Merge remote-tracking branch 'origin/master' into develop

master
QMK Bot 2021-12-27 03:06:43 +00:00
commit a1dd4f3c0f
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keyboards/deltapad/config.h Normal file
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/*
Copyright 2021 Richard Snijder
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0123
#define DEVICE_VER 0x0001
#define MANUFACTURER Richard Snijder
#define PRODUCT deltapad
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D2, D3, D1, D0 }
#define MATRIX_COL_PINS { D7, E6, B4, B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2021 Richard Snijder
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "deltapad.h"

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/* Copyright 2021 Richard Snijder
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#define LAYOUT_numpad_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K31, K32 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ KC_NO, K31, K32, KC_NO } \
}

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{
"keyboard_name": "deltapad",
"url": "",
"maintainer": "Richard Snijder",
"layouts": {
"LAYOUT_ortho_4x4": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}]
},
"LAYOUT_numpad_4x4": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0, "h":2}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2, "h":2}, {"x":0, "y":3, "w":2}, {"x":2, "y":3}]
}
}
}

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/*
Copyright 2021 Richard Snijder
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
uint16_t copy_paste_timer;
uint16_t enter_timer;
//extern rgblight_config_t rgblight_config;
// Define custom keycodes
enum my_keycodes {
KC_CCCV = SAFE_RANGE,
KC_2ENTER
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3,4)
[0] = LAYOUT_ortho_4x4(
KC_F13, KC_F14, KC_F15, KC_F16,
KC_F17, KC_F18, KC_F19, KC_F20,
KC_F21, KC_F22, KC_F23, KC_F24,
TO(1), OSL(2), OSL(3), LCA(KC_J) //Transparent to let you go between layers
),
[1] = LAYOUT_ortho_4x4(
LALT(KC_KP_1), LALT(KC_KP_2), LALT(KC_KP_3), LALT(KC_KP_4),
LALT(KC_KP_5), LALT(KC_KP_6), LALT(KC_KP_7), LALT(KC_KP_8),
LALT(KC_KP_9), LALT(KC_A), LALT(KC_B), LALT(KC_C),
TO(2),LALT(KC_D),LALT(KC_E),LALT(KC_F) //Transparent to let you go between layers
),
//Layer 2 - Shift + Function Key Layer
[2] = LAYOUT_ortho_4x4(
LCA(KC_F1), LCA(KC_F2), LCA(KC_F3), LCA(KC_F4),
LCA(KC_F5), LCA(KC_F6), LCA(KC_F7), LCA(KC_F8),
LCA(KC_F9), LCA(KC_F10),LCA(KC_F11),LCA(KC_F12),
TO(3), LCA(KC_D), LCA(KC_E), LCA(KC_F) //Transparent to let you go between layers
),
//Layer 3 - Control + Function Key
[3] = LAYOUT_ortho_4x4(
LCA(KC_F13), LCA(KC_F14), LCA(KC_F15), LCA(KC_F16),
LCA(KC_F17), LCA(KC_F18), LCA(KC_F19), LCA(KC_F20),
LCA(KC_F21), LCA(KC_F22),LCA(KC_F23),LCA(KC_F24),
TO(0), LCA(KC_G), LCA(KC_H), LCA(KC_I) //Transparent to let you go between layers
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_CCCV: // One key copy/paste
if (record->event.pressed) {
copy_paste_timer = timer_read();
} else {
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
tap_code16(LCTL(KC_C));
} else { // Tap, paste
tap_code16(LCTL(KC_V));
}
} return true;
case KC_2ENTER:
if (record->event.pressed) {
enter_timer = timer_read();
} else {
if (timer_elapsed(enter_timer) > TAPPING_TERM) { // Hold, shift+enter
tap_code16(LSFT(KC_ENTER));
} else { // Tap, enter
tap_code16(KC_F24);
}
}
return true;
default:
return true;
}
}

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# deltapad
*A short description of the keyboard/project*
A 4x4 keypad
* Keyboard Maintainer: [Richard Snijder](https://github.com/rich239)
* Hardware Supported: Atmel 32u4 based keypads
Make example for this keyboard (after setting up your build environment):
make deltapad:default
Flashing example for this keyboard:
make deltapad:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in the following way:
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output

