[Keymap] major keymap overhaul (#10185)
* experiment with userspace * reorganise * readme * missing oneshot shift from ignored keys * recombine hands in layout macromaster
parent
6e948feb6a
commit
3d4f0028d6
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@ -1,260 +0,0 @@
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#include "planck.h"
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#include "action_layer.h"
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#define a KC_A
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#define b KC_B
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#define c KC_C
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#define d KC_D
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#define e KC_E
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#define f KC_F
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#define g KC_G
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#define h KC_H
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#define i KC_I
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#define j KC_J
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#define k KC_K
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#define l KC_L
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#define m KC_M
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#define n KC_N
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#define o KC_O
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#define p KC_P
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#define q KC_Q
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#define r KC_R
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#define s KC_S
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#define t KC_T
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#define u KC_U
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#define v KC_V
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#define w KC_W
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#define x KC_X
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#define y KC_Y
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#define z KC_Z
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#define lalt KC_LALT
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#define lctl KC_LCTL
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#define lsft KC_LSFT
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#define ralt KC_RALT
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#define rctl KC_RCTL
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#define rsft KC_RSFT
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#define n0 KC_0
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#define n1 KC_1
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#define n2 KC_2
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#define n3 KC_3
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#define n4 KC_4
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#define n5 KC_5
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#define n6 KC_6
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#define n7 KC_7
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#define n8 KC_8
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#define n9 KC_9
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#define ampr KC_AMPR
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#define astr KC_ASTR
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#define at KC_AT
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#define bsls KC_BSLS
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#define bspc KC_BSPC
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#define caps KC_CAPS
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#define circ KC_CIRC
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#define comm KC_COMM
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#define dash A(KC_MINS) // en-dash (–); or with shift: em-dash (—)
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#define del KC_DEL
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#define dlr KC_DLR
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#define dot KC_DOT
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#define ent KC_ENT
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#define eql KC_EQL
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#define esc KC_ESC
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#define exlm KC_EXLM
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#define grv KC_GRV
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#define hash KC_HASH
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#define lbrc KC_LBRC
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#define lcbr KC_LCBR
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#define lprn KC_LPRN
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#define mins KC_MINS
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#define perc KC_PERC
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#define pipe KC_PIPE
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#define plus KC_PLUS
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#define quot KC_QUOT
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#define rbrc KC_RBRC
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#define rcbr KC_RCBR
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#define rprn KC_RPRN
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#define scln KC_SCLN
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#define slsh KC_SLSH
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#define spc KC_SPC
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#define tab KC_TAB
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#define tild KC_TILD
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#define down KC_DOWN
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#define home G(KC_LEFT)
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#define end G(KC_RGHT)
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#define up KC_UP
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#define pgdn KC_PGDN
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#define pgup KC_PGUP
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#define left KC_LEFT
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#define rght KC_RGHT
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#define tabl G(S(KC_LBRC))
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#define tabr G(S(KC_RBRC))
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#define fwd G(KC_RBRC)
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#define back G(KC_LBRC)
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#define slup S(A(KC_UP)) // Previous unread in Slack
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#define sldn S(A(KC_DOWN)) // Next unread in Slack
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#define ctl1 C(KC_1) // Desktop 1 (6 with shift)
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#define ctl2 C(KC_2) // Desktop 2 (7 with shift)
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#define ctl3 C(KC_3) // Desktop 3 (8 with shift)
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#define ctl4 C(KC_4) // Desktop 4 (9 with shift)
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#define ctl5 C(KC_5) // Desktop 5 (10 with shift)
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#define ctl6 C(KC_6) // Screenshot
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#define ctl7 C(KC_7) // Brightness up
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#define ctl8 C(KC_8) // Brightness down
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#define f1 KC_F1
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#define f2 KC_F2
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#define f3 KC_F3
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#define f4 KC_F4
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#define f5 KC_F5
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#define f6 KC_F6
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#define f7 KC_F7
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#define f8 KC_F8
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#define f9 KC_F9
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#define f10 KC_F10
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#define f11 KC_F11
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#define f12 KC_F12
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#define f13 KC_F13
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#define f14 KC_F14
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#define f15 KC_F15
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#define f16 KC_F16
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#define f17 KC_F17
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#define f18 KC_F18
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#define f19 KC_F19
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#define f20 KC_F20
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#define mute KC_MUTE
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#define next KC_MNXT
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#define play KC_MPLY
