Keyboard: Add support for bpiphany's HID Liberation Device (#3470)
* Keyboard: Added support for HID Liberation Device * Keymap: Custom (bakageta) layout for HID Liberation Device * Updated with requested changesmaster
parent
98fa82ceef
commit
76f3a10eec
|
@ -0,0 +1,170 @@
|
|||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>: Original Configuration
|
||||
* Copyright 2018 bakageta <amo@bakageta.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0xB919
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER "bpiphany"
|
||||
#define USBSTR_MANUFACTURER 'b', '\x00', 'p', '\x00', 'i', '\x00', 'p', '\x00', 'h', '\x00', 'a', '\x00', 'n', '\x00', 'y', '\x00'
|
||||
#define PRODUCT "HIDLiberation"
|
||||
#define USBSTR_PRODUCT 'H', '\x00', 'I', '\x00', 'D', '\x00', ' ', '\x00', 'L', '\x00', 'i', '\x00', 'b', '\x00', 'e', '\x00', 'r', '\x00', 'a', '\x00', 't', '\x00', 'i', '\x00', 'o', '\x00', 'n', '\x00'
|
||||
#define DESCRIPTION "HID Liberation powered by QMK"
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 18
|
||||
#define MATRIX_COLS 8
|
||||
|
||||
// HID Liberation Device uses custom matrix code to accomodate a 74HC238 3 to 8 decoder on pins B1, B2 and B3.
|
||||
#define DIODE_DIRECTION CUSTOM_MATRIX
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
//#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 1
|
||||
|
||||
#endif
|
|
@ -0,0 +1,57 @@
|
|||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>: LED init
|
||||
* Copyright 2017 Mathias Andersson <wraul@dbox.se>: Phantom config
|
||||
* Copyright 2018 bakageta <amo@bakageta.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "hid_liber.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
led_init_ports();
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_init_ports(void) {
|
||||
DDRB |= (1<<5) | (1<<6); // OUT
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK))
|
||||
PORTB &= ~(1<<5);
|
||||
else
|
||||
PORTB |= (1<<5);
|
||||
|
||||
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
|
||||
PORTB &= ~(1<<6);
|
||||
else
|
||||
PORTB |= (1<<6);
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
|
@ -0,0 +1,75 @@
|
|||
/* Copyright 2011 Jun Wako <wakojun@gmail.com>: Original TMK layout
|
||||
* Copyright 2018 bakageta <amo@bakageta.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef HID_LIBER_H
|
||||
#define HID_LIBER_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define ___ KC_NO
|
||||
|
||||
/* Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift
|
||||
* and Z, and the ANSI \ key above Return/Enter is used for the additional ISO
|
||||
* switch in the ASD row next to enter. Use NUBS as keycode for the first and
|
||||
* NUHS as the keycode for the second.
|
||||
*
|
||||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
|
||||
* `---' `---------------' `---------------' `---------------' `-----------'
|
||||
* ,-----------------------------------------------------------. ,-----------.
|
||||
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
|
||||
* |-----------------------------------------------------------| |-----------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
|
||||
* |-----------------------------------------------------------| `-----------'
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
||||
* |-----------------------------------------------------------| ,---.
|
||||
* |Shft|ISO| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
|
||||
* |-----------------------------------------------------------| ,-----------.
