Merge pull request #182 from Vifon/modifier-release-fix
Fix the layer-dependent modifiers handling
This commit is contained in:
commit
153a6fb0d3
21
README.md
21
README.md
@ -98,6 +98,27 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
|
||||
|
||||
`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
|
||||
|
||||
### Prevent stuck modifiers
|
||||
|
||||
Consider the following scenario:
|
||||
|
||||
1. Layer 0 has a key defined as Shift.
|
||||
2. The same key is defined on layer 1 as the letter A.
|
||||
3. User presses Shift.
|
||||
4. User switches to layer 1 for whatever reason.
|
||||
5. User releases Shift, or rather the letter A.
|
||||
6. User switches back to layer 0.
|
||||
|
||||
Shift was actually never released and is still considered pressed.
|
||||
|
||||
If such situation bothers you add this to your `config.h`:
|
||||
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
|
||||
This option uses 5 bytes of memory per every 8 keys on the keyboard
|
||||
rounded up (5 bits per key). For example on Planck (48 keys) it uses
|
||||
(48/8)\*5 = 30 bytes.
|
||||
|
||||
### Remember: These are just aliases
|
||||
|
||||
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
|
||||
|
@ -53,6 +53,22 @@ void action_exec(keyevent_t event)
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
bool disable_action_cache = false;
|
||||
|
||||
void process_action_nocache(keyrecord_t *record)
|
||||
{
|
||||
disable_action_cache = true;
|
||||
process_action(record);
|
||||
disable_action_cache = false;
|
||||
}
|
||||
#else
|
||||
void process_action_nocache(keyrecord_t *record)
|
||||
{
|
||||
process_action(record);
|
||||
}
|
||||
#endif
|
||||
|
||||
__attribute__ ((weak))
|
||||
void process_action_kb(keyrecord_t *record) {}
|
||||
|
||||
@ -67,7 +83,7 @@ void process_action(keyrecord_t *record)
|
||||
|
||||
process_action_kb(record);
|
||||
|
||||
action_t action = layer_switch_get_action(event.key);
|
||||
action_t action = store_or_get_action(event.pressed, event.key);
|
||||
dprint("ACTION: "); debug_action(action);
|
||||
#ifndef NO_ACTION_LAYER
|
||||
dprint(" layer_state: "); layer_debug();
|
||||
|
@ -62,6 +62,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
|
||||
void process_action_kb(keyrecord_t *record);
|
||||
|
||||
/* Utilities for actions. */
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
extern bool disable_action_cache;
|
||||
#endif
|
||||
void process_action_nocache(keyrecord_t *record);
|
||||
void process_action(keyrecord_t *record);
|
||||
void register_code(uint8_t code);
|
||||
void unregister_code(uint8_t code);
|
||||
|
@ -110,9 +110,71 @@ void layer_debug(void)
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
uint8_t source_layers_cache[MAX_LAYER_BITS][(MATRIX_ROWS * MATRIX_COLS + 7) / 8] = {0};
|
||||
|
||||
void update_source_layers_cache(keypos_t key, uint8_t layer)
|
||||
{
|
||||
const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
|
||||
const uint8_t storage_row = key_number / 8;
|
||||
const uint8_t storage_bit = key_number % 8;
|
||||
|
||||
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
|
||||
source_layers_cache[bit_number][storage_row] ^=
|
||||
(-((layer & (1U << bit_number)) != 0)
|
||||
^ source_layers_cache[bit_number][storage_row])
|
||||
& (1U << storage_bit);
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t read_source_layers_cache(keypos_t key)
|
||||
{
|
||||
const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
|
||||
const uint8_t storage_row = key_number / 8;
|
||||
const uint8_t storage_bit = key_number % 8;
|
||||
uint8_t layer = 0;
|
||||
|
||||
for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
|
||||
layer |=
|
||||
((source_layers_cache[bit_number][storage_row]
|
||||
& (1U << storage_bit)) != 0)
|
||||
<< bit_number;
|
||||
}
|
||||
|
||||
return layer;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Make sure the action triggered when the key is released is the same
|
||||
* one as the one triggered on press. It's important for the mod keys
|
||||
* when the layer is switched after the down event but before the up
|
||||
* event as they may get stuck otherwise.
|
||||
*/
|
||||
action_t store_or_get_action(bool pressed, keypos_t key)
|
||||
{
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
if (disable_action_cache) {
|
||||
return layer_switch_get_action(key);
|
||||
}
|
||||
|
||||
uint8_t layer;
|
||||
|
||||
if (pressed) {
|
||||
layer = layer_switch_get_layer(key);
|
||||
update_source_layers_cache(key, layer);
|
||||
}
|
||||
else {
|
||||
layer = read_source_layers_cache(key);
|
||||
}
|
||||
return action_for_key(layer, key);
|
||||
#else
|
||||
return layer_switch_get_action(key);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
action_t layer_switch_get_action(keypos_t key)
|
||||
int8_t layer_switch_get_layer(keypos_t key)
|
||||
{
|
||||
action_t action;
|
||||
action.code = ACTION_TRANSPARENT;
|
||||
@ -124,15 +186,18 @@ action_t layer_switch_get_action(keypos_t key)
|
||||
if (layers & (1UL<<i)) {
|
||||
action = action_for_key(i, key);
|
||||
if (action.code != ACTION_TRANSPARENT) {
|
||||
return action;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* fall back to layer 0 */
|
||||
action = action_for_key(0, key);
|
||||
return action;
|
||||
return 0;
|
||||
#else
|
||||
action = action_for_key(biton32(default_layer_state), key);
|
||||
return action;
|
||||
return biton32(default_layer_state);
|
||||
#endif
|
||||
}
|
||||
|
||||
action_t layer_switch_get_action(keypos_t key)
|
||||
{
|
||||
return action_for_key(layer_switch_get_layer(key), key);
|
||||
}
|
||||
|
@ -70,6 +70,17 @@ void layer_xor(uint32_t state);
|
||||
#define layer_debug()
|
||||
#endif
|
||||
|
||||
/* pressed actions cache */
|
||||
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
||||
/* The number of bits needed to represent the layer number: log2(32). */
|
||||
#define MAX_LAYER_BITS 5
|
||||
void update_source_layers_cache(keypos_t key, uint8_t layer);
|
||||
uint8_t read_source_layers_cache(keypos_t key);
|
||||
#endif
|
||||
action_t store_or_get_action(bool pressed, keypos_t key);
|
||||
|
||||
/* return the topmost non-transparent layer currently associated with key */
|
||||
int8_t layer_switch_get_layer(keypos_t key);
|
||||
|
||||
/* return action depending on current layer status */
|
||||
action_t layer_switch_get_action(keypos_t key);
|
||||
|
Loading…
Reference in New Issue
Block a user