documentation cleanup
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@ -3,10 +3,10 @@ Backlight for Infinity60
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## Led Controller Specs
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The Infinity60 pcb uses the IS31FL3731C matrix LED driver from ISSI [datasheet](http://www.issi.com/WW/pdf/31FL3731C.pdf). The IS31 has the ability to control two led matrices (A & B), each matrix controlling 9 pins, each pin controlling 8 leds. The Infinity only utilizes matrix A.
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The Infinity60 (revision 1.1a) pcb uses the IS31FL3731C matrix LED driver from ISSI [(datasheet)](http://www.issi.com/WW/pdf/31FL3731C.pdf). The IS31 has the ability to control two led matrices (A & B), each matrix controlling 9 pins, each pin controlling 8 leds. The Infinity only utilizes matrix A.
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Infinity60 LED MAP:
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digits mean "row" and "col", i.e. 45 means C4-5 in the IS31 datasheet, matrix A
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Infinity60 LED Map:
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digits mean "row" and "col", i.e. 45 means pin 4, column 5 in the IS31 datasheet
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```c
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11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
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28 31 32 33 34 35 36 37 38 41 42 43 44 45
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@ -17,19 +17,26 @@ digits mean "row" and "col", i.e. 45 means C4-5 in the IS31 datasheet, matrix A
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*Unused in Alphabet Layout
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The IS31 includes 8 pages (or frames) 0-7 and each page consists of 0xB4 (144) bytes
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- **0 - 17** LED control (on/off). 18 pins which alternate between A and B matrices (CA1, CB1, CA2, CB2, ..). Each byte controls the 8 leds on that pin with bits (8 to 1).
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- **18 - 35** Blink control. Same as LED control above, but sets blink on/off.
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- **36 - 143** PWM control. One byte per LED, sets PWM from 0 to 255. Same as above, the register alternates bytes between the A & B matrices.
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- **0 - 17**
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* LED control (on/off).
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* 18 pins which alternate between A and B matrices (CA1, CB1, CA2, CB2, ..).
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* Each byte controls the 8 leds on that pin with bits (8 to 1).
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- **18 - 35**
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* Blink control.
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* Same as LED control above, but sets blink on/off.
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- **36 - 143**
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* PWM control. One byte per LED, sets PWM from 0 to 255.
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* Same as above, the register alternates, every 8 *bytes* (not bits) between the A & B matrices.
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## Led Controller Code
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led_controller.c sets up ability to write led layers at startup or control leds on demand as part of fn_actions. By default led_controller.c assumes page 0 will be used for full on/off and page 7 for controlling individual leds. The remaining 6 pages (1-6) are free to preset led maps at init or on demand. Communication with the IS31 is primarily done through the led_mailbox using chMBPost described further below under "Sending messages in Keymap.c"
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In the Infinity60 project folder, led_controller.c sets up ability to write led layers at startup or control leds on demand as part of fn_actions. By default led_controller.c assumes page 0 will be used for full on/off and page 7 for controlling individual leds. The remaining 6 pages (1-6) are free to preset led maps at init or on demand. Communication with the IS31 is primarily done through the led_mailbox using chMBPost described further below under "Sending messages in Keymap.c"
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One function is available to directly control leds:
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One function is available to directly set leds without the mailbox:
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```
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write_led_page(page#, array of leds by address, # of leds in array)
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```
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This function saves a full page using a supplied array of led locations such as:
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```
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```c
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uint8_t led_numpad[16] = {
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18,21,22,23,
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37,38,41,42,
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@ -39,24 +46,24 @@ uint8_t led_numpad[16] = {
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write_led_page(5, led_numpad, 16);
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```
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Remaining led control is done through the led mailbox using these message types.
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- **SET_FULL_ROW** - 3 bytes: row#, message type, 8-bit mask. Sets all leds on one pin per the bit mask.
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- **OFF_LED** - 2 bytes: message type, led address. Turn off specific led.
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- **ON_LED** - 2 bytes: message type, led address. Turn on specific led.
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- **TOGGLE_LED** - 2 bytes: message type, led address. Toggle specific led on/off.
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- **BLINK_OFF_LED** - 2 bytes: message type, led address. Set blink off for specific led.
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- **BLINK_ON_LED** - 2 bytes: message type, led address. Set blink on for specific led.
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- **BLINK_TOGGLE_LED** - 2 bytes: message type, led address. Toggle blink for specific led.
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- **TOGGLE_ALL** - 2 bytes: message type, not used. Turn on/off full backlight.
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- **TOGGLE_BACKLIGHT** - 2 bytes: message type, on/off. Sets backlight completely off, no leds will display.
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- **DISPLAY_PAGE** - 2 bytes: message type, page to display. Switch to specific pre-set page.
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- **RESET_PAGE** - 2 bytes: message type, page to reset. Reset/erase specific page.