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#define prev KC_MPRV
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#define vold KC_VOLD
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#define volu KC_VOLU
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#define symb MO(SYMB)
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#define move MO(MOVE)
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#define func MO(FUNC)
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#define rset RESET
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#define powr KC_POWER
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#define ____ KC_TRNS
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#define xxxx KC_NO
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extern keymap_config_t keymap_config;
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enum planck_layers {
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BASE,
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SYMB,
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MOVE,
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FUNC,
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};
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enum planck_keycodes {
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// Curly quotes
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lcqt = SAFE_RANGE,
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rcqt,
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// "Smart" mods
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cmd,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT_planck_grid(
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tab, q, w, f, p, g, j, l, u, y, scln, mins,
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bspc, a, r, s, t, d, h, n, e, i, o, quot,
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lsft, z, x, c, v, b, k, m, comm, dot, slsh, rsft,
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func, lctl, lalt, cmd, move, ent, spc, symb, cmd, ralt, rctl, func
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),
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[SYMB] = LAYOUT_planck_grid(
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esc, n7, n5, n3, n1, n9, n8, n0, n2, n4, n6, dash,
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lcqt, at, dlr, eql, lprn, lbrc, rbrc, rprn, astr, hash, plus, rcqt,
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____, grv, pipe, bsls, lcbr, tild, circ, rcbr, ampr, exlm, perc, ____,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____
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),
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[MOVE] = LAYOUT_planck_grid(
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esc, ctl1, ctl2, ctl3, ctl4, ctl5, ctl6, home, up, end, xxxx, xxxx,
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del, play, volu, tabl, tabr, slup, ctl7, left, down, rght, caps, xxxx,
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____, mute, vold, back, fwd, sldn, ctl8, pgdn, pgup, xxxx, xxxx, ____,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____
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),
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[FUNC] = LAYOUT_planck_grid(
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rset, f7, f5, f3, f1, f9, f8, f10, f2, f4, f6, xxxx,
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xxxx, f17, f15, f13, f11, f19, f18, f20, f12, f14, f16, xxxx,
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____, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, ____,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____
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),
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};
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bool send_string_if_keydown(
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keyrecord_t *record,
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const char *unshifted,
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const char *shifted) {
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if (record->event.pressed) {
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if (shifted) {
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uint8_t shifts = get_mods() & MOD_MASK_SHIFT;
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if (shifts) {
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del_mods(shifts);
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send_string(shifted);
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add_mods(shifts);
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} else {
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send_string(unshifted);
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}
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} else {
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send_string(unshifted);
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}
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}
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return true;
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}
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// Holding both cmd keys will instead register as cmd + ctl
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bool smart_cmd(keyrecord_t *record) {
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static int cmd_keys_down = 0;
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if (record->event.pressed) {
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if (cmd_keys_down == 0) {
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register_code(KC_LCMD);
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} else {
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register_code(KC_LCTL);
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}
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cmd_keys_down++;
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} else {
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if (cmd_keys_down == 1) {
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unregister_code(KC_LCMD);
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} else {
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unregister_code(KC_LCTL);
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}
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cmd_keys_down--;
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}
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return true;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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// The macOS shortcuts for curly quotes are horrible, so this rebinds
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// them so that shift toggles single–double instead of left–right, and
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// then both varieties of left quote can share one key, and both
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// varieties of right quote share another.
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case lcqt:
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return send_string_if_keydown(
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record,
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SS_LALT("]"), // left single quote (‘)
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SS_LALT("[")); // left double quote (“)
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case rcqt:
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return send_string_if_keydown(
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record,
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SS_LALT(SS_LSFT("]")), // right single quote (’)
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SS_LALT(SS_LSFT("["))); // right double quote (”)
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// cmd + cmd -> cmd + ctl
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case cmd:
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return smart_cmd(record);
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}
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return true;
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}
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@ -1,30 +0,0 @@
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# callum’s planck layout
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This is a layout for the grid planck, built with a few ideals in mind:
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- Consistent and minimal response times should be maintained. Keys that react
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differently depending on whether they are tapped or held, keys that react
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differently if they are double tapped, etc. should be avoided – they
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inevitably send their keycode later than a normal key – interrupting the
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immediate feedback from the screen. Therefore we restrict ourselves to
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chording as our only means of getting more than one symbol out of a single
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physical key.