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Make example for this keyboard (after setting up your build environment):
make wings42:default
make wings42/rev1:default
Flashing example for this keyboard:
make wings42:default:flash
make wings42/rev1:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2021 yfuku
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5946 // YF
#define PRODUCT_ID 0x0005
#define DEVICE_VER 0x0001
#define MANUFACTURER yfuku
#define PRODUCT wings42 rev2
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, NO_PIN }
#define MATRIX_COL_PINS { B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_number {
_QWERTY = 0,
_RAISE,
_LOWER,
_ADJUST,
};
#define KC_G_TAB LGUI_T(KC_TAB)
#define KC_G_BS LGUI_T(KC_BSPC)
#define KC_L_SPC LT(_LOWER, KC_SPC)
#define KC_R_ENT LT(_RAISE, KC_ENT)
#define KC_S_JA LSFT_T(KC_LANG1)
#define KC_S_EN LSFT_T(KC_LANG2)
#define KC_A_DEL ALT_T(KC_DEL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+---------+--------+---------+--------+--------.
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
KC_G_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_BSPC, KC_BSPC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_G_BS,
//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_DEL , KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RCTL,
//`--------+--------+--------+--------+--------+--------/ \--------+---------+--------+---------+--------+--------'
KC_A_DEL,KC_S_EN ,KC_L_SPC, KC_R_ENT, KC_S_JA , KC_A_DEL
// `+--------+--------+--------' `--------+---------+--------+'
),
[_RAISE] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
_______, _______, _______, _______, _______, RESET
// `+--------+--------+--------' `--------+-------+--------+'
),
[_LOWER] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
RESET , _______, _______, _______, _______, _______
// `+--------+--------+--------' `--------+--------+--------+'
),
[_ADJUST] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `+--------+--------+--------' `--------+--------+--------+'
),
};

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# The default keymap for wings42

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/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define ENCODERS_PAD_A { B5, B6 }
#define ENCODERS_PAD_B { B4, B2 }
#define ENCODER_RESOLUTION 4