|
||||
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
|
||||
* `-----------------------------------------------------------' `-----------'
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
KG1, KH7, KJ7, KJ6, KJ1, KO5, KL1, KA6, KA7, KD7, KD5, KD1, KD2, KB5, KB3, KO3, \
|
||||
KG7, KG5, KH5, KJ5, KI5, KI7, KK7, KK5, KL5, KA5, KC5, KC7, KL7, KD6, KQ7, KN7, KM7, \
|
||||
KG6, KG3, KH3, KJ3, KI3, KI6, KK6, KK3, KL3, KA3, KC3, KC6, KL6, KD4, KP7, KN5, KM5, \
|
||||
KH6, KG4, KH4, KJ4, KI4, KI1, KK1, KK4, KL4, KA4, KC4, KC1, KD0, \
|
||||
KF6, KH1, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \
|
||||
KO7, KE6, KB1, KP1, KB2, KR4, KA2, KO0, KN2, KP2, KQ2 \
|
||||
) { \
|
||||
/* 0 1 2 3 4 5 6 7 */ \
|
||||
/* A */ { KA0 , ___ , KA2 , KA3 , KA4 , KA5 , KA6 , KA7 }, \
|
||||
/* B */ { ___ , KB1 , KB2 , KB3 , ___ , KB5 , ___ , ___ }, \
|
||||
/* C */ { ___ , KC1 , KC2 , KC3 , KC4 , KC5 , KC6 , KC7 }, \
|
||||
/* D */ { KD0 , KD1 , KD2 , ___ , KD4 , KD5 , KD6 , KD7 }, \
|
||||
/* E */ { ___ , ___ , ___ , ___ , ___ , ___ , KE6 , ___ }, \
|
||||
/* F */ { ___ , ___ , ___ , ___ , KF4 , ___ , KF6 , ___ }, \
|
||||
/* G */ { KG0 , KG1 , ___ , KG3 , KG4 , KG5 , KG6 , KG7 }, \
|
||||
/* H */ { KH0 , KH1 , ___ , KH3 , KH4 , KH5 , KH6 , KH7 }, \
|
||||
/* I */ { KI0 , KI1 , KI2 , KI3 , KI4 , KI5 , KI6 , KI7 }, \
|
||||
/* J */ { KJ0 , KJ1 , ___ , KJ3 , KJ4 , KJ5 , KJ6 , KJ7 }, \
|
||||
/* K */ { KK0 , KK1 , KK2 , KK3 , KK4 , KK5 , KK6 , KK7 }, \
|
||||
/* L */ { KL0 , KL1 , ___ , KL3 , KL4 , KL5 , KL6 , KL7 }, \
|
||||
/* M */ { ___ , ___ , ___ , ___ , ___ , KM5 , ___ , KM7 }, \
|
||||
/* N */ { ___ , KN1 , KN2 , ___ , ___ , KN5 , ___ , KN7 }, \
|
||||
/* O */ { KO0 , ___ , ___ , KO3 , ___ , KO5 , ___ , KO7 }, \
|
||||
/* P */ { ___ , KP1 , KP2 , ___ , ___ , ___ , ___ , KP7 }, \
|
||||
/* Q */ { ___ , ___ , KQ2 , ___ , ___ , ___ , ___ , KQ7 }, \
|
||||
/* R */ { ___ , ___ , ___ , ___ , KR4 , ___ , ___ , ___ } \
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif
|
|
@ -0,0 +1,3 @@
|
|||
#pragma once
|
||||
|
||||
#define PERMISSIVE_HOLD
|
|
@ -0,0 +1,89 @@
|
|||
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>: Phantom Layout
|
||||
* Copyright 2018 bakageta <amo@bakageta.com>: HID Liberation layouts
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "hid_liber.h"
|
||||
|
||||
// Helpful defines
|
||||
#define _______ KC_TRNS
|
||||
#define FN_CAPS LT(_FL, KC_CAPSLOCK)
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
#define _BL 0 // Base Layer
|
||||
#define _GL 1 // Gaming Layer
|
||||
#define _FL 2 // Function Layer
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BL] = LAYOUT( \
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_BRK, \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
|
||||
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, TT(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
|
||||
),
|
||||
[_GL] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
[_FL] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, TO(_BL), TO(_GL), _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, KC_VOLD, KC_MSTP, KC_VOLU, \
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, _______, _______, KC_MNXT, KC_MPLY, KC_MNXT, \
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, \
|
||||
_______, _______, _______, KC_P0, KC_PDOT, KC_PENT, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
# bakageta's Keymap for the HID Liberation Device
|
||||
|
||||
A personal keymap intended for the HID Liberation Device.
