From 826417bfc001377719c9034fe273d1596ba62c9c Mon Sep 17 00:00:00 2001 From: IBNobody Date: Tue, 18 Oct 2016 16:45:45 -0500 Subject: [PATCH 1/8] Updating Vision keyboard files --- .../vision_division/keymaps/default/Makefile | 4 +- .../vision_division/keymaps/default/keymap.c | 195 ++++++++++-------- 2 files changed, 108 insertions(+), 91 deletions(-) diff --git a/keyboards/vision_division/keymaps/default/Makefile b/keyboards/vision_division/keymaps/default/Makefile index 5a930e85ed..28060947af 100644 --- a/keyboards/vision_division/keymaps/default/Makefile +++ b/keyboards/vision_division/keymaps/default/Makefile @@ -2,7 +2,7 @@ # change to "no" to disable the options, or define them in the Makefile in # the appropriate keymap folder that will get included automatically # -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = yes # Console for debug(+400) @@ -18,4 +18,4 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend ifndef QUANTUM_DIR include ../../../../Makefile -endif \ No newline at end of file +endif diff --git a/keyboards/vision_division/keymaps/default/keymap.c b/keyboards/vision_division/keymaps/default/keymap.c index 64118abdce..8622ee5211 100644 --- a/keyboards/vision_division/keymaps/default/keymap.c +++ b/keyboards/vision_division/keymaps/default/keymap.c @@ -121,6 +121,7 @@ enum keyboard_macros { #define M_CP_CT M(MACRO_COPY_CUT) +#define M_COPY KC_FN1 #define SC_UNDO LCTL(KC_Z) #define SC_REDO LCTL(KC_Y) @@ -145,31 +146,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* LAYER = LAYER_QWERTY .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. - | FN | PRINT | SCR LK | PAUSE | | F1 | F2 | F3 | F4 | XXXXXX | F5 | F6 | F7 | F8 | XXXXXX | F9 | F10 | F11 | F12 | | VOL DN | MUTE | VOL UP | BACKLT | + | VOL DN | MUTE | VOL UP | BACKLT | | F1 | F2 | F3 | F4 | XXXXXX | F5 | F6 | F7 | F8 | XXXXXX | F9 | F10 | F11 | F12 | | PRINT | SCR LK | PAUSE | FN | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. - | M1 | INS | HOME | PG UP | | ESC | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | = | BACKSP | | NUM LK | KP / | KP * | KP - | + | NUM LK | KP / | KP * | KP - | | ESC | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | = | BACKSP | | INS | HOME | PG UP | M1 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------| - | M2 | DEL | END | PG DN | | TAB | TAB | Q | W | E | R | T | Y | U | I | O | P | - | \ | | KP 7 | KP 8 | KP 9 | KP + | + | KP 7 | KP 8 | KP 9 | KP + | | TAB | TAB | Q | W | E | R | T | Y | U | I | O | P | - | \ | | DEL | END | PG DN | M2 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------| - | M3 | UL | UP | UR | | CAP LK | BACKSP | A | S | D | F | G | H | J | K | L | ; | ' | ENTER | o | KP 4 | KP 5 | KP 6 | KP + | + | KP 4 | KP 5 | KP 6 | KP + | | CAP LK | BACKSP | A | S | D | F | G | H | J | K | L | ; | ' | ENTER | o | CP/CT | UNDO | PASTE | M3 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------| - | M4 | LEFT | CP/CT | RIGHT | | LSHIFT | LSHIFT | Z | X | C | V | B | N | M | , | . | / | RSHIFT | RSHIFT | | KP 1 | KP 2 | KP 3 | KP Ent | + | KP 1 | KP 2 | KP 3 | KP Ent | | LSHIFT | LSHIFT | Z | X | C | V | B | N | M | , | . | / | RSHIFT | RSHIFT | | XXXXXX | UP | XXXXXX | M4 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------| - | M5 | DL | DOWN | DR | | LCTRL | XXXXXX | XXXXXX | LWIN | LALT | LOWER | SPACE . SPACE | UPPER | OSHIFT | RALT | APP | XXXXXX | RCTRL | | KP 0 | KP , | KP . | KP Ent | + | KP 0 | KP , | KP . | KP Ent | | LCTRL | XXXXXX | LWIN | XXXXXX | LALT | UPPER | SPACE . SPACE | LOWER | OSHIFT | RALT | APP | XXXXXX | RCTRL | | LEFT | DOWN | RIGHT | M5 | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' */ KEYMAP(LAYER_QWERTY, \ - M_HELP , KC_PSCR, KC_SLCK, KC_PAUS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , XXXXXXX, KC_F5 , KC_F6 , KC_F7 , KC_F8 , XXXXXXX, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_VOLD, KC_MUTE, KC_VOLU, M_BACKL, \ - M_M1 , KC_INS , KC_HOME, KC_PGUP, KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL , KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ - M_M2 , KC_DEL , KC_END , KC_PGDN, KC_TAB , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS, KC_BSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, \ - M_M3 , M_UL , KC_UP , M_UR , KC_CAPS, KC_BSPC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, \ - M_M4 , KC_LEFT, M_CP_CT, KC_RGHT, KC_LSFT, KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_RSFT, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, \ - M_M5 , M_DL , KC_DOWN, M_DR , KC_LCTL, XXXXXXX, XXXXXXX, KC_LGUI, KC_LALT, M_LOWER, KC_SPC , KC_SPC , M_UPPER, OS_SHFT, KC_RALT, KC_APP , XXXXXXX, KC_RCTL, KC_KP_0, KC_PCMM, KC_PDOT, KC_PENT \ + KC_VOLD, KC_MUTE, KC_VOLU, M_BACKL, KC_F1 , KC_F2 , KC_F3 , KC_F4 , XXXXXXX, KC_F5 , KC_F6 , KC_F7 , KC_F8 , XXXXXXX, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PSCR, KC_SLCK, KC_PAUS, M_HELP , \ + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL , KC_BSPC, KC_INS , KC_HOME, KC_PGUP, M_M1 , \ + KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, KC_TAB , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS, KC_BSLS, KC_DEL , KC_END , KC_PGDN, M_M2 , \ + KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_CAPS, KC_BSPC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , M_CP_CT, SC_UNDO, SC_PSTE, M_M3 , \ + KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_LSFT, KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_RSFT, XXXXXXX, KC_UP , XXXXXXX, M_M4 , \ + KC_KP_0, KC_PCMM, KC_PDOT, KC_PENT, KC_LCTL, XXXXXXX, KC_LGUI, XXXXXXX, KC_LALT, M_UPPER, KC_SPC , KC_SPC , M_LOWER, OS_SHFT, KC_RALT, KC_APP , XXXXXXX, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, M_M5 \ ), /* LAYER = LAYER_LOWER .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. - | ______ | ______ | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | MUTE A | ______ | ______ | + | ______ | MUTE A | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | ______ | ______ | ______ | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | @@ -180,20 +181,20 @@ KEYMAP(LAYER_QWERTY, \ |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------| | ______ | ______ | ______ | ______ | | ______ | ______ | | | & | ! | ~ | ; | : | = | < | > | ? | ______ | ______ | | ______ | ______ | ______ | ______ | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------| - | ______ | ______ | ______ | ______ | | ______ | XXXXXX | XXXXXX | ______ | ______ | ______ | ______ . ______ | LOWER | ______ | ______ | ______ | XXXXXX | ______ | | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ . ______ | LOWER | ______ | ______ | ______ | XXXXXX | ______ | | ______ | ______ | ______ | ______ | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' */ KEYMAP(LAYER_LOWER, \ - _______, _______, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, M_MUTEA, _______, _______, \ + _______, M_MUTEA, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_DLR , KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT , _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_CIRC, KC_ASTR, KC_PLUS, KC_MINS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT , KC_GRV , _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL , KC_LT , KC_GT , KC_QUES, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______ \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______ \ ), /* LAYER = LAYER_UPPER .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. - | ______ | ______ | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | MUTE A | ______ | ______ | + | ______ | MUTE A | ______ | ______ | | F13 | F14 | F15 | F16 | XXXXXX | F17 | F18 | F19 | F20 | XXXXXX | F21 | F22 | F23 | F24 | | ______ | ______ | ______ | ______ | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | @@ -204,44 +205,44 @@ KEYMAP(LAYER_LOWER, \ |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------| | ______ | ______ | ______ | ______ | | ______ | ______ | F9 | F10 | F11 | F12 | SCR LK | KP 0 | KP 1 | KP 2 | KP 3 | KP Ent | ______ | ______ | | ______ | ______ | ______ | ______ | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------| - | ______ | ______ | ______ | ______ | | ______ | XXXXXX | XXXXXX | ______ | ______ | UPPER | KP 0 . KP 0 | ______ | RALT | KP . | KP Ent | XXXXXX | ______ | | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | UPPER | KP 0 . KP 0 | ______ | RALT | KP . | KP Ent | XXXXXX | ______ | | ______ | ______ | ______ | ______ | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' */ KEYMAP(LAYER_UPPER, \ - _______, _______, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, M_MUTEA, _______, _______, \ + _______, M_MUTEA, _______, _______, KC_F13 , KC_F14 , KC_F15 , KC_F16 , XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , XXXXXXX, KC_F21 , KC_F22 , KC_F23 , KC_F24 , _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_CAPS, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_SLCK, KC_KP_0, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, XXXXXXX, _______, _______, _______, _______, _______ \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, XXXXXXX, _______, _______, _______, _______, _______ \ ), /* LAYER = LAYER_MOUSE .