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- The hands should never need to leave the home position. The usual culprit for
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this is the arrow cluster, so the arrow cluster should be as close to home as
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possible.
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- There should be two of every modifier (one on each side), otherwise certain
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long key combinations become hard to make.
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- It should be possible to do things you might want to do while using the mouse
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with only the left hand (e.g. change tabs, navigate back or forwards in
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browser history).
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- Symbols should be arranged so that the most frequently used are easiest to
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reach. This includes numbers, and lower numbers are more commonly used than
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higher ones. (number arrangement borrowed from [dustypomeleau’s minidox
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layout][]).
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[dustypomeleau’s minidox layout]: https://github.com/qmk/qmk_firmware/tree/master/keyboards/minidox/keymaps/dustypomerleau
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[keymap.c]: keymap.c
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@ -1,7 +0,0 @@
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BOOTMAGIC_ENABLE = no
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MOUSEKEY_ENABLE = no
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CONSOLE_ENABLE = no
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COMMAND_ENABLE = yes
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MIDI_ENABLE = no
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AUDIO_ENABLE = yes
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RGBLIGHT_ENABLE = no
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@ -0,0 +1,14 @@
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#pragma once
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#define LAYOUT_callum( \
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KEY00, KEY01, KEY02, KEY03, KEY04, KEY05, KEY06, KEY07, KEY08, KEY09, \
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KEY10, KEY11, KEY12, KEY13, KEY14, KEY15, KEY16, KEY17, KEY18, KEY19, \
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KEY20, KEY21, KEY22, KEY23, KEY24, KEY25, KEY26, KEY27, KEY28, KEY29, \
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KEY30, KEY31, KEY32, KEY33 \
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) \
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LAYOUT_ortho_4x12( \
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KEY00, KEY01, KEY02, KEY03, KEY04, KC_NO, KC_NO, KEY05, KEY06, KEY07, KEY08, KEY09, \
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KEY10, KEY11, KEY12, KEY13, KEY14, KC_NO, KC_NO, KEY15, KEY16, KEY17, KEY18, KEY19, \
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KEY20, KEY21, KEY22, KEY23, KEY24, KC_NO, KC_NO, KEY25, KEY26, KEY27, KEY28, KEY29, \
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KC_NO, KC_NO, KC_NO, KEY30, KEY31, KC_NO, KC_NO, KEY32, KEY33, KC_NO, KC_NO, KC_NO \
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)
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@ -0,0 +1 @@
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// Intentionally empty. See /users/callum/readme.md.
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@ -0,0 +1,130 @@
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#include QMK_KEYBOARD_H
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#include "oneshot.h"
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#include "swapper.h"
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#define HOME G(KC_LEFT)
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#define END G(KC_RGHT)
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#define FWD G(KC_RBRC)
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#define BACK G(KC_LBRC)
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#define TABL G(S(KC_LBRC))
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#define TABR G(S(KC_RBRC))
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#define SPCL A(G(KC_LEFT))
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#define SPCR A(G(KC_RGHT))
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#define LA_SYM MO(SYM)
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#define LA_NAV MO(NAV)
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enum layers {
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DEF,
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SYM,
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NAV,
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NUM,
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};
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enum keycodes {
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// Custom oneshot mod implementation with no timers.
