Added emacs as an "operating system" for input mode. (#16949)

master^2
Chewxy 2022-08-15 05:24:52 +10:00 committed by GitHub
parent 4da3482872
commit 6fc7c03e95
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4 changed files with 40 additions and 7 deletions

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@ -172,6 +172,7 @@ You can switch the input mode at any time by using the following keycodes. Addin
|`UNICODE_MODE_WIN` |`UC_M_WI`|`UC_WIN` |Switch to Windows input |
|`UNICODE_MODE_BSD` |`UC_M_BS`|`UC_BSD` |Switch to BSD input _(not implemented)_ |
|`UNICODE_MODE_WINC` |`UC_M_WC`|`UC_WINC` |Switch to Windows input using WinCompose |
|`UNICODE_MODE_EMACS` |`UC_M_EM`|`UC_EMACS` |Switch to emacs (`C-x-8 RET`) |
You can also switch the input mode by calling `set_unicode_input_mode(x)` in your code, where _x_ is one of the above input mode constants (e.g. `UC_LNX`).

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@ -117,6 +117,12 @@ __attribute__((weak)) void unicode_input_start(void) {
tap_code(UNICODE_KEY_WINC);
tap_code(KC_U);
break;
case UC_EMACS:
// The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex
tap_code16(LCTL(KC_X));
tap_code16(KC_8);
tap_code16(KC_ENTER);
break;
}
wait_ms(UNICODE_TYPE_DELAY);
@ -142,6 +148,9 @@ __attribute__((weak)) void unicode_input_finish(void) {
case UC_WINC:
tap_code(KC_ENTER);
break;
case UC_EMACS:
tap_code16(KC_ENTER);
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
@ -167,6 +176,9 @@ __attribute__((weak)) void unicode_input_cancel(void) {
tap_code(KC_NUM_LOCK);
}
break;
case UC_EMACS:
tap_code16(LCTL(KC_G)); // C-g cancels
break;
}
set_mods(unicode_saved_mods); // Reregister previously set mods
@ -299,14 +311,30 @@ bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
cycle_unicode_input_mode(shifted ? +1 : -1);
audio_helper();
break;
case UNICODE_MODE_MAC ... UNICODE_MODE_WINC: {
// Keycodes and input modes follow the same ordering
uint8_t delta = keycode - UNICODE_MODE_MAC;
set_unicode_input_mode(UC_MAC + delta);
case UNICODE_MODE_MAC:
set_unicode_input_mode(UC_MAC);
audio_helper();
break;
case UNICODE_MODE_LNX:
set_unicode_input_mode(UC_LNX);
audio_helper();
break;
case UNICODE_MODE_WIN:
set_unicode_input_mode(UC_WIN);
audio_helper();
break;
case UNICODE_MODE_BSD:
set_unicode_input_mode(UC_BSD);
audio_helper();
break;
case UNICODE_MODE_WINC:
set_unicode_input_mode(UC_WINC);
audio_helper();
break;
case UNICODE_MODE_EMACS:
set_unicode_input_mode(UC_EMACS);
audio_helper();
break;
}
}
}

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@ -64,6 +64,7 @@ enum unicode_input_modes {
UC_WIN, // Windows using EnableHexNumpad
UC_BSD, // BSD (not implemented)
UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose)
UC_EMACS, // Emacs is an operating system in search of a good text editor
UC__COUNT // Number of available input modes (always leave at the end)
};

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@ -609,6 +609,8 @@ enum quantum_keycodes {
MAGIC_UNSWAP_ESCAPE_CAPSLOCK,
MAGIC_TOGGLE_ESCAPE_CAPSLOCK,
UNICODE_MODE_EMACS,
// Start of custom keycode range for keyboards and keymaps - always leave at the end
SAFE_RANGE
};
@ -894,6 +896,7 @@ enum quantum_keycodes {
#define UC_M_WI UNICODE_MODE_WIN
#define UC_M_BS UNICODE_MODE_BSD
#define UC_M_WC UNICODE_MODE_WINC
#define UC_M_EM UNICODE_MODE_EMACS
// Swap Hands
#define SH_T(kc) (QK_SWAP_HANDS | (kc))