fluxlab zplit: keymap restructuring (#13599)
parent
5b6780f999
commit
58f9321a77
|
@ -6,7 +6,59 @@
|
|||
"height": 4,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}]
|
||||
"layout": [
|
||||
{"x":0, "y":0},
|
||||
{"x":1, "y":0},
|
||||
{"x":2, "y":0},
|
||||
{"x":3, "y":0},
|
||||
{"x":4, "y":0},
|
||||
{"x":5, "y":0},
|
||||
{"x":7, "y":0},
|
||||
{"x":8, "y":0},
|
||||
{"x":9, "y":0},
|
||||
{"x":10, "y":0},
|
||||
{"x":11, "y":0},
|
||||
{"x":12, "y":0},
|
||||
|
||||
{"x":0, "y":1},
|
||||
{"x":1, "y":1},
|
||||
{"x":2, "y":1},
|
||||
{"x":3, "y":1},
|
||||
{"x":4, "y":1},
|
||||
{"x":5, "y":1},
|
||||
{"x":7, "y":1},
|
||||
{"x":8, "y":1},
|
||||
{"x":9, "y":1},
|
||||
{"x":10, "y":1},
|
||||
{"x":11, "y":1},
|
||||
{"x":12, "y":1},
|
||||
|
||||
{"x":0, "y":2},
|
||||
{"x":1, "y":2},
|
||||
{"x":2, "y":2},
|
||||
{"x":3, "y":2},
|
||||
{"x":4, "y":2},
|
||||
{"x":5, "y":2},
|
||||
{"x":7, "y":2},
|
||||
{"x":8, "y":2},
|
||||
{"x":9, "y":2},
|
||||
{"x":10, "y":2},
|
||||
{"x":11, "y":2},
|
||||
{"x":12, "y":2},
|
||||
|
||||
{"x":0, "y":3},
|
||||
{"x":1, "y":3},
|
||||
{"x":2, "y":3},
|
||||
{"x":3, "y":3},
|
||||
{"x":4, "y":3},
|
||||
{"x":5, "y":3},
|
||||
{"x":7, "y":3},
|
||||
{"x":8, "y":3},
|
||||
{"x":9, "y":3},
|
||||
{"x":10, "y":3},
|
||||
{"x":11, "y":3},
|
||||
{"x":12, "y":3}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,28 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
//#define USE_I2C
|
||||
|
||||
/* Select hand configuration */
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
|
@ -0,0 +1,80 @@
|
|||
/* Copyright 2021 FluxLab
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum custom_layers {
|
||||
_QWERTY,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST,
|
||||
};
|
||||
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
#define ADJUST MO(_ADJUST)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty */
|
||||
[_QWERTY] = LAYOUT(
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MUTE,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, LOWER, KC_SPC, KC_BSPC, RAISE, KC_LBRC, KC_RBRC, KC_QUOT, KC_MINS
|
||||
),
|
||||
|
||||
/* Lower */
|
||||
[_LOWER] = LAYOUT(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
|
||||
_______, _______, _______, KC_UP, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______,
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_1, KC_2, KC_3, KC_BSLS, _______,
|
||||
_______, _______, _______, _______, LOWER, _______, _______, KC_0, KC_0, KC_DOT, KC_BSLS, KC_EQL
|
||||
),
|
||||
|
||||
/* Raise */
|
||||
[_RAISE] = LAYOUT(
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||||
RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, _______, RGB_TOG, _______, _______, _______, _______, _______, _______,
|
||||
RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD,_______, RGB_TOG, _______, _______, _______, _______, KC_UP, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, RAISE, _______, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise) */
|
||||
[_ADJUST] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLD);
|
||||
} else {
|
||||
tap_code(KC_VOLU);
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
VIA_ENABLE = yes
|
Loading…
Reference in New Issue