[Keyboard] Add om60 rev1 keyboard (#18126)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: jun10000 <jun1kbd@outlook.jp>
master^2
jun10000 2022-09-24 16:38:43 +09:00 committed by GitHub
parent e3e0a35b58
commit 6cf4af9876
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 556 additions and 0 deletions

104
keyboards/om60/config.h Normal file
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/*
Copyright 2021 Salicylic_Acid
Copyright 2021 3araht
Copyright 2022 jun10000
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
// wiring of each half
#define MATRIX_ROW_PINS { D1, D0, D4, C6, D7 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, E6 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifndef RGBLED_NUM
#define RGBLED_NUM 69
#define RGBLIGHT_LED_MAP { \
0, 1, 2, 3, \
8, 7, 6, 5, 4, \
9,10,11,12,13, \
18,17,16,15,14, \
19,20,21,22,23, \
28,27,26,25,24, \
29,30,31,32,33, \
38,37,36,35,34, \
39,40,41,42,43, \
48,47,46,45,44, \
49,50,51,52,53, \
58,57,56,55,54, \
59,60,61,62,63, \
68,67,66,65,64 \
}
#define RGBLIGHT_SLEEP
#endif
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 90
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 30
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for naked48 keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
#define TAP_CODE_DELAY 10
#define ENCODERS_PAD_A { B4 }
#define ENCODERS_PAD_B { B5 }

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keyboards/om60/info.json Normal file
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{
"keyboard_name": "OM60",
"manufacturer": "jun10000",
"url": "https://github.com/jun10000",
"maintainer": "jun10000",
"usb": {
"vid": "0x6A6E",
"pid": "0x0001",
"device_version": "1.0.0"
},
"layouts": {
"LAYOUT": {
"layout": [{"label":"0,0", "x":0, "y":0}, {"label":"4,0", "x":1.5, "y":0}, {"label":"4,1", "x":2.5, "y":0}, {"label":"4,2", "x":3.5, "y":0}, {"label":"4,3", "x":4.5, "y":0}, {"label":"4,4", "x":5.5, "y":0}, {"label":"4,5", "x":6.5, "y":0}, {"label":"4,6", "x":7.5, "y":0}, {"label":"4,7", "x":8.5, "y":0}, {"label":"9,0", "x":9.5, "y":0}, {"label":"9,1", "x":10.5, "y":0}, {"label":"9,2", "x":11.5, "y":0}, {"label":"9,3", "x":12.5, "y":0}, {"label":"9,4", "x":13.5, "y":0}, {"label":"0,1", "x":1.5, "y":1}, {"label":"0,2", "x":2.5, "y":1}, {"label":"0,3", "x":3.5, "y":1}, {"label":"0,4", "x":4.5, "y":1}, {"label":"0,5", "x":5.5, "y":1}, {"label":"0,6", "x":6.5, "y":1}, {"label":"0,7", "x":7.5, "y":1}, {"label":"5,0", "x":8.5, "y":1}, {"label":"5,1", "x":9.5, "y":1}, {"label":"5,2", "x":10.5, "y":1}, {"label":"5,3", "x":11.5, "y":1}, {"label":"5,4", "x":12.5, "y":1}, {"label":"5,5", "x":13.5, "y":1}, {"label":"1,0", "x":0, "y":2}, {"label":"1,1", "x":1.5, "y":2}, {"label":"1,2", "x":2.5, "y":2}, {"label":"1,3", "x":3.5, "y":2}, {"label":"1,4", "x":4.5, "y":2}, {"label":"1,5", "x":5.5, "y":2}, {"label":"1,6", "x":6.5, "y":2}, {"label":"1,7", "x":7.5, "y":2}, {"label":"6,0", "x":8.5, "y":2}, {"label":"6,1", "x":9.5, "y":2}, {"label":"6,2", "x":10.5, "y":2}, {"label":"6,3", "x":11.5, "y":2}, {"label":"6,4", "x":12.5, "y":2}, {"label":"6,5", "x":13.5, "y":2}, {"label":"2,0", "x":0, "y":3}, {"label":"2,1", "x":1.5, "y":3}, {"label":"2,2", "x":2.5, "y":3}, {"label":"2,3", "x":3.5, "y":3}, {"label":"2,4", "x":4.5, "y":3}, {"label":"2,5", "x":5.5, "y":3}, {"label":"2,6", "x":6.5, "y":3}, {"label":"2,7", "x":7.5, "y":3}, {"label":"7,0", "x":8.5, "y":3}, {"label":"7,1", "x":9.5, "y":3}, {"label":"7,2", "x":10.5, "y":3}, {"label":"7,3", "x":11.5, "y":3}, {"label":"7,4", "x":12.5, "y":3}, {"label":"7,5", "x":13.5, "y":3}, {"label":"3,0", "x":0, "y":4}, {"label":"3,1", "x":1.5, "y":4}, {"label":"3,2", "x":2.5, "y":4}, {"label":"3,3", "x":3.5, "y":4}, {"label":"3,4", "x":4.5, "y":4}, {"label":"3,5", "x":5.5, "y":4}, {"label":"3,6", "x":6.5, "y":4}, {"label":"3,7", "x":7.5, "y":4}, {"label":"8,0", "x":8.5, "y":4}, {"label":"8,1", "x":9.5, "y":4}, {"label":"8,2", "x":10.5, "y":4}, {"label":"8,3", "x":11.5, "y":4}, {"label":"8,4", "x":12.5, "y":4}, {"label":"8,5", "x":13.5, "y":4}]
}
}
}

