Keyboard: Update KEYMAP to LAYOUT for ckeys obelus (#3495)
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4deb5de438
commit
573e1c09e7
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@ -18,7 +18,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | |
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* `---------------------- '
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*/
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[0] = KEYMAP( /* LAYER SELECT */
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[0] = LAYOUT( /* LAYER SELECT */
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KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
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TO(4), KC_TRNS, KC_TRNS, KC_TRNS, \
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TO(1), TO(2), TO(3), KC_TRNS, \
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@ -35,7 +35,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | 0 | . | / | = |
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* `---------------------- '
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*/
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[1] = KEYMAP( /* NUMPAD */
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[1] = LAYOUT( /* NUMPAD */
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KC_P7, KC_P8, KC_P9, KC_PAST, \
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KC_P4, KC_P5, KC_P6, KC_PMNS, \
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KC_P1, KC_P2, KC_P3, KC_PPLS, \
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@ -52,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | | | | |
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* `---------------------- '
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*/
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[5] = KEYMAP( /* NUMPAD SUPPLEMENT */
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[5] = LAYOUT( /* NUMPAD SUPPLEMENT */
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KC_NLCK, KC_TRNS, KC_TRNS, TO(0), \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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@ -69,7 +69,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |LEFT |DOWN |RIGHT|ENTER|
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* `---------------------- '
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*/
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[2] = KEYMAP( /* NAV CLUSTER */
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[2] = LAYOUT( /* NAV CLUSTER */
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KC_INS, KC_PGUP, KC_TAB, KC_PSCR, \
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KC_DEL, KC_PGDN, KC_VOLD, KC_VOLU, \
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KC_HOME, KC_UP, KC_END, TO(0), \
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@ -86,7 +86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |CTRL | C | R |SPACE|
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* `---------------------- '
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*/
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[3] = KEYMAP( /* GAMING */
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[3] = LAYOUT( /* GAMING */
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LT(4, KC_ESC), KC_1, KC_2, KC_3, \
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KC_TAB, KC_Q, KC_W, KC_E, \
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KC_LSFT, KC_A, KC_S, KC_D, \
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@ -103,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |TOGGL|MODE | | |
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* `---------------------- '
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*/
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[4] = KEYMAP( /* NUMPAD SUPPLEMENT */
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[4] = LAYOUT( /* NUMPAD SUPPLEMENT */
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KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, \
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@ -7,7 +7,7 @@
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// The following is an example using the Planck MIT layout
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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#define LAYOUT( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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