|
||||
|
||||
See [keymap.c](keymap.c) for details.
|
||||
|
||||
## Layers
|
||||
|
||||
This keymap has a base layer with combined Fn/Caps, Fn replacing APP, and an otherwise standard ANSI layout. The gaming layer blocks LGUI, and reverts caps back to a regular key for games that bind something to it. The function layer adds media keys to the nav cluster and a virtual numpad, with 1 and 2 selecting between Base and Gaming respectively.
|
||||
|
||||
### Layer 1: Base Layer
|
||||
,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
|Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
|
||||
`---' `---------------' `---------------' `---------------' `-----------'
|
||||
,-----------------------------------------------------------. ,-----------.
|
||||
|~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
|
||||
|-----------------------------------------------------------| |-----------|
|
||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
|
||||
|-----------------------------------------------------------| '-----------'
|
||||
|Fn/Cps| A| S| D| F| G| H| J| K| L| ;| '|Return |
|
||||
|-----------------------------------------------------------| ,---.
|
||||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
|
||||
|-----------------------------------------------------------| ,-----------.
|
||||
|Ctl|Gui|Alt| Space |Alt|Gui|Fn |Ctl| |Lef|Dow|Rig|
|
||||
`-----------------------------------------------------------' `-----------'
|
||||
|
||||
### Layer 2: Gaming Layer
|
||||
,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
| | | | | | | | | | | | | | | | | | | | |
|
||||
`---' `---------------' `---------------' `---------------' `-----------'
|
||||
,-----------------------------------------------------------. ,-----------.
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| |-----------|
|
||||
| | | | | | | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| '-----------'
|
||||
| Caps | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| ,---.
|
||||
| | | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| ,-----------.
|
||||
| |XXX| | | | | | | | | | |
|
||||
`-----------------------------------------------------------' `-----------'
|
||||
|
||||
|
||||
### Layer 3: Function Layer
|
||||
,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
| | | | | | | | | | | | | | | | | | | | |
|
||||
`---' `---------------' `---------------' `---------------' `-----------'
|
||||
,-----------------------------------------------------------. ,-----------.
|
||||
| | BL| GL| | | | | | | | | | | | |Vo-|Stp|Vo+|
|
||||
|-----------------------------------------------------------| |-----------|
|
||||
| | | | | | | | | | | | | | | |Prv|Ply|Nxt|
|
||||
|-----------------------------------------------------------| '-----------'
|
||||
| | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| ,---.
|
||||
| | | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| ,-----------.
|
||||
| | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------' `-----------'
|
|
@ -0,0 +1,33 @@
|
|||
# Copyright 2013 Jun Wako <wakojun@gmail.com>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
# QMK Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
|
@ -0,0 +1 @@
|
|||
#pragma once
|
|
@ -0,0 +1,79 @@
|
|||
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>: Phantom Layout
|
||||
* Copyright 2018 bakageta <amo@bakageta.com>: HID Liberation layouts
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "hid_liber.h"
|
||||
|
||||
// Helpful defines
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
#define _BL 0 // Base Layer
|
||||
#define _FL 1 // Media Layer
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BL] = LAYOUT( \
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_BRK, \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
|
||||
),
|
||||
[_FL] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_MSTP, KC_VOLU, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_MPLY, KC_MNXT, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
# ANSI Keymap for the HID Liberation Device
|
||||
|
||||
A basic keymap intended for the HID Liberation Device using the standard ANSI layout.
|
||||
|
||||
See [keymap.c](keymap.c) for details.
|
||||
|
||||
## Layers
|
||||
|
||||
This keymap has two layers. To access the functions on the second layer, hold down `Fn` and press the corresponding key.
|
||||
|
||||
### Layer 1: Base Layer
|
||||
,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
|Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
|
||||
`---' `---------------' `---------------' `---------------' `-----------'
|
||||
,-----------------------------------------------------------. ,-----------.