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/*
Copyright 2021 Salicylic_Acid
Copyright 2021 3araht
Copyright 2022 jun10000
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(_______, _______) },
[2] = { ENCODER_CCW_CW(_______, _______) },
};
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
KC_MUTE, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_BSPC,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2),KC_LCTRL, KC_LGUI, KC_LALT, KC_DEL, KC_LBRC, KC_SPC, KC_SPC, KC_RBRC, KC_RALT, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT
//|-----------------------------------------------------------------------------------------------------------------------------'
),
[1] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_ASTR, KC_MINS, KC_PLUS, KC_BSPC, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOT, KC_ENT, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EE_CLR,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_UP, _______, _______, _______,RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------------------------------------------------------------------------------'
)
};

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LTO_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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/*
Copyright 2021 Salicylic_Acid
Copyright 2021 3araht
Copyright 2022 jun10000
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(_______, _______) },
[2] = { ENCODER_CCW_CW(_______, _______) },
[3] = { ENCODER_CCW_CW(_______, _______) },
};
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
KC_MUTE, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_BSPC,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2),KC_LCTRL, KC_LGUI, KC_LALT, KC_DEL, KC_LBRC, KC_SPC, KC_SPC, KC_RBRC, KC_RALT, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT
//|-----------------------------------------------------------------------------------------------------------------------------'
),
[1] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
_______, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_ASTR, KC_MINS, KC_PLUS, KC_BSPC, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOT, KC_ENT, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EE_CLR,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_UP, _______, _______, _______,RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------------------------------------------------------------------------------'
),
[3] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(0), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(1), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
TO(2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------------------------------------------------------------------------------'
)
};

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VIA_ENABLE = yes
LTO_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
Copyright 2022 jun10000
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define ROW_SHIFTER ((uint32_t)1)
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
static void select_row(uint8_t row)
{
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row)
{
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col)
{
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col)
{
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
{
uint8_t tmp = row_index + MATRIX_ROWS/2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0)
{
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init_custom(void) {
// initialize key pins
init_pins();
}
bool matrix_scan_custom(matrix_row_t current_matrix[])
{
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(current_matrix, current_row);
}
//else
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(current_matrix, current_col);
}
return (uint8_t)changed;
}

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/*
Copyright 2021 Salicylic_Acid
Copyright 2022 jun10000
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "om60.h"

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/*
Copyright 2021 Salicylic_Acid
Copyright 2022 jun10000
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
L01, L05, L10, L15, L20, L25, L30, L35, L40, R45, R50, R55, R60, R65, \
L06, L11, L16, L21, L26, L31, L36, R41, R46, R51, R56, R61, R66, \
L02, L07, L12, L17, L22, L27, L32, L37, R42, R47, R52, R57, R62, R67, \
L03, L08, L13, L18, L23, L28, L33, L38, R43, R48, R53, R58, R63, R68, \
L04, L09, L14, L19, L24, L29, L34, L39, R44, R49, R54, R59, R64, R69 \
) \
{ \
{ L01, L06, L11, L16, L21, L26, L31, L36 }, \
{ L02, L07, L12, L17, L22, L27, L32, L37 }, \
{ L03, L08, L13, L18, L23, L28, L33, L38 }, \
{ L04, L09, L14, L19, L24, L29, L34, L39 }, \
{ L05, L10, L15, L20, L25, L30, L35, L40 }, \
{ R41, R46, R51, R56, R61, R66, KC_NO, KC_NO }, \
{ R42, R47, R52, R57, R62, R67, KC_NO, KC_NO }, \
{ R43, R48, R53, R58, R63, R68, KC_NO, KC_NO }, \
{ R44, R49, R54, R59, R64, R69, KC_NO, KC_NO }, \
{ R45, R50, R55, R60, R65, KC_NO, KC_NO, KC_NO } \
}

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# OM60
![OM60](https://i.imgur.com/WoO8oezh.jpg)
The 60% Poker compatible Ortholinear keyboard or jumbo Macropad.
* Keyboard Maintainer: [jun10000](https://github.com/jun10000)
* Hardware Supported: OM60 PCB, Pro Micro
* Hardware Availability: [junsgamingstore.booth.pm](https://junsgamingstore.booth.pm/)
Make example for this keyboard (after setting up your build environment):
make om60:default
Flashing example for this keyboard:
make om60:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
CUSTOM_MATRIX = lite
SRC += matrix.c