko Skakun <skakun.marko@gmail.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "skakunm_dactyl.h"
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// Copyright 2022 Marko Skakun <skakun.marko@gmail.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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#define LAYOUT_3x5_5(\
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L10, L11, L12, L13, L14, R14, R13, R12, R11, R10, \
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L20, L21, L22, L23, L24, R24, R23, R22, R21, R20, \
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L30, L31, L32, L33, L34, R34, R33, R32, R31, R30, \
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L00, L01, R01, R00, \
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L04, L03, L02, R02, R03, R04 \
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)\
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{\
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{ L34, L33, L32, L31, L30 }, \
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{ L24, L23, L22, L21, L20 }, \
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{ L14, L13, L12, L11, L10 }, \
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{ L04, L03, L02, L01, L00 }, \
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\
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{ R34, R33, R32, R31, R30 }, \
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{ R24, R23, R22, R21, R20 }, \
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{ R14, R13, R12, R11, R10 }, \
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{ R04, R03, R02, R01, R00 }, \
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}
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