|
||||
|~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
|
||||
|-----------------------------------------------------------| |-----------|
|
||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
|
||||
|-----------------------------------------------------------| '-----------'
|
||||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
||||
|-----------------------------------------------------------| ,---.
|
||||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
|
||||
|-----------------------------------------------------------| ,-----------.
|
||||
|Ctl|Gui|Alt| Space |Alt|Gui|Fn |Ctl| |Lef|Dow|Rig|
|
||||
`-----------------------------------------------------------' `-----------'
|
||||
|
||||
### Layer 2: Media Layer
|
||||
,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
| | | | | | | | | | | | | | | | | | | | |
|
||||
`---' `---------------' `---------------' `---------------' `-----------'
|
||||
,-----------------------------------------------------------. ,-----------.
|
||||
| | | | | | | | | | | | | | | |Vo-|Stp|Vo+|
|
||||
|-----------------------------------------------------------| |-----------|
|
||||
| | | | | | | | | | | | | | | |Prv|Ply|Nxt|
|
||||
|-----------------------------------------------------------| '-----------'
|
||||
| | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| ,---.
|
||||
| | | | | | | | | | | | | | |
|
||||
|-----------------------------------------------------------| ,-----------.
|
||||
| | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------' `-----------'
|
|
@ -0,0 +1,33 @@
|
|||
# Copyright 2013 Jun Wako <wakojun@gmail.com>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
# QMK Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
|
@ -0,0 +1,269 @@
|
|||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>: TMK Matrix
|
||||
* Copyright 2018 bakageta <amo@bakageta.com>
|
||||
*
|
||||
* This is heavily based on hid_liber/board.{c|h}.
|
||||
* https://github.com/BathroomEpiphanies/AVR-Keyboard
|
||||
*
|
||||
* Copyright (c) 2012 Fredrik Atmer, Bathroom Epiphanies Inc
|
||||
* http://bathroomepiphanies.com
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#if defined(__AVR__)
|
||||
#include <avr/io.h>
|
||||
#endif
|
||||
#include <util/delay.h>
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "timer.h"
|
||||
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCE;
|
||||
|
||||
// bit array of key state(1:on, 0:off)
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
|
||||
#define _DDRA (uint8_t *const)&DDRA
|
||||
#define _DDRB (uint8_t *const)&DDRB
|
||||
#define _DDRC (uint8_t *const)&DDRC
|
||||
#define _DDRD (uint8_t *const)&DDRD
|
||||
#define _DDRE (uint8_t *const)&DDRE
|
||||
#define _DDRF (uint8_t *const)&DDRF
|
||||
|
||||
#define _PINA (uint8_t *const)&PINA
|
||||
#define _PINB (uint8_t *const)&PINB
|
||||
#define _PINC (uint8_t *const)&PINC
|
||||
#define _PIND (uint8_t *const)&PIND
|
||||
#define _PINE (uint8_t *const)&PINE
|
||||
#define _PINF (uint8_t *const)&PINF
|
||||
|
||||
#define _PORTA (uint8_t *const)&PORTA
|
||||
#define _PORTB (uint8_t *const)&PORTB
|
||||
#define _PORTC (uint8_t *const)&PORTC
|
||||
#define _PORTD (uint8_t *const)&PORTD
|
||||
#define _PORTE (uint8_t *const)&PORTE
|
||||
#define _PORTF (uint8_t *const)&PORTF
|
||||
|
||||
#define _BIT0 0x01
|
||||
#define _BIT1 0x02
|
||||
#define _BIT2 0x04
|
||||
#define _BIT3 0x08
|
||||
#define _BIT4 0x10
|
||||
#define _BIT5 0x20
|
||||
#define _BIT6 0x40
|
||||
#define _BIT7 0x80
|
||||
|
||||
/* Specifies the ports and pin numbers for the rows */
|
||||
static
|
||||
uint8_t *const row_ddr[MATRIX_ROWS] = {
|
||||
_DDRB, _DDRB,
|
||||
_DDRC, _DDRC,
|
||||
_DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD,
|
||||
_DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF};
|
||||
|
||||
static
|
||||