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- **TOGGLE_NUM_LOCK** - 2 bytes: message type, on/off (NUM_LOCK_LED_ADDRESS). Toggle numlock on/off. Usually run with the `set_leds` function to check state of numlock or capslock. If all leds are on (e.i. TOGGLE_ALL) then this sets numlock to blink instead (this is still a little buggy if toggling on/off quickly).
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- **TOGGLE_CAPS_LOCK** - 2 bytes: message type, on/off (CAPS_LOCK_LED_ADDRESS). Same as numlock.
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- **STEP_BRIGHTNESS** - 2 bytes: message type, and step up (1) or step down (0). Increase or decrease led brightness.
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Remaining led control is done through the led mailbox using these message types:
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- **SET_FULL_ROW** (3 bytes) - row#, message type, 8-bit mask. Sets all leds on one pin per the bit mask.
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- **OFF_LED** (2 bytes) - message type, led address. Turn off specific led.
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- **ON_LED** (2 bytes) - message type, led address. Turn on specific led.
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- **TOGGLE_LED** (2 bytes) - message type, led address. Toggle specific led on/off.
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- **BLINK_OFF_LED** (2 bytes) - message type, led address. Set blink off for specific led.
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- **BLINK_ON_LED** (2 bytes) - message type, led address. Set blink on for specific led.
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- **BLINK_TOGGLE_LED** (2 bytes) - message type, led address. Toggle blink for specific led.
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- **TOGGLE_ALL** (2 bytes) - message type, not used. Turn on/off full backlight.
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- **TOGGLE_BACKLIGHT** (2 bytes) - message type, on/off. Sets backlight completely off, no leds will display.
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- **DISPLAY_PAGE** (2 bytes) - message type, page to display. Switch to specific pre-set page.
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- **RESET_PAGE** (2 bytes) - message type, page to reset. Reset/erase specific page.
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- **TOGGLE_NUM_LOCK** (2 bytes) - message type, on/off (NUM_LOCK_LED_ADDRESS). Toggle numlock on/off. Usually run with the `set_leds` function to check state of numlock or capslock. If all leds are on (e.i. TOGGLE_ALL) then this sets numlock to blink instead (this is still a little buggy if toggling on/off quickly).
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- **TOGGLE_CAPS_LOCK** (2 bytes) - message type, on/off (CAPS_LOCK_LED_ADDRESS). Same as numlock.
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- **STEP_BRIGHTNESS** (2 bytes) - message type, and step up (1) or step down (0). Increase or decrease led brightness.
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## Sending messages in Keymap.c
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Sending an action to the led mailbox is done using chMBPost with the following form.
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Sending an action to the led mailbox is done using chMBPost:
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```
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chMBPost(&led_mailbox, message, timeout);
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```
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@ -66,14 +73,14 @@ chMBPost(&led_mailbox, message, timeout);
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An example:
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1. set the message to be sent. First byte (LSB) is the led address, and second is the message type
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`msg=(ON_LED << 8) | 42;`
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*`msg=(ON_LED << 8) | 42;`
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2. send msg to the led mailbox
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`chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);`
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*`chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);`
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Another:
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`msg=(BLINK_TOGGLE_LED << 8) | 46;`
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`chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);`
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*`msg=(BLINK_TOGGLE_LED << 8) | 46;`
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*`chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);`
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Finally, SET_FULL_ROW requires an extra byte with row information in the message so sending this message looks like:
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`msg=(row<<16) | (SET_FULL_ROW << 8) | (led_pin_byte);`
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`chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);`
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*`msg=(row<<16) | (SET_FULL_ROW << 8) | (led_pin_byte);`
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*`chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);`
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@ -186,7 +186,7 @@ page_status = 0; //start frame 0 (all off/on)
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while(true) {
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// wait for a message (asynchronous)
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// (messages are queued (up to LED_MAILBOX_NUM_MSGS) if they can't
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// be processed right away)
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// be processed right away
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chMBFetch(&led_mailbox, &msg, TIME_INFINITE);
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msg_col = (msg >> 24) & 0xFF;//if needed
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msg_pin = (msg >> 16) & 0XFF;//if needed (e.g. SET_FULL_ROW)
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break;
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case TOGGLE_ALL:
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//msg_led = unused
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//msg_led = unused
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is31_read_register(0, 0x00, &temp);
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led_control_reg[0] = 0;
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@ -315,7 +315,7 @@ page_status = 0; //start frame 0 (all off/on)
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break;
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}
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//populate 8 byte rows to write on each pin
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//populate 8 byte arrays to write on each pin
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//first byte is register address, every 0x10 9 bytes are A-register pwm pins
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__builtin_memset(pwm_register_array+1, pwm_levels[pwm_step_status], 8);
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