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OS_SHFT = SAFE_RANGE,
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OS_CTRL,
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OS_ALT,
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OS_CMD,
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SW_WIN, // Switch to next window (cmd-tab)
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SW_LANG, // Switch to next input language (ctl-spc)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[DEF] = LAYOUT_callum(
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KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT,
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KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O,
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH,
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LA_NAV, KC_LSFT, KC_SPC, LA_SYM
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),
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[SYM] = LAYOUT_callum(
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KC_ESC, KC_LBRC, KC_LCBR, KC_LPRN, KC_TILD, KC_CIRC, KC_RPRN, KC_RCBR, KC_RBRC, KC_GRV,
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KC_MINS, KC_ASTR, KC_EQL, KC_UNDS, KC_DLR, KC_HASH, OS_CMD, OS_ALT, OS_CTRL, OS_SHFT,
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KC_PLUS, KC_PIPE, KC_AT, KC_BSLS, KC_PERC, XXXXXXX, KC_AMPR, KC_SCLN, KC_COLN, KC_EXLM,
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_______, _______, _______, _______
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),
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[NAV] = LAYOUT_callum(
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KC_TAB, SW_WIN, TABL, TABR, KC_VOLU, RESET, HOME, KC_UP, END, KC_DEL,
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OS_SHFT, OS_CTRL, OS_ALT, OS_CMD, KC_VOLD, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
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SPCL, SPCR, BACK, FWD, KC_MPLY, XXXXXXX, KC_PGDN, KC_PGUP, SW_LANG, KC_ENT,
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_______, _______, _______, _______
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),
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[NUM] = LAYOUT_callum(
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KC_7, KC_5, KC_3, KC_1, KC_9, KC_8, KC_0, KC_2, KC_4, KC_6,
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OS_SHFT, OS_CTRL, OS_ALT, OS_CMD, KC_F11, KC_F10, OS_CMD, OS_ALT, OS_CTRL, OS_SHFT,
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KC_F7, KC_F5, KC_F3, KC_F1, KC_F9, KC_F8, KC_F12, KC_F2, KC_F4, KC_F6,
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_______, _______, _______, _______
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),
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};
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bool is_oneshot_cancel_key(uint16_t keycode) {
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switch (keycode) {
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case LA_SYM:
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case LA_NAV:
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return true;
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default:
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return false;
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}
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}
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bool is_oneshot_ignored_key(uint16_t keycode) {
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switch (keycode) {
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case LA_SYM:
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case LA_NAV:
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case KC_LSFT:
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case OS_SHFT:
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case OS_CTRL:
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case OS_ALT:
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case OS_CMD:
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return true;
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default:
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return false;
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}
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}
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bool sw_win_active = false;
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bool sw_lang_active = false;
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oneshot_state os_shft_state = os_up_unqueued;
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oneshot_state os_ctrl_state = os_up_unqueued;
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oneshot_state os_alt_state = os_up_unqueued;
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oneshot_state os_cmd_state = os_up_unqueued;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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update_swapper(
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&sw_win_active, KC_LGUI, KC_TAB, SW_WIN,
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keycode, record
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);
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update_swapper(
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&sw_lang_active, KC_LCTL, KC_SPC, SW_LANG,
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keycode, record
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);
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update_oneshot(
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&os_shft_state, KC_LSFT, OS_SHFT,
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keycode, record
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);
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update_oneshot(
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&os_ctrl_state, KC_LCTL, OS_CTRL,
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keycode, record
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);
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update_oneshot(
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&os_alt_state, KC_LALT, OS_ALT,
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keycode, record
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);
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update_oneshot(
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&os_cmd_state, KC_LCMD, OS_CMD,
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keycode, record
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);
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|
||||
return true;
|
||||
}
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, SYM, NAV, NUM);
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
#include "oneshot.h"
|
||||
|
||||
void update_oneshot(
|
||||
oneshot_state *state,
|
||||
uint16_t mod,
|
||||
uint16_t trigger,
|
||||
uint16_t keycode,
|
||||
keyrecord_t *record
|
||||
) {
|
||||
if (keycode == trigger) {
|
||||
if (record->event.pressed) {
|
||||
// Trigger keydown
|
||||
if (*state == os_up_unqueued) {
|
||||
register_code(mod);
|
||||
}
|
||||
*state = os_down_unused;
|
||||
} else {
|
||||
// Trigger keyup
|
||||
switch (*state) {
|
||||
case os_down_unused:
|
||||
// If we didn't use the mod while trigger was held, queue it.
|
||||
*state = os_up_queued;
|
||||
break;
|
||||
case os_down_used:
|
||||
// If we did use the mod while trigger was held, unregister it.
|
||||
*state = os_up_unqueued;
|
||||
unregister_code(mod);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (record->event.pressed) {
|
||||
if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) {
|
||||
// Cancel oneshot on designated cancel keydown.