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/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_number {
_QWERTY = 0,
_RAISE,
_LOWER,
_ADJUST,
};
#define KC_G_TAB LGUI_T(KC_TAB)
#define KC_G_BS LGUI_T(KC_BSPC)
#define KC_L_SPC LT(_LOWER, KC_SPC)
#define KC_R_ENT LT(_RAISE, KC_ENT)
#define KC_S_JA LSFT_T(KC_LANG1)
#define KC_S_EN LSFT_T(KC_LANG2)
#define KC_A_DEL ALT_T(KC_DEL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+---------+--------+---------+--------+--------.
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
KC_G_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_BSPC, KC_BSPC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_G_BS,
//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_DEL , KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RCTL,
//`--------+--------+--------+--------+--------+--------/ \--------+---------+--------+---------+--------+--------'
KC_A_DEL,KC_S_EN ,KC_L_SPC, KC_R_ENT, KC_S_JA , KC_A_DEL
// `+--------+--------+--------' `--------+---------+--------+'
),
[_RAISE] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
_______, _______, _______, _______, _______, RESET
// `+--------+--------+--------' `--------+-------+--------+'
),
[_LOWER] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
RESET , _______, _______, _______, _______, _______
// `+--------+--------+--------' `--------+--------+--------+'
),
[_ADJUST] = LAYOUT_split_3x6_3_2(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `+--------+--------+--------' `--------+--------+--------+'
),
};
keyevent_t encoder1_ccw = {
.key = (keypos_t){.row = 4, .col = 0},
.pressed = false
};
keyevent_t encoder1_cw = {
.key = (keypos_t){.row = 4, .col = 1},
.pressed = false
};
keyevent_t encoder2_ccw = {
.key = (keypos_t){.row = 4, .col = 2},
.pressed = false
};
keyevent_t encoder2_cw = {
.key = (keypos_t){.row = 4, .col = 3},
.pressed = false
};
keyevent_t encoder3_ccw = {
.key = (keypos_t){.row = 9, .col = 1},
.pressed = false
};
keyevent_t encoder3_cw = {
.key = (keypos_t){.row = 9, .col = 0},
.pressed = false
};
keyevent_t encoder4_ccw = {
.key = (keypos_t){.row = 9, .col = 3},
.pressed = false
};
keyevent_t encoder4_cw = {
.key = (keypos_t){.row = 9, .col = 2},
.pressed = false
};
void matrix_scan_user(void) {
if (IS_PRESSED(encoder1_ccw)) {
encoder1_ccw.pressed = false;
encoder1_ccw.time = (timer_read() | 1);
action_exec(encoder1_ccw);
}
if (IS_PRESSED(encoder1_cw)) {
encoder1_cw.pressed = false;
encoder1_cw.time = (timer_read() | 1);
action_exec(encoder1_cw);
}
if (IS_PRESSED(encoder2_ccw)) {
encoder2_ccw.pressed = false;
encoder2_ccw.time = (timer_read() | 1);
action_exec(encoder2_ccw);
}
if (IS_PRESSED(encoder2_cw)) {
encoder2_cw.pressed = false;
encoder2_cw.time = (timer_read() | 1);
action_exec(encoder2_cw);
}
if (IS_PRESSED(encoder3_ccw)) {
encoder3_ccw.pressed = false;
encoder3_ccw.time = (timer_read() | 1);
action_exec(encoder3_ccw);
}
if (IS_PRESSED(encoder3_cw)) {
encoder3_cw.pressed = false;
encoder3_cw.time = (timer_read() | 1);
action_exec(encoder3_cw);
}
if (IS_PRESSED(encoder4_ccw)) {
encoder4_ccw.pressed = false;
encoder4_ccw.time = (timer_read() | 1);
action_exec(encoder4_ccw);
}
if (IS_PRESSED(encoder4_cw)) {
encoder4_cw.pressed = false;
encoder4_cw.time = (timer_read() | 1);
action_exec(encoder4_cw);
}
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
encoder1_cw.pressed = true;
encoder1_cw.time = (timer_read() | 1);
action_exec(encoder1_cw);
} else {
encoder1_ccw.pressed = true;
encoder1_ccw.time = (timer_read() | 1);
action_exec(encoder1_ccw);
}
} else if (index == 1) {
if (clockwise) {
encoder2_cw.pressed = true;
encoder2_cw.time = (timer_read() | 1);
action_exec(encoder2_cw);
} else {
encoder2_ccw.pressed = true;
encoder2_ccw.time = (timer_read() | 1);
action_exec(encoder2_ccw);
}
} else if (index == 2) {
if (clockwise) {
encoder3_cw.pressed = true;
encoder3_cw.time = (timer_read() | 1);
action_exec(encoder3_cw);
} else {
encoder3_ccw.pressed = true;
encoder3_ccw.time = (timer_read() | 1);
action_exec(encoder3_ccw);
}
} else if (index == 3) {
if (clockwise) {
encoder4_cw.pressed = true;
encoder4_cw.time = (timer_read() | 1);
action_exec(encoder4_cw);
} else {
encoder4_ccw.pressed = true;
encoder4_ccw.time = (timer_read() | 1);
action_exec(encoder4_ccw);
}
}
return true;
}

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ENCODER_ENABLE = yes
VIA_ENABLE = yes

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# wings42
![wings42](https://raw.githubusercontent.com/yfuku/wings42/main/images/wings42.jpg)
A split keyboard with 3x6 vertically staggered keys and 3 thumb keys.
* Keyboard Maintainer: [yfuku](https://github.com/yfuku)
* Hardware Supported: wings42 PCB, Pro Micro
* Hardware Availability: https://yfuku.booth.pm/
Make example for this keyboard (after setting up your build environment):
make wings42:default
Flashing example for this keyboard:
make wings42:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
A build guide for this keyboard can be found here: [wings42 build guide](https://yfuku.com/wings42/buildguide/)

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/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"

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/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_split_3x6_3_2( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, L31, R33, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, L32, R34, R20, R21, R22, R23, R24, R25, \
L33, L34, L35, R30, R31, R32 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ KC_NO, L31, L32, L33, L34, L35 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ KC_NO, R34, R33, R32, R31, R30 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = wings42/rev1
DEFAULT_FOLDER = wings42/rev2

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#ifdef KEYBOARD_wings42_rev1_extkeys
# include "rev1_extkeys.h"
#endif
#ifdef KEYBOARD_wings42_rev2
# include "rev2.h"
#endif