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. - | MS BT1 | MS AC0 | MS WHU | MS AC2 | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | MS AC0 | MS WHU | MS AC2 | MS BT1 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------| - | MS BT2 | MS WHL | MS WHD | MS WHU | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | MS WHL | MS WHD | MS WHU | MS BT2 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------| - | MS BT3 | MS UL | MS U | MS UR | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | o | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | o | MS BT1 | MS BT2 | MS BT3 | MS BT3 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| o |--------|--------|--------+--------| - | MS BT4 | MS L | MS BT1 | MS R | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | ______ | | XXXXXX | MS U | XXXXXX | MS BT4 | |--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------|--------|--------+--------| - | MS BT5 | MS DL | MS D | MS DR | | ______ | ______ | ______ | ______ | ______ | ______ | ______ . ______ | ______ | ______ | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | + | ______ | ______ | ______ | ______ | | ______ | ______ | ______ | ______ | ______ | ______ | ______ . ______ | ______ | ______ | ______ | ______ | ______ | ______ | | MS L | MS D | MS R | MS BT5 | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' */ KEYMAP(LAYER_MOUSE, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_BTN1, KC_ACL0, KC_WH_U, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_BTN2, KC_WH_L, KC_WH_D, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_BTN3, M_MS_UL, KC_MS_U, M_MS_UR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_BTN4, KC_MS_L, KC_BTN1, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_BTN5, M_MS_DL, KC_MS_D, M_MS_DR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ACL0, KC_WH_U, KC_ACL2, KC_BTN1, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_BTN2, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_BTN3, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_MS_U, XXXXXXX, KC_BTN4, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5 \ ), /* LAYER = LAYER_ADJUST .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. - | XXXXXX | XXXXXX | XXXXXX | XXXXXX | | HELP 1 | HELP 2 | HELP 3 | HELP 4 | XXXXXX | HELP 5 | HELP 6 | HELP 7 | HELP 8 | XXXXXX | HELP 9 | HELP 0 | XXXXXX | XXXXXX | | VOICE- | AUDIO | VOICE+ | MUSIC | + | VOICE- | AUDIO | VOICE+ | MUSIC | | HELP 1 | HELP 2 | HELP 3 | HELP 4 | XXXXXX | HELP 5 | HELP 6 | HELP 7 | HELP 8 | XXXXXX | HELP 9 | HELP 0 | XXXXXX | XXXXXX | | XXXXXX | XXXXXX | XXXXXX | XXXXXX | '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' .-----------------------------------. .-----------------------------------------------------------------------------------------------------------------------------. .-----------------------------------. | XXXXXX | XXXXXX | XXXXXX | XXXXXX | | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | | XXXXXX | XXXXXX | XXXXXX | XXXXXX | @@ -256,14 +257,13 @@ KEYMAP(LAYER_MOUSE, \ '-----------------------------------' '-----------------------------------------------------------------------------------------------------------------------------' '-----------------------------------' */ KEYMAP(LAYER_ADJUST, \ - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_HELP1, M_HELP2, M_HELP3, M_HELP4, XXXXXXX, M_HELP5, M_HELP6, M_HELP7, M_HELP8, XXXXXXX, M_HELP9, M_HELP0, XXXXXXX, XXXXXXX, MUV_DE , AU_TOG , MUV_IN , MU_TOG , \ + MUV_DE , AU_TOG , MUV_IN , MU_TOG , M_HELP1, M_HELP2, M_HELP3, M_HELP4, XXXXXXX, M_HELP5, M_HELP6, M_HELP7, M_HELP8, XXXXXXX, M_HELP9, M_HELP0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , XXXXXXX, M_MOUSE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \ ), - }; #ifdef AUDIO_ENABLE @@ -296,6 +296,7 @@ void persistant_default_layer_set(uint16_t default_layer) const uint16_t PROGMEM fn_actions[] = { [0] = ACTION_MODS_ONESHOT(MOD_LSFT), + [1] = ACTION_MACRO_TAP(MACRO_COPY_CUT), }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) @@ -305,68 +306,84 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) switch(id) { - case MACRO_HELP_1: - if (record->event.pressed) - { - uprint("H1"); - } - break; + case MACRO_COPY_CUT: + if (record->event.pressed) { + register_code(KC_LCTL); + if (record->tap.count == 1) { + register_code(KC_C); + unregister_code(KC_C); + } + else if (record->tap.count == 2) { + register_code(KC_X); + unregister_code(KC_X); + } + unregister_code(KC_LCTL); + } + break; - case MACRO_HELP_2: - if (record->event.pressed) - { - uprint("H2"); - } - break; - case MACRO_HELP_3: - if (record->event.pressed) - { - uprint("H3"); - } - break; + // case MACRO_HELP_1: + // if (record->event.pressed) + // { + // uprint("H1"); + // } + // break; - case MACRO_HELP_4: - if (record->event.pressed) - { - uprint("H4"); - } - break; + // case MACRO_HELP_2: + // if (record->event.pressed) + // { + // uprint("H2"); + // } + // break; - case MACRO_HELP_5: - if (record->event.pressed) - { - uprint("H5"); - } - break; + // case MACRO_HELP_3: + // if (record->event.pressed) + // { + // uprint("H3"); + // } + // break; - case MACRO_HELP_6: - if (record->event.pressed) - { - uprint("H6"); - } - break; + // case MACRO_HELP_4: + // if (record->event.pressed) + // { + // uprint("H4"); + // } + // break; - case MACRO_HELP_7: - if (record->event.pressed) - { - uprint("H7"); - } - break; + // case MACRO_HELP_5: + // if (record->event.pressed) + // { + // uprint("H5"); + // } + // break; - case MACRO_HELP_8: - if (record->event.pressed) - { - uprint("H8"); - } - break; + // case MACRO_HELP_6: + // if (record->event.pressed) + // { + // uprint("H6"); + // } + // break; - case MACRO_HELP_9: - if (record->event.pressed) - { - uprint("H9"); - } - break; + // case MACRO_HELP_7: + // if (record->event.pressed) + // { + // uprint("H7"); + // } + // break; + + // case MACRO_HELP_8: + // if (record->event.pressed) + // { + // uprint("H8"); + // } + // break; + + // case MACRO_HELP_9: + // if (record->event.pressed) + // { + // uprint("H9"); + // } + // break; case MACRO_BREATH_TOGGLE: if (record->event.pressed) @@ -566,12 +583,12 @@ void led_set_user(uint8_t usb_led) void startup_user() { _delay_ms(10); // gets rid of tick - PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO); + // PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO); } void shutdown_user() { - PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO); + // PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO); _delay_ms(2000); stop_all_notes(); } From 17170ba76d3c94edcf1ab263520238fdb0384774 Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sun, 23 Oct 2016 23:00:43 -0500 Subject: [PATCH 2/8] Fixed some large keyboard bugs Fixed some bugs relating to keyboards with more than 16 columns. Also added the ability to mask off keyboard matrix bits. --- keyboards/vision_division/config.h | 2 + .../vision_division/keymaps/default/keymap.c | 11 ++++++ quantum/matrix.c | 37 +++++++++++++++++-- readme.md | 1 + tmk_core/common/command.c | 6 +-- 5 files changed, 50 insertions(+), 7 deletions(-) diff --git a/keyboards/vision_division/config.h b/keyboards/vision_division/config.h index 1f8466a546..93c9606712 100644 --- a/keyboards/vision_division/config.h +++ b/keyboards/vision_division/config.h @@ -33,6 +33,8 @@ along with this program. If not, see . /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCING_DELAY 5 +#define MATRIX_MASKED + /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST diff --git a/keyboards/vision_division/keymaps/default/keymap.c b/keyboards/vision_division/keymaps/default/keymap.c index 8622ee5211..3282761c0f 100644 --- a/keyboards/vision_division/keymaps/default/keymap.c +++ b/keyboards/vision_division/keymaps/default/keymap.c @@ -142,6 +142,17 @@ enum keyboard_macros { #define ________________ _______, _______ #define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX +const matrix_row_t matrix_mask[MATRIX_ROWS] = +{ +// 1098765432109876543210987654321 + 0b0000000001111111101111011111111, + 0b0000000001111111111111111111111, + 0b0000000001111111111111111111111, + 0b0000000001111111111111111111111, + 0b0000000001010111111111111111111, + 0b0000000001111101111111101011111, +}; + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* LAYER = LAYER_QWERTY diff --git a/quantum/matrix.c b/quantum/matrix.c index 3174e07390..ac81794e59 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -26,6 +26,10 @@ along with this program. If not, see . #include "util.h" #include "matrix.h" +#ifdef MATRIX_MASKED +extern const matrix_row_t matrix_mask[]; +#endif + /* Set 0 if debouncing isn't needed */ #ifndef DEBOUNCING_DELAY @@ -218,15 +222,34 @@ bool matrix_is_on(uint8_t row, uint8_t col) inline matrix_row_t matrix_get_row(uint8_t row) { + // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a + // switch blocker installed and the switch is always pressed. +#ifdef MATRIX_MASKED + return matrix[row] & matrix_mask[row]; +#else return matrix[row]; +#endif } void matrix_print(void) { +#if (MATRIX_COLS <= 8) + print("\nr/c 01234567\n"); +#elif (MATRIX_COLS <= 16) print("\nr/c 0123456789ABCDEF\n"); +#elif (MATRIX_COLS <= 32) + print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n"); +#endif + for (uint8_t row = 0; row < MATRIX_ROWS; row++) { phex(row); print(": "); - pbin_reverse16(matrix_get_row(row)); +#if (MATRIX_COLS <= 8) + print_bin_reverse8(matrix_get_row(row)); +#elif (MATRIX_COLS <= 16) + print_bin_reverse16(matrix_get_row(row)); +#elif (MATRIX_COLS <= 32) + print_bin_reverse32(matrix_get_row(row)); +#endif print("\n"); } } @@ -235,7 +258,13 @@ uint8_t matrix_key_count(void) { uint8_t count = 0; for (uint8_t i = 0; i < MATRIX_ROWS; i++) { +#if (MATRIX_COLS <= 8) + count += bitpop(matrix[i]); +#elif (MATRIX_COLS <= 16) count += bitpop16(matrix[i]); +#elif (MATRIX_COLS <= 32) + count += bitpop32(matrix[i]); +#endif } return count; } @@ -259,7 +288,7 @@ static matrix_row_t read_cols(void) matrix_row_t result = 0; #if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_COLS; x++) { + for(int x = 0; x < MATRIX_COLS; x++) { int pin = col_pins[x]; #else for(int x = 0; x < MATRIX_ROWS; x++) { @@ -273,10 +302,10 @@ static matrix_row_t read_cols(void) static void unselect_rows(void) { #if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_ROWS; x++) { + for(int x = 0; x < MATRIX_ROWS; x++) { int pin = row_pins[x]; #else - for(int x = 0; x < MATRIX_COLS; x++) { + for(int x = 0; x < MATRIX_COLS; x++) { int pin = col_pins[x]; #endif _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); diff --git a/readme.md b/readme.md index 62d479ff1d..c460933a70 100644 --- a/readme.md +++ b/readme.md @@ -241,6 +241,7 @@ You can also add extra options at the end of the make command line, after the ta * `make COLOR=false` - turns off color output * `make SILENT=true` - turns off output besides errors/warnings * `make VERBOSE=true` - outputs all of the gcc stuff (not interesting, unless you need to debug) +* `make EXTRAFLAGS=-E` - Preprocess the code without doing any compiling (useful if you are trying to debug #define commands) The make command itself also has some additional options, type `make --help` for more information. The most useful is probably `-jx`, which specifies that you want to compile using more than one CPU, the `x` represents the number of CPUs that you want to use. Setting that can greatly reduce the compile times, especially if you are compiling many keyboards/keymaps. I usually set it to one less than the number of CPUs that I have, so that I have some left for doing other things while it's compiling. Note that not all operating systems and make versions supports that option. diff --git a/tmk_core/common/command.c b/tmk_core/common/command.c index f3e1bf6234..5f29bc0b4e 100644 --- a/tmk_core/common/command.c +++ b/tmk_core/common/command.c @@ -379,11 +379,11 @@ static bool command_common(uint8_t code) debug_enable = !debug_enable; if (debug_enable) { print("\ndebug: on\n"); - debug_matrix = true; - debug_keyboard = true; - debug_mouse = true; } else { print("\ndebug: off\n"); + debug_matrix = false; + debug_keyboard = false; + debug_mouse = false; } break; From ef8f6180272c3e112f97a6beb9dd90bece3c2131 Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sun, 23 Oct 2016 23:03:26 -0500 Subject: [PATCH 3/8] Fixing Line Terminations --- .../keymaps/win10_writers-block/config.h | 72 +- .../keymaps/win10_writers-block/keymap.c | 648 +++++++++--------- .../keymaps/win10_writers-block/readme.md | 224 +++--- 3 files changed, 472 insertions(+), 472 deletions(-) diff --git a/keyboards/ergodox/keymaps/win10_writers-block/config.h b/keyboards/ergodox/keymaps/win10_writers-block/config.h index 568a711a86..43259db088 100644 --- a/keyboards/ergodox/keymaps/win10_writers-block/config.h +++ b/keyboards/ergodox/keymaps/win10_writers-block/config.h @@ -1,36 +1,36 @@ -#ifndef KEYBOARDS_ERGODOX_CONFIG_H_ -#define KEYBOARDS_ERGODOX_CONFIG_H_ - -#define MOUSEKEY_DELAY 100 -#define MOUSEKEY_INTERVAL 20 -#define MOUSEKEY_MAX_SPEED 3 -#define MOUSEKEY_TIME_TO_MAX 10 - -#define TAPPING_TOGGLE 1 - -/* define if matrix has ghost */ -//#define MATRIX_HAS_GHOST - -#define TAPPING_TERM 300 -#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.) - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* key combination for command */ -#define IS_COMMAND() ( \ - keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \ - keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \ -) - -#ifdef SUBPROJECT_ez - #include "ez/config.h" -#endif -#ifdef SUBPROJECT_infinity - #include "infinity/config.h" -#endif - - -#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */ +#ifndef KEYBOARDS_ERGODOX_CONFIG_H_ +#define KEYBOARDS_ERGODOX_CONFIG_H_ + +#define MOUSEKEY_DELAY 100 +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_MAX_SPEED 3 +#define MOUSEKEY_TIME_TO_MAX 10 + +#define TAPPING_TOGGLE 1 + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +#define TAPPING_TERM 300 +#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.) + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \ + keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \ +) + +#ifdef SUBPROJECT_ez + #include "ez/config.h" +#endif +#ifdef SUBPROJECT_infinity + #include "infinity/config.h" +#endif + + +#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */ diff --git a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c index ea640ee96f..3106b33747 100644 --- a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c +++ b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c @@ -1,324 +1,324 @@ -#include "ergodox.h" -#include "debug.h" -#include "action_layer.h" -#include "version.h" -#include "wait.h" - -#define BASE 0 // default layer - helpful for writing in Office-style word processors. -#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key -#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game! -#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer - -#define CO_PA M(0) // hold copy, tap paste - -#define W_CUT LCTL(KC_X) // C-x Cut -#define W_COPY LCTL(KC_C) // C-c Copy -#define W_PASTE LCTL(KC_V) // C-v Paste -#define W_UNDO LCTL(KC_Z) // C-z Undo -#define W_FIND LCTL(KC_F) // C-v Find -#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del - - - -//Tap Dance Declarations -enum { - CAKEWARP, - CTRLALTMDIA, -}; - -void cake_count (qk_tap_dance_state_t *state, void *user_data) { - if (state->count == 2) { - layer_on (SYMB); //define double tap here - layer_off (MDIA); - } - else { - layer_off (SYMB); //define single tap or hold here - layer_off (MDIA); - } - if (state->count == 3) { - layer_on (RIMW); //define triple tap here - layer_off (MDIA); - } - else { - layer_off (RIMW); //define single tap or hold here - layer_off (MDIA); - reset_tap_dance (state); - } -} - -void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) { - if (state->count == 1) { - register_code (KC_LCTL); - register_code (KC_LALT); - register_code (KC_DEL); - } else { - layer_on (MDIA); - } -} - -void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) { - if (state->count == 1) { - unregister_code (KC_DEL); - unregister_code (KC_LALT); - unregister_code (KC_LCTL); - } else { - ; - } -} - -//Tap Dance Definitions -qk_tap_dance_action_t tap_dance_actions[] = { - // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer. - [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count) - // tap for ctrl-alt-del, tap twice for media layer - ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset) - // Other declarations would go here, separated by commas, if you have them -}; - -//In Layer declaration, add tap dance item in place of a key code - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...) - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ | - * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| - * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | - * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------| - * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)| - * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------' - * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | Esc | VolUp| | F4 | Mute | - * ,------|------|------| |------+--------+------. - * | | | VolDn| | F5 | | | - * |Backsp|Delete|------| |------| Tab / |Space | - * |ace | | Find | | Alt | CTRL | | - * `--------------------' `----------------------' - */ -// If it accepts an argument (i.e, is a function), it doesn't need KC_. -// Otherwise, it needs KC_* -[BASE] = KEYMAP( // layer 0 : default - // left hand - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, -LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, - GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, - KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC, - W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI, - KC_ESC, KC_VOLU, - KC_VOLD, - KC_BSPC, KC_DELETE, W_FIND, - // right hand - KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, - TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, - KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, - KC_F4, KC_MUTE, - KC_F5, - KC_RALT, CTL_T(KC_TAB), KC_SPC - ), - -/* Keymap 1: Symbol Layer | No EEPROM Or Version keys - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 | - * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| - * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | | . | 0 | = | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | | | - * | | |------| |------| | | - * | | | | | | | | - * `--------------------' `--------------------' - */ -// SYMBOLS -[SYMB] = KEYMAP( - // left hand - KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, - KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, - KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, - KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, - KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, - KC_TRNS,KC_TRNS, - KC_TRNS, - KC_TRNS,KC_TRNS,KC_TRNS, - // right hand - KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, - KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS, - KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, - KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO, - KC_TRNS, KC_TRNS, - KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS -), - -/* Keymap 2: RimWorld Layer - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP | - * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------| - * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | F | | | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | | | - * |SPACE | C |------| |------| E |SPACE | - * | | | Q | | | | | - * `--------------------' `--------------------' - */ -// RIMWORLD -[RIMW] = KEYMAP( - // left hand - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, - KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10, - KC_I, KC_F, KC_A, KC_S, KC_D, KC_8, - KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, - KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS,KC_TRNS, - KC_TRNS, - KC_C,KC_Q,KC_TRNS, - // right hand - KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, - KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP, - KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT, - KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN, - KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT, - KC_TRNS, KC_TRNS, - KC_TRNS, - KC_TRNS, KC_E, KC_TRNS -), -/* Keymap 3: Media and mouse keys - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | | | MsUp | | | | | | | | | | | | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | | | | | | | Prev | Next | | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | |Brwser| - * | Lclk | Rclk |------| |------| |Back | - * | | | | | | | | - * `--------------------' `--------------------' - */ -// MEDIA AND MOUSE -[MDIA] = KEYMAP( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, - KC_TRNS, KC_TRNS, - KC_TRNS, - KC_BTN1, KC_BTN2, KC_TRNS, - // right hand - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, - KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, - KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, - KC_TRNS, - KC_TRNS, KC_TRNS, KC_WBAK -), -}; - -static uint16_t key_timer; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - switch(id) { - case 0: { - if (record->event.pressed) { - key_timer = timer_read(); // if the key is being pressed, we start the timer. - } - else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down"). - if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap. - return MACRO( D(LCTL), T(C), U(LCTL), END ); - } - else { - return MACRO( D(LCTL), T(V), U(LCTL), END ); - } - } - break; - } - } - return MACRO_NONE; -}; - -// Anything you want to do once when the keyboard initializes. -// Tests LED function when the keyboard initializes. -void matrix_init_user(void) { - - wait_ms(500); - ergodox_board_led_on(); - wait_ms(200); - ergodox_right_led_1_on(); - wait_ms(200); - ergodox_right_led_2_on(); - wait_ms(200); - ergodox_right_led_3_on(); - wait_ms(200); - ergodox_board_led_off(); - wait_ms(200); - ergodox_right_led_1_off(); - wait_ms(200); - ergodox_right_led_2_off(); - wait_ms(200); - ergodox_right_led_3_off(); - -}; - - -// Runs constantly in the background, in a loop. -void matrix_scan_user(void) { - - uint8_t layer = biton32(layer_state); - - ergodox_board_led_off(); - ergodox_right_led_1_off(); - ergodox_right_led_2_off(); - ergodox_right_led_3_off(); - switch (layer) { - case 1: - ergodox_right_led_1_on(); - break; - case 2: - ergodox_right_led_2_on(); - break; - case 3: - ergodox_right_led_3_on(); - break; - default: - // none - break; - } - -}; +#include "ergodox.h" +#include "debug.h" +#include "action_layer.h" +#include "version.h" +#include "wait.h" + +#define BASE 0 // default layer - helpful for writing in Office-style word processors. +#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key +#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game! +#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer + +#define CO_PA M(0) // hold copy, tap paste + +#define W_CUT LCTL(KC_X) // C-x Cut +#define W_COPY LCTL(KC_C) // C-c Copy +#define W_PASTE LCTL(KC_V) // C-v Paste +#define W_UNDO LCTL(KC_Z) // C-z Undo +#define W_FIND LCTL(KC_F) // C-v Find +#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del + + + +//Tap Dance Declarations +enum { + CAKEWARP, + CTRLALTMDIA, +}; + +void cake_count (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 2) { + layer_on (SYMB); //define double tap here + layer_off (MDIA); + } + else { + layer_off (SYMB); //define single tap or hold here + layer_off (MDIA); + } + if (state->count == 3) { + layer_on (RIMW); //define triple tap here + layer_off (MDIA); + } + else { + layer_off (RIMW); //define single tap or hold here + layer_off (MDIA); + reset_tap_dance (state); + } +} + +void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_LCTL); + register_code (KC_LALT); + register_code (KC_DEL); + } else { + layer_on (MDIA); + } +} + +void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_DEL); + unregister_code (KC_LALT); + unregister_code (KC_LCTL); + } else { + ; + } +} + +//Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer. + [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count) + // tap for ctrl-alt-del, tap twice for media layer + ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset) + // Other declarations would go here, separated by commas, if you have them +}; + +//In Layer declaration, add tap dance item in place of a key code + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...) + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| + * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | + * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------| + * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)| + * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------' + * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | Esc | VolUp| | F4 | Mute | + * ,------|------|------| |------+--------+------. + * | | | VolDn| | F5 | | | + * |Backsp|Delete|------| |------| Tab / |Space | + * |ace | | Find | | Alt | CTRL | | + * `--------------------' `----------------------' + */ +// If it accepts an argument (i.e, is a function), it doesn't need KC_. +// Otherwise, it needs KC_* +[BASE] = KEYMAP( // layer 0 : default + // left hand + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, +LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, + GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC, + W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI, + KC_ESC, KC_VOLU, + KC_VOLD, + KC_BSPC, KC_DELETE, W_FIND, + // right hand + KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, + KC_F4, KC_MUTE, + KC_F5, + KC_RALT, CTL_T(KC_TAB), KC_SPC + ), + +/* Keymap 1: Symbol Layer | No EEPROM Or Version keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 | + * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | . | 0 | = | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = KEYMAP( + // left hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, + KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, + KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, + KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, + KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, + KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), + +/* Keymap 2: RimWorld Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP | + * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------| + * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | F | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * |SPACE | C |------| |------| E |SPACE | + * | | | Q | | | | | + * `--------------------' `--------------------' + */ +// RIMWORLD +[RIMW] = KEYMAP( + // left hand + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, + KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10, + KC_I, KC_F, KC_A, KC_S, KC_D, KC_8, + KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, + KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_C,KC_Q,KC_TRNS, + // right hand + KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP, + KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT, + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN, + KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_E, KC_TRNS +), +/* Keymap 3: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | Lclk | Rclk |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +[MDIA] = KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_BTN1, KC_BTN2, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK +), +}; + +static uint16_t key_timer; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) { + case 0: { + if (record->event.pressed) { + key_timer = timer_read(); // if the key is being pressed, we start the timer. + } + else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down"). + if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap. + return MACRO( D(LCTL), T(C), U(LCTL), END ); + } + else { + return MACRO( D(LCTL), T(V), U(LCTL), END ); + } + } + break; + } + } + return MACRO_NONE; +}; + +// Anything you want to do once when the keyboard initializes. +// Tests LED function when the keyboard initializes. +void matrix_init_user(void) { + + wait_ms(500); + ergodox_board_led_on(); + wait_ms(200); + ergodox_right_led_1_on(); + wait_ms(200); + ergodox_right_led_2_on(); + wait_ms(200); + ergodox_right_led_3_on(); + wait_ms(200); + ergodox_board_led_off(); + wait_ms(200); + ergodox_right_led_1_off(); + wait_ms(200); + ergodox_right_led_2_off(); + wait_ms(200); + ergodox_right_led_3_off(); + +}; + + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + case 3: + ergodox_right_led_3_on(); + break; + default: + // none + break; + } + +}; diff --git a/keyboards/ergodox/keymaps/win10_writers-block/readme.md b/keyboards/ergodox/keymaps/win10_writers-block/readme.md index 66b1aaf40d..e51e3c48fc 100644 --- a/keyboards/ergodox/keymaps/win10_writers-block/readme.md +++ b/keyboards/ergodox/keymaps/win10_writers-block/readme.md @@ -1,113 +1,113 @@ - - -Win10 Writer's Block ErgoDox - v1.0 - -======================= - -This is a QWERTY layout for QMK. It's designed to work well in MS Office-like environments. It's tested on Windows 7 and 10. - -Professional writers may find this layout useful -- copywriters, technical writers, novelists, etc. - -I use my ErgoDox with this keymap as a daily driver at my office. - -A gaming layer is unobtrusively built into this layout. I use that layer to play RimWorld. - -Feel free to modify the gaming layer to your personal taste. - -## Table of Contents - -* [Layouts](#layouts) - - [Base layer](#base-layer) - - [Symbol layer](#symbol-layer) - - [Gaming layer](#rimworld-layer) - - [Media layer](#media-layer) -* [Tools](#tools) - - [Layer notification](#layer-notification) -* [Building](#building) - - [Using on Windows](#using-on-windows) -* [License](#license) -* [Special Thanks](#special-thanks) - -# Layouts - -* TapDance will teleport you to the layer you want: -* One Tap for the Base layer -* Two Taps for the Symbol layer -* Three Taps for the Rimworld/Gaming layer - -* Where the "Meh" key is located on the Ergodox EZ default layout, I've changed it to another tap dance key: -* One Tap for CTRL-ALT-DEL -* Two Taps for the Media/Mouse layer - -## Base layer - -[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1) - -This is a QWERTY layout with some quirks. - -* Enter