|
||||
*state = os_up_unqueued;
|
||||
unregister_code(mod);
|
||||
}
|
||||
} else {
|
||||
if (!is_oneshot_ignored_key(keycode)) {
|
||||
// On non-ignored keyup, consider the oneshot used.
|
||||
switch (*state) {
|
||||
case os_down_unused:
|
||||
*state = os_down_used;
|
||||
break;
|
||||
case os_up_queued:
|
||||
*state = os_up_unqueued;
|
||||
unregister_code(mod);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
#pragma once
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Represents the four states a oneshot key can be in
|
||||
typedef enum {
|
||||
os_up_unqueued,
|
||||
os_up_queued,
|
||||
os_down_unused,
|
||||
os_down_used,
|
||||
} oneshot_state;
|
||||
|
||||
// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
|
||||
// used while it is held it will be unregistered on keyup as normal, otherwise
|
||||
// it will be queued and only released after the next non-mod keyup.
|
||||
void update_oneshot(
|
||||
oneshot_state *state,
|
||||
uint16_t mod,
|
||||
uint16_t trigger,
|
||||
uint16_t keycode,
|
||||
keyrecord_t *record
|
||||
);
|
||||
|
||||
// To be implemented by the consumer. Defines keys to cancel oneshot mods.
|
||||
bool is_oneshot_cancel_key(uint16_t keycode);
|
||||
|
||||
// To be implemented by the consumer. Defines keys to ignore when determining
|
||||
// whether a oneshot mod has been used. Setting this to modifiers and layer
|
||||
// change keys allows stacking multiple oneshot modifiers, and carrying them
|
||||
// between layers.
|
||||
bool is_oneshot_ignored_key(uint16_t keycode);
|
|
@ -0,0 +1,99 @@
|
|||
A keymap for 34 keys with 4 layers and no mod-tap.
|
||||
|
||||
![](https://raw.githubusercontent.com/callum-oakley/keymap/master/keymap.svg)
|
||||
|
||||
## Details
|
||||
|
||||
- Hold `sym` to activate the symbols layer.
|
||||
- Hold `nav` to activate the navigation layer.
|
||||
- Hold `sym` and `nav` together to activate the numbers layer.
|
||||
- The home row modifiers are oneshot so that it's possible to modify the
|
||||
keys on the base layer, where there are no dedicated modifiers.
|
||||
- `swap win` sends `cmd-tab` for changing focus in macOS but holds `cmd`
|
||||
between consecutive presses.
|
||||
- `swap lang` behaves similarly but sends `ctrl-space`, for changing input
|
||||
language in macOS.
|
||||
|
||||
## Oneshot modifiers
|
||||
|
||||
The home row modifiers can either be held and used as normal, or if no other
|
||||
keys are pressed while a modifier is down, the modifier will be queued and
|
||||
applied to the next non-modifier keypress. For example to type `shift-cmd-t`,
|
||||
type `sym-o-n` (or `nav-a-t`), release, then hit `t`.
|
||||
|
||||
You can and should hit chords as fast as you like because there are no timers
|
||||
involved.
|
||||
|
||||
Cancel unused modifiers by tapping `nav` or `sym`.
|
||||
|
||||
### Userspace oneshot implementation
|
||||
|
||||
For my usage patterns I was hitting stuck modifiers frequently with [`OSM`][]
|
||||
(maybe related to [#3963][]?). I'd like to try to help fix this in QMK proper,
|
||||
but implementing oneshot mods in userspace first was:
|
||||
|
||||
1. Fun.
|
||||
2. A good exploration of how I think oneshot mods should work without timers.
|
||||
|
||||
So in the meantime, this [userspace oneshot implementation][] is working well
|
||||
for me.
|
||||
|
||||
## Swapper
|
||||
|
||||
`swap win` sends `cmd-tab`, but holds `cmd` between consecutive keypresses.
|
||||
`cmd` is released when some other key is hit or released. For example
|
||||
|
||||
nav down, swap win, swap win, nav up -> cmd down, tab, tab, cmd up
|
||||
nav down, swap win, enter -> cmd down, tab, cmd up, enter
|
||||
|
||||
`swap lang` sends `ctrl-space` to swap input languages in macOS and behaves
|
||||
similarly.
