[Keyboard] Relocalize and Update p1800fl (#12425)

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: marhalloweenvt <marhalloweenvt@gmail.com>
Co-authored-by: Drashna Jael're <drashna@live.com>
master
team0110 2021-07-03 11:46:28 +07:00 committed by GitHub
parent ad30218701
commit 7629b7f52a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 103 additions and 56 deletions

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@ -1,30 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = qmk-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6

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@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3EAE #define PRODUCT_ID 0x3EAE
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER marhalloweenvt #define MANUFACTURER team0110
#define PRODUCT p1800fl #define PRODUCT p1800fl
/* key matrix size */ /* key matrix size */
@ -51,6 +51,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5 #define BACKLIGHT_LEVELS 5
/* RGB Lighting */
#define RGB_DI_PIN C6
#ifdef RGB_DI_PIN
# define RGBLIGHT_ANIMATIONS
# define RGBLED_NUM 8
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255
# define RGBLIGHT_SLEEP
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
@ -66,6 +78,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_MACRO #define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION #define NO_ACTION_FUNCTION
/* QMK DFU key configuration */ /* Bootmagic Lite key configuration */
#define QMK_ESC_OUTPUT C7 // usually COL #define BOOTMAGIC_LITE_ROW 0
#define QMK_ESC_INPUT B6 // usually ROW #define BOOTMAGIC_LITE_COLUMN 0

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@ -1,7 +1,7 @@
{ {
"keyboard_name": "p1800fl", "keyboard_name": "p1800fl",
"url": "", "url": "http://team0110.store/",
"maintainer": "marhalloweenvt", "maintainer": "team0110",
"width": 19.5, "width": 19.5,
"height": 5.25, "height": 5.25,
"layouts": { "layouts": {

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@ -15,27 +15,20 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */ /* Base */
[_BASE] = LAYOUT( [0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL, KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
), ),
[_FN] = LAYOUT( [1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, BL_TOGG, BL_INC, KC_PAST, RESET, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, BL_BRTG, BL_DEC, _______, EEP_RST, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_INS, KC_HOME, KC_PGUP, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDOWN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_BRTG, BL_INC, BL_DEC, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, _______, _______, _______, _______
) ),
}; };

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/* Copyright 2020 marhalloweenvt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PEQL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_INS, KC_HOME, KC_PGUP, _______,
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDOWN, _______,
_______, _______, BL_TOGG, BL_BRTG, BL_INC, BL_DEC, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, _______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default VIA keymap for p1800fl

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VIA_ENABLE = yes

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# p1800fl # p1800fl
![p1800fl](https://i.imgur.com/GQd28rN.jpg) ![p1800fl](https://i.imgur.com/GQd28rNh.jpg)
A 1800 Frow-less keyboard project from our local makers. A 1800 Frow-less keyboard project from our team.
* Keyboard Maintainer: [marhalloweenvt](https://github.com/marhalloweenvt) * Keyboard Maintainer: [team0110](https://github.com/team0110)
* Hardware Supported: p1800fl * Hardware Supported: p1800fl PCB
* Hardware Availability: p1800fl * Hardware Availability: http://team0110.store/
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make handwired/p1800fl:default make team0110/p1800fl:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output