is located on a key that won't cause as much thumb fatigue. -* Copy and Paste work from the same key. Just hold the key to copy and tap the key to paste! -* Undo, Find and Cut are also one-touch keys. -* F12 is where you would normally find TAB on standard layouts. Quickly save in Word, safely. -* You'll find bracket keys below the "6" key. - -* The Meh Key is a single-button CTRL+ALT+SHIFT modifier. - -* Space Cadet Shift: Tap L Shift for "(" and R Shift for ")" -- holding either shift works like a normal shift. -* Tap "Z" or Tab to use either normally. Hold them for CTRL. -* Tap Caps Lock to use it normally. Hold it for Win key combinations (Win+D to minimize all programs, etc). - -## Symbol layer - -[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4) - -Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys. - -* From the base layer, hold the F12 Key to temporarily access this layer (use for quick access to numpad) -* Release F12 to return to the base layer. - -## Rimworld layer - -[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace) - -This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam. - -* Have fun! - -## Media layer - -[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3) - -This is the standard Ergodox EZ media layout with more options for mouseclick buttons. - -* In this layer, your "space" key changes into a back button for your browser. - -## LED states - -Your LEDs will change to indicate your layer. You'll know you are in the base layer if all LEDs are off. - -# Building - -To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/` - -[qmk]: https://github.com/jackhumbert/qmk_firmware - -``` -$ make keyboard=ergodox keymap=win10_writers-block -``` - -## Using on Windows - -This layout is tested in Windows 7 Pro and Windows 10 Home environments. - -# License - -GPL 3+ - -# Special Thanks - -* To algernon for his coding help. I'm a novice but I still made this work (and figured out tap dance) with his help. - -* To /r/MechanicalKeyboards for being an all-around great community. - + + +Win10 Writer's Block ErgoDox - v1.0 + +======================= + +This is a QWERTY layout for QMK. It's designed to work well in MS Office-like environments. It's tested on Windows 7 and 10. + +Professional writers may find this layout useful -- copywriters, technical writers, novelists, etc. + +I use my ErgoDox with this keymap as a daily driver at my office. + +A gaming layer is unobtrusively built into this layout. I use that layer to play RimWorld. + +Feel free to modify the gaming layer to your personal taste. + +## Table of Contents + +* [Layouts](#layouts) + - [Base layer](#base-layer) + - [Symbol layer](#symbol-layer) + - [Gaming layer](#rimworld-layer) + - [Media layer](#media-layer) +* [Tools](#tools) + - [Layer notification](#layer-notification) +* [Building](#building) + - [Using on Windows](#using-on-windows) +* [License](#license) +* [Special Thanks](#special-thanks) + +# Layouts + +* TapDance will teleport you to the layer you want: +* One Tap for the Base layer +* Two Taps for the Symbol layer +* Three Taps for the Rimworld/Gaming layer + +* Where the "Meh" key is located on the Ergodox EZ default layout, I've changed it to another tap dance key: +* One Tap for CTRL-ALT-DEL +* Two Taps for the Media/Mouse layer + +## Base layer + +[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1) + +This is a QWERTY layout with some quirks. + +* Enter is located on a key that won't cause as much thumb fatigue. +* Copy and Paste work from the same key. Just hold the key to copy and tap the key to paste! +* Undo, Find and Cut are also one-touch keys. +* F12 is where you would normally find TAB on standard layouts. Quickly save in Word, safely. +* You'll find bracket keys below the "6" key. + +* The Meh Key is a single-button CTRL+ALT+SHIFT modifier. + +* Space Cadet Shift: Tap L Shift for "(" and R Shift for ")" -- holding either shift works like a normal shift. +* Tap "Z" or Tab to use either normally. Hold them for CTRL. +* Tap Caps Lock to use it normally. Hold it for Win key combinations (Win+D to minimize all programs, etc). + +## Symbol layer + +[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4) + +Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys. + +* From the base layer, hold the F12 Key to temporarily access this layer (use for quick access to numpad) +* Release F12 to return to the base layer. + +## Rimworld layer + +[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace) + +This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam. + +* Have fun! + +## Media layer + +[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3) + +This is the standard Ergodox EZ media layout with more options for mouseclick buttons. + +* In this layer, your "space" key changes into a back button for your browser. + +## LED states + +Your LEDs will change to indicate your layer. You'll know you are in the base layer if all LEDs are off. + +# Building + +To build, you will need the [QMK][qmk] firmware checked out. from there, dive into `keyboards/ergodox/keymaps/win10_writers-block/` + +[qmk]: https://github.com/jackhumbert/qmk_firmware + +``` +$ make keyboard=ergodox keymap=win10_writers-block +``` + +## Using on Windows + +This layout is tested in Windows 7 Pro and Windows 10 Home environments. + +# License + +GPL 3+ + +# Special Thanks + +* To algernon for his coding help. I'm a novice but I still made this work (and figured out tap dance) with his help. + +* To /r/MechanicalKeyboards for being an all-around great community. + * To /u/profet23 for his amazing custom Ergodox boards. \ No newline at end of file From 508eddf8ba8548d3f71e1c09a404839beb49f45c Mon Sep 17 00:00:00 2001 From: IBNobody Date: Fri, 28 Oct 2016 14:21:38 -0500 Subject: [PATCH 4/8] Fixing Debounce - WIP --- keyboards/vision_division/config.h | 2 +- quantum/matrix.c | 256 +++++++++++++++++++---------- tmk_core/common/matrix.h | 10 ++ 3 files changed, 179 insertions(+), 89 deletions(-) diff --git a/keyboards/vision_division/config.h b/keyboards/vision_division/config.h index 93c9606712..5798d91adf 100644 --- a/keyboards/vision_division/config.h +++ b/keyboards/vision_division/config.h @@ -31,7 +31,7 @@ along with this program. If not, see . #define BACKLIGHT_LEVELS 3 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCING_DELAY 5 +#define DEBOUNCING_DELAY 0 #define MATRIX_MASKED diff --git a/quantum/matrix.c b/quantum/matrix.c index ac81794e59..a7dab09877 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -26,6 +26,33 @@ along with this program. If not, see . #include "util.h" #include "matrix.h" +#if (MATRIX_COLS <= 8) +# define print_matrix_header() print("\nr/c 01234567\n") +# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop(matrix[i]) +# define ROW_SHIFTER ((uint8_t)1) +#elif (MATRIX_COLS <= 16) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop16(matrix[i]) +# define ROW_SHIFTER ((uint16_t)1) +#elif (MATRIX_COLS <= 32) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop32(matrix[i]) +# define ROW_SHIFTER ((uint32_t)1) +#endif + +#if (MATRIX_ROWS <= 8) +# define COL_SHIFTER ((uint8_t)1) +#elif (MATRIX_ROWS <= 16) +# define COL_SHIFTER ((uint16_t)1) +#elif (MATRIX_ROWS <= 32) +# define COL_SHIFTER ((uint32_t)1) +#endif + + + #ifdef MATRIX_MASKED extern const matrix_row_t matrix_mask[]; #endif @@ -42,24 +69,28 @@ static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; /* matrix state(1:on, 0:off) */ static matrix_row_t matrix[MATRIX_ROWS]; -static matrix_row_t matrix_debouncing[MATRIX_ROWS]; -#if DIODE_DIRECTION == ROW2COL - static matrix_row_t matrix_reversed[MATRIX_COLS]; - static matrix_row_t matrix_reversed_debouncing[MATRIX_COLS]; +#if DIODE_DIRECTION == COL2ROW + static matrix_row_t matrix_debouncing[MATRIX_ROWS]; +#else // ROW2COL + static matrix_col_t matrix_transposed[MATRIX_COLS]; + static matrix_col_t matrix_transposed_debouncing[MATRIX_COLS]; #endif -#if MATRIX_COLS > 16 - #define SHIFTER 1UL -#else - #define SHIFTER 1 +#if (DIODE_DIRECTION == COL2ROW) + static void init_cols(void); + static matrix_row_t read_cols(void); + static void unselect_rows(void); + static void select_row(uint8_t row); + static void unselect_row(uint8_t row); +#else // ROW2COL + static void init_rows(void); + static matrix_col_t read_rows(void); + static void unselect_cols(void); + static void unselect_col(uint8_t col); + static void select_col(uint8_t col); #endif -static matrix_row_t read_cols(void); -static void init_cols(void); -static void unselect_rows(void); -static void select_row(uint8_t row); - __attribute__ ((weak)) void matrix_init_quantum(void) { matrix_init_kb(); @@ -99,7 +130,7 @@ uint8_t matrix_cols(void) { } // void matrix_power_up(void) { -// #if DIODE_DIRECTION == COL2ROW +// #if (DIODE_DIRECTION == COL2ROW) // for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { // /* DDRxn */ // _SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF); @@ -123,13 +154,15 @@ uint8_t matrix_cols(void) { // } void matrix_init(void) { + // To use PORTF disable JTAG with writing JTD bit twice within four cycles. - #ifdef __AVR_ATmega32U4__ + #if (defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega32U4__)) MCUCR |= _BV(JTD); MCUCR |= _BV(JTD); #endif // initialize row and col +#if (DIODE_DIRECTION == COL2ROW) unselect_rows(); init_cols(); @@ -139,25 +172,43 @@ void matrix_init(void) { matrix_debouncing[i] = 0; } +#else // ROW2COL + unselect_cols(); + init_rows(); + + // initialize matrix state: all keys off + for (uint8_t i=0; i < MATRIX_ROWS; i++) { + matrix[i] = 0; + } + + // initialize matrix state: all keys off + for (uint8_t i=0; i < MATRIX_COLS; i++) { + matrix_transposed_debouncing[i] = 0; + } +#endif + matrix_init_quantum(); } uint8_t matrix_scan(void) { -#if DIODE_DIRECTION == COL2ROW +#if (DIODE_DIRECTION == COL2ROW) + + // Set row, read cols + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { select_row(i); wait_us(30); // without this wait read unstable value. - matrix_row_t cols = read_cols(); - if (matrix_debouncing[i] != cols) { - matrix_debouncing[i] = cols; + matrix_row_t current_row = read_cols(); + if (matrix_debouncing[i] != current_row) { + matrix_debouncing[i] = current_row; if (debouncing) { debug("bounce!: "); debug_hex(debouncing); debug("\n"); } debouncing = DEBOUNCING_DELAY; } - unselect_rows(); + unselect_row(i); } if (debouncing) { @@ -169,19 +220,23 @@ uint8_t matrix_scan(void) } } } -#else + +#else // ROW2COL + + // Set col, read rows + for (uint8_t i = 0; i < MATRIX_COLS; i++) { - select_row(i); + select_col(i); wait_us(30); // without this wait read unstable value. - matrix_row_t rows = read_cols(); - if (matrix_reversed_debouncing[i] != rows) { - matrix_reversed_debouncing[i] = rows; + matrix_col_t current_col = read_rows(); + if (matrix_transposed_debouncing[i] != current_col) { + matrix_transposed_debouncing[i] = current_col; if (debouncing) { debug("bounce!: "); debug_hex(debouncing); debug("\n"); } debouncing = DEBOUNCING_DELAY; } - unselect_rows(); + unselect_col(i); } if (debouncing) { @@ -189,17 +244,20 @@ uint8_t matrix_scan(void) wait_ms(1); } else { for (uint8_t i = 0; i < MATRIX_COLS; i++) { - matrix_reversed[i] = matrix_reversed_debouncing[i]; + matrix_transposed[i] = matrix_transposed_debouncing[i]; } } } + + // Untranspose matrix for (uint8_t y = 0; y < MATRIX_ROWS; y++) { matrix_row_t row = 0; for (uint8_t x = 0; x < MATRIX_COLS; x++) { - row |= ((matrix_reversed[x] & (1<> y) << x; + row |= ((matrix_transposed[x] & (1<> y) << x; } matrix[y] = row; } + #endif matrix_scan_quantum(); @@ -233,23 +291,11 @@ matrix_row_t matrix_get_row(uint8_t row) void matrix_print(void) { -#if (MATRIX_COLS <= 8) - print("\nr/c 01234567\n"); -#elif (MATRIX_COLS <= 16) - print("\nr/c 0123456789ABCDEF\n"); -#elif (MATRIX_COLS <= 32) - print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n"); -#endif + print_matrix_header(); for (uint8_t row = 0; row < MATRIX_ROWS; row++) { phex(row); print(": "); -#if (MATRIX_COLS <= 8) - print_bin_reverse8(matrix_get_row(row)); -#elif (MATRIX_COLS <= 16) - print_bin_reverse16(matrix_get_row(row)); -#elif (MATRIX_COLS <= 32) - print_bin_reverse32(matrix_get_row(row)); -#endif + print_matrix_row(row); print("\n"); } } @@ -258,28 +304,21 @@ uint8_t matrix_key_count(void) { uint8_t count = 0; for (uint8_t i = 0; i < MATRIX_ROWS; i++) { -#if (MATRIX_COLS <= 8) - count += bitpop(matrix[i]); -#elif (MATRIX_COLS <= 16) - count += bitpop16(matrix[i]); -#elif (MATRIX_COLS <= 32) - count += bitpop32(matrix[i]); -#endif + count += matrix_bitpop(i); } return count; } + + +#if (DIODE_DIRECTION == COL2ROW) + static void init_cols(void) { -#if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_COLS; x++) { - int pin = col_pins[x]; -#else - for(int x = 0; x < MATRIX_ROWS; x++) { - int pin = row_pins[x]; -#endif - _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); - _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); + for(uint8_t x = 0; x < MATRIX_COLS; x++) { + uint8_t pin = col_pins[x]; + _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN + _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI } } @@ -287,40 +326,81 @@ static matrix_row_t read_cols(void) { matrix_row_t result = 0; -#if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_COLS; x++) { - int pin = col_pins[x]; -#else - for(int x = 0; x < MATRIX_ROWS; x++) { - int pin = row_pins[x]; -#endif - result |= (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)) ? 0 : (SHIFTER << x); + for(uint8_t x = 0; x < MATRIX_COLS; x++) { + uint8_t pin = col_pins[x]; + result |= (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)) ? 0 : (ROW_SHIFTER << x); } - return result; -} -static void unselect_rows(void) -{ -#if DIODE_DIRECTION == COL2ROW - for(int x = 0; x < MATRIX_ROWS; x++) { - int pin = row_pins[x]; -#else - for(int x = 0; x < MATRIX_COLS; x++) { - int pin = col_pins[x]; -#endif - _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); - _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); - } + return result; } static void select_row(uint8_t row) { - -#if DIODE_DIRECTION == COL2ROW - int pin = row_pins[row]; -#else - int pin = col_pins[row]; -#endif - _SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); - _SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); + uint8_t pin = row_pins[row]; + _SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT + _SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW } + +static void unselect_row(uint8_t row) +{ + uint8_t pin = row_pins[row]; + _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN + _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI +} + +static void unselect_rows(void) +{ + for(uint8_t x = 0; x < MATRIX_ROWS; x++) { + uint8_t pin = row_pins[x]; + _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN + _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI + } +} + +#else // ROW2COL + +static void init_rows(void) +{ + for(uint8_t x = 0; x < MATRIX_ROWS; x++) { + uint8_t pin = row_pins[x]; + _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN + _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI + } +} + +static matrix_col_t read_rows(void) +{ + matrix_col_t result = 0; + + for(uint8_t x = 0; x < MATRIX_ROWS; x++) { + uint8_t pin = row_pins[x]; + result |= (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)) ? 0 : (COL_SHIFTER << x); + } + + return result; +} + +static void select_col(uint8_t col) +{ + uint8_t pin = col_pins[col]; + _SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT + _SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW +} + +static void unselect_col(uint8_t col) +{ + uint8_t pin = col_pins[col]; + _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN + _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI +} + +static void unselect_cols(void) +{ + for(uint8_t x = 0; x < MATRIX_COLS; x++) { + uint8_t pin = col_pins[x]; + _SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN + _SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI + } +} + +#endif diff --git a/tmk_core/common/matrix.h b/tmk_core/common/matrix.h index cee3593eee..84e066c673 100644 --- a/tmk_core/common/matrix.h +++ b/tmk_core/common/matrix.h @@ -31,6 +31,16 @@ typedef uint32_t matrix_row_t; #error "MATRIX_COLS: invalid value" #endif +#if (MATRIX_ROWS <= 8) +typedef uint8_t matrix_col_t; +#elif (MATRIX_ROWS <= 16) +typedef uint16_t matrix_col_t; +#elif (MATRIX_ROWS <= 32) +typedef uint32_t matrix_col_t; +#else +#error "MATRIX_COLS: invalid value" +#endif + #define MATRIX_IS_ON(row, col) (matrix_get_row(row) && (1< Date: Fri, 28 Oct 2016 16:24:20 -0500 Subject: [PATCH 5/8] Refactoring Matrix scanning --- quantum/matrix.c | 173 +++++++++++++++++++++------------------ tmk_core/common/matrix.h | 10 --- 2 files changed, 95 insertions(+), 88 deletions(-) diff --git a/quantum/matrix.c b/quantum/matrix.c index a7dab09877..1bacea1bed 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -43,16 +43,6 @@ along with this program. If not, see . # define ROW_SHIFTER ((uint32_t)1) #endif -#if (MATRIX_ROWS <= 8) -# define COL_SHIFTER ((uint8_t)1) -#elif (MATRIX_ROWS <= 16) -# define COL_SHIFTER ((uint16_t)1) -#elif (MATRIX_ROWS <= 32) -# define COL_SHIFTER ((uint32_t)1) -#endif - - - #ifdef MATRIX_MASKED extern const matrix_row_t matrix_mask[]; #endif @@ -70,6 +60,9 @@ static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; /* matrix state(1:on, 0:off) */ static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t matrix_raw[MATRIX_ROWS]; + + #if DIODE_DIRECTION == COL2ROW static matrix_row_t matrix_debouncing[MATRIX_ROWS]; #else // ROW2COL @@ -79,13 +72,13 @@ static matrix_row_t matrix[MATRIX_ROWS]; #if (DIODE_DIRECTION == COL2ROW) static void init_cols(void); - static matrix_row_t read_cols(void); + static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) static void unselect_rows(void); static void select_row(uint8_t row); static void unselect_row(uint8_t row); #else // ROW2COL static void init_rows(void); - static matrix_col_t read_rows(void); + static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) static void unselect_cols(void); static void unselect_col(uint8_t col); static void select_col(uint8_t col); @@ -169,6 +162,7 @@ void matrix_init(void) { // initialize matrix state: all keys off for (uint8_t i=0; i < MATRIX_ROWS; i++) { matrix[i] = 0; + matrix_raw[i] = 0; matrix_debouncing[i] = 0; } @@ -178,6 +172,7 @@ void matrix_init(void) { // initialize matrix state: all keys off for (uint8_t i=0; i < MATRIX_ROWS; i++) { + matrix_raw[i] = 0; matrix[i] = 0; } @@ -196,67 +191,73 @@ uint8_t matrix_scan(void) #if (DIODE_DIRECTION == COL2ROW) // Set row, read cols - - for (uint8_t i = 0; i < MATRIX_ROWS; i++) { - select_row(i); - wait_us(30); // without this wait read unstable value. - matrix_row_t current_row = read_cols(); - if (matrix_debouncing[i] != current_row) { - matrix_debouncing[i] = current_row; - if (debouncing) { - debug("bounce!: "); debug_hex(debouncing); debug("\n"); - } - debouncing = DEBOUNCING_DELAY; - } - unselect_row(i); + for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { + read_cols_on_row(matrix, current_row); } - if (debouncing) { - if (--debouncing) { - wait_ms(1); - } else { - for (uint8_t i = 0; i < MATRIX_ROWS; i++) { - matrix[i] = matrix_debouncing[i]; - } - } - } + // select_row(i); + // wait_us(30); // without this wait read unstable value. + // matrix_row_t current_row = read_cols(); + // if (matrix_debouncing[i] != current_row) { + // matrix_debouncing[i] = current_row; + // if (debouncing) { + // debug("bounce!: "); debug_hex(debouncing); debug("\n"); + // } + // debouncing = DEBOUNCING_DELAY; + // } + // unselect_row(i); + // } + + // if (debouncing) { + // if (--debouncing) { + // wait_ms(1); + // } else { + // for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + // matrix[i] = matrix_debouncing[i]; + // } + // } + // } #else // ROW2COL // Set col, read rows - - for (uint8_t i = 0; i < MATRIX_COLS; i++) { - select_col(i); - wait_us(30); // without this wait read unstable value. - matrix_col_t current_col = read_rows(); - if (matrix_transposed_debouncing[i] != current_col) { - matrix_transposed_debouncing[i] = current_col; - if (debouncing) { - debug("bounce!: "); debug_hex(debouncing); debug("\n"); - } - debouncing = DEBOUNCING_DELAY; - } - unselect_col(i); + for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { + read_rows_on_col(matrix, current_col); } - if (debouncing) { - if (--debouncing) { - wait_ms(1); - } else { - for (uint8_t i = 0; i < MATRIX_COLS; i++) { - matrix_transposed[i] = matrix_transposed_debouncing[i]; - } - } - } - // Untranspose matrix - for (uint8_t y = 0; y < MATRIX_ROWS; y++) { - matrix_row_t row = 0; - for (uint8_t x = 0; x < MATRIX_COLS; x++) { - row |= ((matrix_transposed[x] & (1<> y) << x; - } - matrix[y] = row; - } + // for (uint8_t i = 0; i < MATRIX_COLS; i++) { + // select_col(i); + // wait_us(30); // without this wait read unstable value. + // matrix_col_t current_col = read_rows(); + // if (matrix_transposed_debouncing[i] != current_col) { + // matrix_transposed_debouncing[i] = current_col; + // if (debouncing) { + // debug("bounce!: "); debug_hex(debouncing); debug("\n"); + // } + // debouncing = DEBOUNCING_DELAY; + // } + // unselect_col(i); + // } + + // if (debouncing) { + // if (--debouncing) { + // wait_ms(1); + // } else { + // for (uint8_t i = 0; i < MATRIX_COLS; i++) { + // matrix_transposed[i] = matrix_transposed_debouncing[i]; + // } + // } + // } + + // // Untranspose matrix + // for (uint8_t y = 0; y < MATRIX_ROWS; y++) { + // matrix_row_t row = 0; + // for (uint8_t x = 0; x < MATRIX_COLS; x++) { + // row |= ((matrix_transposed[x] & (1<> y) << x; + // } + // matrix[y] = row; + // } #endif @@ -322,16 +323,25 @@ static void init_cols(void) } } -static matrix_row_t read_cols(void) +static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { - matrix_row_t result = 0; + // Clear data in matrix row + current_matrix[current_row] = 0; - for(uint8_t x = 0; x < MATRIX_COLS; x++) { - uint8_t pin = col_pins[x]; - result |= (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)) ? 0 : (ROW_SHIFTER << x); + // Select row and wait for row selecton to stabilize + select_row(current_row); + wait_us(30); + + // For each col... + for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { + + // Select the col pin to read (active low) + uint8_t pin = col_pins[col_index]; + uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)); + + // Populate the matrix row with the state of the col pin + current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index); } - - return result; } static void select_row(uint8_t row) @@ -368,16 +378,23 @@ static void init_rows(void) } } -static matrix_col_t read_rows(void) +static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { - matrix_col_t result = 0; - for(uint8_t x = 0; x < MATRIX_ROWS; x++) { - uint8_t pin = row_pins[x]; - result |= (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)) ? 0 : (COL_SHIFTER << x); + // Select col and wait for col selecton to stabilize + select_col(current_col); + wait_us(30); + + // For each row... + for(uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) { + + // Select the row pin to read (active low) + uint8_t pin = row_pins[row_index]; + uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)); + + // Populate the matrix row with the state of the col pin + current_matrix[row_index] &= pin_state ? ~(ROW_SHIFTER << current_col) : 0; } - - return result; } static void select_col(uint8_t col) diff --git a/tmk_core/common/matrix.h b/tmk_core/common/matrix.h index 84e066c673..cee3593eee 100644 --- a/tmk_core/common/matrix.h +++ b/tmk_core/common/matrix.h @@ -31,16 +31,6 @@ typedef uint32_t matrix_row_t; #error "MATRIX_COLS: invalid value" #endif -#if (MATRIX_ROWS <= 8) -typedef uint8_t matrix_col_t; -#elif (MATRIX_ROWS <= 16) -typedef uint16_t matrix_col_t; -#elif (MATRIX_ROWS <= 32) -typedef uint32_t matrix_col_t; -#else -#error "MATRIX_COLS: invalid value" -#endif - #define MATRIX_IS_ON(row, col) (matrix_get_row(row) && (1< Date: Sat, 29 Oct 2016 10:39:03 -0500 Subject: [PATCH 6/8] Made scanning more efficient --- quantum/matrix.c | 57 +++++++++++++++++++++--------------------------- 1 file changed, 25 insertions(+), 32 deletions(-) diff --git a/quantum/matrix.c b/quantum/matrix.c index 1bacea1bed..f45b251e4d 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -61,24 +61,18 @@ static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; static matrix_row_t matrix[MATRIX_ROWS]; static matrix_row_t matrix_raw[MATRIX_ROWS]; +static matrix_row_t matrix_debouncing[MATRIX_ROWS]; -#if DIODE_DIRECTION == COL2ROW - static matrix_row_t matrix_debouncing[MATRIX_ROWS]; -#else // ROW2COL - static matrix_col_t matrix_transposed[MATRIX_COLS]; - static matrix_col_t matrix_transposed_debouncing[MATRIX_COLS]; -#endif - #if (DIODE_DIRECTION == COL2ROW) static void init_cols(void); - static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) + static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row); static void unselect_rows(void); static void select_row(uint8_t row); static void unselect_row(uint8_t row); #else // ROW2COL static void init_rows(void); - static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) + static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col); static void unselect_cols(void); static void unselect_col(uint8_t col); static void select_col(uint8_t col); @@ -158,6 +152,10 @@ void matrix_init(void) { #if (DIODE_DIRECTION == COL2ROW) unselect_rows(); init_cols(); +#else // ROW2COL + unselect_cols(); + init_rows(); +#endif // initialize matrix state: all keys off for (uint8_t i=0; i < MATRIX_ROWS; i++) { @@ -166,22 +164,6 @@ void matrix_init(void) { matrix_debouncing[i] = 0; } -#else // ROW2COL - unselect_cols(); - init_rows(); - - // initialize matrix state: all keys off - for (uint8_t i=0; i < MATRIX_ROWS; i++) { - matrix_raw[i] = 0; - matrix[i] = 0; - } - - // initialize matrix state: all keys off - for (uint8_t i=0; i < MATRIX_COLS; i++) { - matrix_transposed_debouncing[i] = 0; - } -#endif - matrix_init_quantum(); } @@ -262,7 +244,7 @@ uint8_t matrix_scan(void) #endif matrix_scan_quantum(); - +// matrix_print(); return 1; } @@ -342,6 +324,9 @@ static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) // Populate the matrix row with the state of the col pin current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index); } + + // Unselect row + unselect_row(current_row); } static void select_row(uint8_t row) @@ -388,13 +373,21 @@ static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) // For each row... for(uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) { - // Select the row pin to read (active low) - uint8_t pin = row_pins[row_index]; - uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)); - - // Populate the matrix row with the state of the col pin - current_matrix[row_index] &= pin_state ? ~(ROW_SHIFTER << current_col) : 0; + // Check row pin state + if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0) + { + // Pin LO, set col bit + current_matrix[row_index] |= (ROW_SHIFTER << current_col); + } + else + { + // Pin HI, clear col bit + current_matrix[row_index] &= ~(ROW_SHIFTER << current_col); + } } + + // Unselect col + unselect_col(current_col); } static void select_col(uint8_t col) From f4030289744fc6dc82dd85c955070c0845813cc5 Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sat, 29 Oct 2016 16:12:58 -0500 Subject: [PATCH 7/8] added fixed debounce code --- quantum/matrix.c | 143 +++++++++++++++++++++++------------------------ 1 file changed, 70 insertions(+), 73 deletions(-) diff --git a/quantum/matrix.c b/quantum/matrix.c index f45b251e4d..3c488b417d 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -25,6 +25,19 @@ along with this program. If not, see . #include "debug.h" #include "util.h" #include "matrix.h" +#include "timer.h" + + +/* Set 0 if debouncing isn't needed */ + +#ifndef DEBOUNCING_DELAY +# define DEBOUNCING_DELAY 5 +#endif + +#if (DEBOUNCING_DELAY > 0) + static uint16_t debouncing_time; + static bool debouncing = false; +#endif #if (MATRIX_COLS <= 8) # define print_matrix_header() print("\nr/c 01234567\n") @@ -44,16 +57,9 @@ along with this program. If not, see . #endif #ifdef MATRIX_MASKED -extern const matrix_row_t matrix_mask[]; + extern const matrix_row_t matrix_mask[]; #endif -/* Set 0 if debouncing isn't needed */ - -#ifndef DEBOUNCING_DELAY -# define DEBOUNCING_DELAY 5 -#endif -static uint8_t debouncing = DEBOUNCING_DELAY; - static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; @@ -66,13 +72,13 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS]; #if (DIODE_DIRECTION == COL2ROW) static void init_cols(void); - static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row); + static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row); static void unselect_rows(void); static void select_row(uint8_t row); static void unselect_row(uint8_t row); #else // ROW2COL static void init_rows(void); - static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col); + static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col); static void unselect_cols(void); static void unselect_col(uint8_t col); static void select_col(uint8_t col); @@ -174,83 +180,56 @@ uint8_t matrix_scan(void) // Set row, read cols for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { - read_cols_on_row(matrix, current_row); +# if (DEBOUNCING_DELAY > 0) + bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row); + + if (matrix_changed) { + debouncing = true; + debouncing_time = timer_read(); + } + +# else + read_cols_on_row(matrix, current_row); +# endif + } - // select_row(i); - // wait_us(30); // without this wait read unstable