|
||||
|
||||
[Swapper implementation.][]
|
||||
|
||||
## Why no mod-tap?
|
||||
|
||||
[Mod-tap][] seems to be by far the most popular tool among users of tiny
|
||||
keyboards to answer the question of where to put the modifiers, and in the
|
||||
right hands it can clearly work brilliantly, but I've always found myself error
|
||||
prone and inconsistent with it.
|
||||
|
||||
With dedicated modifiers, there are three ways one might type `ctrl-c`:
|
||||
|
||||
ctrl down, ctrl up, c down, c up
|
||||
ctrl down, c down, ctrl up, c up
|
||||
ctrl down, c down, c up, ctrl up
|
||||
|
||||
Basically, you never have to worry about the keyups, as long as the keydowns
|
||||
occur in the correct order. Similarly, there are three ways one might type
|
||||
`ac`:
|
||||
|
||||
a down, a up, c down, c up
|
||||
a down, c down, a up, c up
|
||||
a down, c down, c up, a up
|
||||
|
||||
Replace `a` with `ctrl` and this is exactly what we had before! So if we want
|
||||
to put `a` and `ctrl` on the same key we have a problem, because without
|
||||
considering timing these sequences become ambiguous. So let's consider timing.
|
||||
|
||||
The solution to the ambiguity that QMK employs is to configure the
|
||||
`TAPPING_TERM` and consider a key held rather than tapped if it is held for
|
||||
long enough. My problem with this is that it forces you to slow down to use
|
||||
modifiers. By its very nature the tapping term must be longer than the longest
|
||||
you would ever hold a key while typing on the slowest laziest Sunday afternoon.
|
||||
I'm not typing at 100% speed at all times, but when I am, having to think about
|
||||
timing and consciously slow down for certain actions never fails to trip me up.
|
||||
|
||||
So alas, mod-tap is not for me -- but if it works for you, more power to you.
|
||||
:)
|
||||
|
||||
* * *
|
||||
|
||||
[My github][]
|
||||
|
||||
[`OSM`]: /docs/one_shot_keys.md
|
||||
[#3963]: https://github.com/qmk/qmk_firmware/issues/3963
|
||||
[userspace oneshot implementation]: oneshot.c
|
||||
[swapper implementation.]: swapper.c
|
||||
[Mod-tap]: https://github.com/qmk/qmk_firmware/blob/master/docs/mod_tap.md
|
||||
[My github]: https://github.com/callum-oakley
|
|
@ -0,0 +1,3 @@
|
|||
SRC += callum.c
|
||||
SRC += oneshot.c
|
||||
SRC += swapper.c
|
|
@ -0,0 +1,27 @@
|
|||
#include "swapper.h"
|
||||
|
||||
void update_swapper(
|
||||
bool *active,
|
||||
uint16_t cmdish,
|
||||
uint16_t tabish,
|
||||
uint16_t trigger,
|
||||
uint16_t keycode,
|
||||
keyrecord_t *record
|
||||
) {
|
||||
if (keycode == trigger) {
|
||||
if (record->event.pressed) {
|
||||
if (!*active) {
|
||||
*active = true;
|
||||
register_code(cmdish);
|
||||
}
|
||||
register_code(tabish);
|
||||
} else {
|
||||
unregister_code(tabish);
|
||||
// Don't unregister cmdish until some other key is hit or released.
|
||||
}
|
||||
} else if (*active) {
|
||||
unregister_code(cmdish);
|
||||
*active = false;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,20 @@
|
|||
#pragma once
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Implements cmd-tab like behaviour on a single key. On first tap of trigger
|
||||
// cmdish is held and tabish is tapped -- cmdish then remains held until some
|
||||
// other key is hit or released. For example:
|
||||
//
|
||||
// trigger, trigger, a -> cmd down, tab, tab, cmd up, a
|
||||
// nav down, trigger, nav up -> nav down, cmd down, tab, cmd up, nav up
|
||||
//
|
||||
// This behaviour is useful for more than just cmd-tab, hence: cmdish, tabish.
|
||||
void update_swapper(
|
||||
bool *active,
|
||||
uint16_t cmdish,
|
||||
uint16_t tabish,
|
||||
uint16_t trigger,
|
||||
uint16_t keycode,
|
||||
keyrecord_t *record
|
||||
);
|
Loading…
Reference in New Issue