uint8_t *const row_port[MATRIX_ROWS] = {
|
||||
_PORTB, _PORTB,
|
||||
_PORTC, _PORTC,
|
||||
_PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD,
|
||||
_PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF};
|
||||
|
||||
static
|
||||
uint8_t *const row_pin[MATRIX_ROWS] = {
|
||||
_PINB, _PINB,
|
||||
_PINC, _PINC,
|
||||
_PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND,
|
||||
_PINF, _PINF, _PINF, _PINF, _PINF, _PINF};
|
||||
|
||||
static
|
||||
const uint8_t row_bit[MATRIX_ROWS] = {
|
||||
_BIT4, _BIT7,
|
||||
_BIT6, _BIT7,
|
||||
_BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5, _BIT6, _BIT7,
|
||||
_BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7};
|
||||
|
||||
static
|
||||
const uint8_t mask = 0x0E;
|
||||
|
||||
/* Specifies the ports and pin numbers for the columns */
|
||||
static
|
||||
const uint8_t col_bit[MATRIX_COLS] = { 0x00, 0x02, 0x04, 0x06, 0x08, 0x0A, 0x0C, 0x0E};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
static
|
||||
inline void pull_column(int col) {
|
||||
PORTB = col_bit[col] | (PORTB & ~mask);
|
||||
}
|
||||
|
||||
static
|
||||
inline void release_column(int col) {
|
||||
}
|
||||
|
||||
/* PORTB is set as input with pull-up resistors
|
||||
PORTC,D,E,F are set to high output */
|
||||
static
|
||||
void setup_io_pins(void) {
|
||||
uint8_t row;
|
||||
DDRB |= 0x0E;
|
||||
PORTB &= ~0x0E;
|
||||
for(row = 0; row < MATRIX_ROWS; row++) {
|
||||
*row_ddr[row] &= ~row_bit[row];
|
||||
*row_port[row] &= ~row_bit[row];
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
void setup_leds(void) {
|
||||
DDRB |= 0x60;
|
||||
PORTB |= 0x60;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
|
||||
MCUCR |= (1<<JTD);
|
||||
MCUCR |= (1<<JTD);
|
||||
|
||||
// initialize row and col
|
||||
setup_io_pins();
|
||||
setup_leds();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) { // 0-7
|
||||
pull_column(col); // output hi on theline
|
||||
_delay_us(5); // without this wait it won't read stable value.
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { // 0-17
|
||||
bool prev_bit = matrix_debouncing[row] & (1<<col);
|
||||
bool curr_bit = *row_pin[row] & row_bit[row];
|
||||
if (prev_bit != curr_bit) {
|
||||
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
|
||||
if (debouncing) {
|
||||
dprintf("bounce!: %02X\n", debouncing);
|
||||
}
|
||||
debouncing = DEBOUNCE;
|
||||
}
|
||||
}
|
||||
release_column(col);
|
||||
}
|
||||
|
||||
if (debouncing) {
|
||||
if (--debouncing) {
|
||||
_delay_ms(1);
|
||||
} else {
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = matrix_debouncing[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
matrix_scan_quantum();
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
// NOTE: no longer used
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_has_ghost(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 01234567\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
|
||||
if (matrix_is_on(i, j))
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
HID Liberation Device
|
||||
=====================
|
||||
DIY daughterboard for Filco Majestouch TKL developed by Geekhack and Deskthority communities.
|
||||
The PCB was engineered by bpiphany.
|
||||
|
||||
## Wiki on Deskthority.net
|
||||
- [Instructions](http://deskthority.net/wiki/HID_Liberation_Device_-_Instructions)
|
||||
- [Assembly Instructions](http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions)
|
||||
|
||||
## Build
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make hid_liber:default
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
|
@ -0,0 +1,73 @@
|
|||
# Project specific files
|
||||
SRC = matrix.c
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
CUSTOM_MATRIX = yes # Custom matrix file
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
Loading…
Reference in New Issue