value. - // matrix_row_t current_row = read_cols(); - // if (matrix_debouncing[i] != current_row) { - // matrix_debouncing[i] = current_row; - // if (debouncing) { - // debug("bounce!: "); debug_hex(debouncing); debug("\n"); - // } - // debouncing = DEBOUNCING_DELAY; - // } - // unselect_row(i); - // } - - // if (debouncing) { - // if (--debouncing) { - // wait_ms(1); - // } else { - // for (uint8_t i = 0; i < MATRIX_ROWS; i++) { - // matrix[i] = matrix_debouncing[i]; - // } - // } - // } - #else // ROW2COL // Set col, read rows for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { - read_rows_on_col(matrix, current_col); +# if (DEBOUNCING_DELAY > 0) + bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col); + if (matrix_changed) { + debouncing = true; + debouncing_time = timer_read(); + } +# else + read_rows_on_col(matrix, current_col); +# endif + } - - // for (uint8_t i = 0; i < MATRIX_COLS; i++) { - // select_col(i); - // wait_us(30); // without this wait read unstable value. - // matrix_col_t current_col = read_rows(); - // if (matrix_transposed_debouncing[i] != current_col) { - // matrix_transposed_debouncing[i] = current_col; - // if (debouncing) { - // debug("bounce!: "); debug_hex(debouncing); debug("\n"); - // } - // debouncing = DEBOUNCING_DELAY; - // } - // unselect_col(i); - // } - - // if (debouncing) { - // if (--debouncing) { - // wait_ms(1); - // } else { - // for (uint8_t i = 0; i < MATRIX_COLS; i++) { - // matrix_transposed[i] = matrix_transposed_debouncing[i]; - // } - // } - // } - - // // Untranspose matrix - // for (uint8_t y = 0; y < MATRIX_ROWS; y++) { - // matrix_row_t row = 0; - // for (uint8_t x = 0; x < MATRIX_COLS; x++) { - // row |= ((matrix_transposed[x] & (1<> y) << x; - // } - // matrix[y] = row; - // } - #endif +# if (DEBOUNCING_DELAY > 0) + if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) { + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + matrix[i] = matrix_debouncing[i]; + } + debouncing = false; + } +# endif + matrix_scan_quantum(); -// matrix_print(); return 1; } bool matrix_is_modified(void) { +#if (DEBOUNCING_DELAY > 0) if (debouncing) return false; +#endif return true; } @@ -305,8 +284,11 @@ static void init_cols(void) } } -static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[current_row]; + // Clear data in matrix row current_matrix[current_row] = 0; @@ -327,6 +309,8 @@ static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) // Unselect row unselect_row(current_row); + + return (last_row_value == current_matrix[current_row]); } static void select_row(uint8_t row) @@ -363,15 +347,20 @@ static void init_rows(void) } } -static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) +static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { + bool matrix_changed = false; // Select col and wait for col selecton to stabilize select_col(current_col); wait_us(30); // For each row... - for(uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) { + for(uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) + { + + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[row_index]; // Check row pin state if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0) @@ -384,10 +373,18 @@ static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) // Pin HI, clear col bit current_matrix[row_index] &= ~(ROW_SHIFTER << current_col); } + + // Determine if the matrix changed state + if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) + { + matrix_changed = true; + } } // Unselect col unselect_col(current_col); + + return matrix_changed; } static void select_col(uint8_t col) From 78976d8f7a7702eb4e94819af40fb3b32ac6825f Mon Sep 17 00:00:00 2001 From: IBNobody Date: Tue, 1 Nov 2016 11:52:58 -0500 Subject: [PATCH 8/8] Adding SKIP_GIT to speed up compiles. --- Makefile | 57 ++++++++++++++++++++++++++++++++++++++------------------ 1 file changed, 39 insertions(+), 18 deletions(-) diff --git a/Makefile b/Makefile index 66c0ff30f4..aa33c40f1f 100644 --- a/Makefile +++ b/Makefile @@ -38,7 +38,7 @@ ERROR_FILE := $(BUILD_DIR)/error_occured MAKEFILE_INCLUDED=yes -# Helper function to process the newt element of a space separated path +# Helper function to process the newt element of a space separated path # It works a bit like the traditional functional head tail # so the CURRENT_PATH_ELEMENT will beome the new head # and the PATH_ELEMENTS are the rest that are still unprocessed @@ -47,16 +47,16 @@ define NEXT_PATH_ELEMENT $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS))) endef -# We change the / to spaces so that we more easily can work with the elements +# We change the / to spaces so that we more easily can work with the elements # separately PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR)) # Initialize the path elements list for further processing $(eval $(call NEXT_PATH_ELEMENT)) -# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct +# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct # variables depending on which directory you stand in. -# It's really a very simple if else chain, if you squint enough, -# but the makefile syntax makes it very verbose. +# It's really a very simple if else chain, if you squint enough, +# but the makefile syntax makes it very verbose. # If we are in a subfolder of keyboards ifeq ($(CURRENT_PATH_ELEMENT),keyboards) $(eval $(call NEXT_PATH_ELEMENT)) @@ -111,7 +111,7 @@ endif .DEFAULT_GOAL := all ifneq ($(KEYMAP),) ifeq ($(SUBPROJECT),) - # Inside a keymap folder, just build the keymap, with the + # Inside a keymap folder, just build the keymap, with the # default subproject .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP) else @@ -163,7 +163,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3 ifneq ($1,) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true) MATCHED_ITEM := $$(firstword $1) - else + else $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1))) endif endif @@ -171,10 +171,10 @@ endef # A recursive helper function for finding the longest match # $1 The list to be checed -# It works by always removing the currently matched item from the list +# It works by always removing the currently matched item from the list # and call itself recursively, until a match is found define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 - # Stop the recursion when the list is empty + # Stop the recursion when the list is empty ifneq ($1,) RULE_BEFORE := $$(RULE) $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) @@ -270,7 +270,7 @@ define PARSE_KEYBOARD $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT))) # If there's no matching subproject, we assume it's the default # This will allow you to leave the subproject part of the target out - else + else $$(eval $$(call PARSE_SUBPROJECT,)) endif endef @@ -285,7 +285,7 @@ endef # When entering this, the keyboard and subproject are known, so now we need # to determine which keymaps are going to get compiled define PARSE_SUBPROJECT - # If we want to compile the default subproject, then we need to + # If we want to compile the default subproject, then we need to # include the correct makefile to determine the actual name of it CURRENT_SP := $1 ifeq ($$(CURRENT_SP),) @@ -304,7 +304,7 @@ define PARSE_SUBPROJECT endif endif # The special allsp is handled later - ifneq ($$(CURRENT_SP),allsp) + ifneq ($$(CURRENT_SP),allsp) # get a list of all keymaps KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.))) ifneq ($$(CURRENT_SP),) @@ -343,7 +343,7 @@ define PARSE_SUBPROJECT endif endef -# If we want to parse all subprojects, but the keyboard doesn't have any, +# If we want to parse all subprojects, but the keyboard doesn't have any, # then use defaultsp instead define PARSE_ALL_SUBPROJECTS ifeq ($$(SUBPROJECTS),) @@ -448,7 +448,7 @@ endef # Set the silent mode depending on if we are trying to compile multiple keyboards or not -# By default it's on in that case, but it can be overriden by specifying silent=false +# By default it's on in that case, but it can be overriden by specifying silent=false # from the command line define SET_SILENT_MODE ifdef SUB_IS_SILENT @@ -481,11 +481,12 @@ endef # Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile))) .PHONY: $(SUBPROJECTS) -$(SUBPROJECTS): %: %-allkm +$(SUBPROJECTS): %: %-allkm # Let's match everything, we handle all the rule parsing ourselves .PHONY: % -%: +ifndef SKIP_GIT +%: # Check if we have the CMP tool installed cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; # Check if the submodules are dirty, and display a warning if they are @@ -505,8 +506,24 @@ $(SUBPROJECTS): %: %-allkm # But we return the error code at the end, to trigger travis failures $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; - $(foreach TEST,$(TESTS),$(RUN_TEST)) + $(foreach TEST,$(TESTS),$(RUN_TEST)) if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; +else +%: + # Check if we have the CMP tool installed + cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; + rm -f $(ERROR_FILE) > /dev/null 2>&1 + $(eval $(call PARSE_RULE,$@)) + $(eval $(call SET_SILENT_MODE)) + # Run all the commands in the same shell, notice the + at the first line + # it has to be there to allow parallel execution of the submake + # This always tries to compile everything, even if error occurs in the middle + # But we return the error code at the end, to trigger travis failures + $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) + if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; + $(foreach TEST,$(TESTS),$(RUN_TEST)) + if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; +endif # All should compile everything .PHONY: all @@ -526,7 +543,11 @@ test: test-all test-clean: test-all-clean # Generate the version.h file -GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") +ifndef SKIP_GIT + GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") +else + GIT_VERSION := NA +endif BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)