Add MIDI layer to magicmonty keymap (#1386)
* Add MIDI layer * Respect brightness level on layer signalling * Add hotkey in control layer for signalling state * Update layout.png * Remove image and replace it with imgur linkmaster
parent
52f6bc164e
commit
a5b5279da9
|
@ -1,2 +1,8 @@
|
||||||
|
|
||||||
MOUSEKEY_ENABLE = yes
|
MOUSEKEY_ENABLE = yes
|
||||||
EXTRAKEY_ENABLE = yes
|
EXTRAKEY_ENABLE = yes
|
||||||
|
|
||||||
|
MIDI_ENABLE = yes
|
||||||
|
|
||||||
|
# if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size
|
||||||
|
CONSOLE_ENABLE = false
|
||||||
|
|
|
@ -0,0 +1,29 @@
|
||||||
|
#ifndef CONFIG_USER_H
|
||||||
|
#define CONFIG_USER_H
|
||||||
|
|
||||||
|
#include "../../config.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
* MIDI options
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Prevent use of disabled MIDI features in the keymap */
|
||||||
|
#define MIDI_ENABLE_STRICT 1
|
||||||
|
|
||||||
|
/* enable basic MIDI features:
|
||||||
|
- MIDI notes can be sent when in Music mode is on
|
||||||
|
#define MIDI_BASIC
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* enable advanced MIDI features:
|
||||||
|
- MIDI notes can be added to the keymap
|
||||||
|
- Octave shift and transpose
|
||||||
|
- Virtual sustain, portamento, and modulation wheel
|
||||||
|
- etc.
|
||||||
|
*/
|
||||||
|
#define MIDI_ADVANCED
|
||||||
|
|
||||||
|
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||||
|
#define MIDI_TONE_KEYCODE_OCTAVES 2
|
||||||
|
|
||||||
|
#endif
|
|
@ -3,16 +3,23 @@
|
||||||
// Helpful defines
|
// Helpful defines
|
||||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||||
#define _______ KC_TRNS
|
#define _______ KC_TRNS
|
||||||
|
#define xxxxxxx KC_NO
|
||||||
|
|
||||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
// entirely and just use numbers.
|
// entirely and just use numbers.
|
||||||
#define _BL 0
|
#define _BL 0 // BASE Layer
|
||||||
#define _FL 1
|
#define _FL 1 // Function Layer
|
||||||
#define _ME 2
|
#define _ME 2 // Media Layer
|
||||||
#define _CL 3
|
#define _CL 3 // Control Layer
|
||||||
#define _ML 4
|
#define _ML 4 // Mouse Layer
|
||||||
|
#if defined(MIDI_ENABLE)
|
||||||
|
#define _MI 5 // MIDI Layer
|
||||||
|
#define TO_MIDI TO(_MI)
|
||||||
|
#else
|
||||||
|
#define TO_MIDI _______
|
||||||
|
#endif
|
||||||
|
|
||||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
/* Keymap _BL: Base Layer (Default Layer)
|
/* Keymap _BL: Base Layer (Default Layer)
|
||||||
|
@ -24,17 +31,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
|
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
|
||||||
KC_LCTL, KC_LGUI, KC_LALT, _______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_RALT, MO(_ME), MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
KC_LCTL, KC_LGUI, KC_LALT, _______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_RALT, MO(_ME), MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||||
|
|
||||||
/* Keymap _FL: Function Layer
|
/* Keymap _FL: Function Layer */
|
||||||
*/
|
|
||||||
[_FL] = KEYMAP(
|
[_FL] = KEYMAP(
|
||||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,_______, KC_PAUS, _______, _______, _______, _______, \
|
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,_______, KC_PAUS, _______, _______, _______, _______, \
|
||||||
MO(_FL), _______, MO(_CL),_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP,KC_RGHT, _______, _______, _______, _______, \
|
MO(_FL), _______, MO(_CL),_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP,KC_RGHT, _______, _______, _______, _______, \
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, _______, KC_PGUP, \
|
_______, _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, TO_MIDI, _______, _______, KC_PGUP, \
|
||||||
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||||
|
|
||||||
/* Keymap _ME: Media layer
|
/* Keymap _ME: Media layer */
|
||||||
*/
|
|
||||||
[_ME] = KEYMAP(
|
[_ME] = KEYMAP(
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_VOLD, \
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_VOLD, \
|
||||||
|
@ -42,23 +47,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, MO(_FL), _______, \
|
MO(_FL), _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, MO(_FL), _______, \
|
||||||
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_MPRV, KC_MPLY,KC_MNXT),
|
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_MPRV, KC_MPLY,KC_MNXT),
|
||||||
|
|
||||||
/* Keymap _CL: Control layer
|
/* Keymap _CL: Control layer */
|
||||||
*/
|
|
||||||
[_CL] = KEYMAP(
|
[_CL] = KEYMAP(
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
_______, F(1), _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||||
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||||
|
|
||||||
/* Keymap _ML: Mouse layer
|
/* Keymap _ML: Mouse layer */
|
||||||
*/
|
|
||||||
[_ML] = KEYMAP(
|
[_ML] = KEYMAP(
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
|
||||||
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, _______, _______, _______, _______, \
|
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, _______, _______, _______, _______, \
|
||||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
|
||||||
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
|
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
|
||||||
|
|
||||||
|
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
|
||||||
|
/* Keymap _MI: MIDI layer (Advanced)*/
|
||||||
|
[_MI] = KEYMAP(
|
||||||
|
TO(_BL),MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \
|
||||||
|
xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \
|
||||||
|
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \
|
||||||
|
MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \
|
||||||
|
xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, MI_ALLOFF,MI_ALLOFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx),
|
||||||
|
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
|
||||||
|
/* Keymap _MI: MIDI layer (Basic)*/
|
||||||
|
[_MI] = KEYMAP(
|
||||||
|
TO(_BL), xxxxxxx, xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
|
||||||
|
xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
|
||||||
|
xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
|
||||||
|
xxxxxxx, xxxxxxx, MI_ON, MI_OFF,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
|
||||||
|
xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, xxxxxxx,xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx),
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||||
|
@ -66,6 +87,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
*/
|
*/
|
||||||
const uint16_t PROGMEM fn_actions[] = {
|
const uint16_t PROGMEM fn_actions[] = {
|
||||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||||
|
[1] = ACTION_FUNCTION(1), // Calls action_function()
|
||||||
};
|
};
|
||||||
|
|
||||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||||
|
@ -102,6 +124,8 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case 1:
|
||||||
|
rgblight_mode(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -110,26 +134,34 @@ enum layer_id {
|
||||||
LAYER_FUNCTION,
|
LAYER_FUNCTION,
|
||||||
LAYER_MEDIA,
|
LAYER_MEDIA,
|
||||||
LAYER_CONTROL,
|
LAYER_CONTROL,
|
||||||
LAYER_MOUSE
|
LAYER_MOUSE,
|
||||||
|
#if defined(MIDI_ENABLE)
|
||||||
|
LAYER_MIDI
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
void clueboard_set_led(uint8_t id) {
|
void clueboard_set_led(uint8_t id, uint8_t val) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case LAYER_BASE:
|
case LAYER_BASE:
|
||||||
rgblight_sethsv_noeeprom(346, 0, 255);
|
rgblight_sethsv_noeeprom(346, 0, val);
|
||||||
break;
|
break;
|
||||||
case LAYER_FUNCTION:
|
case LAYER_FUNCTION:
|
||||||
rgblight_sethsv_noeeprom(46, 255, 255);
|
rgblight_sethsv_noeeprom(46, 255, val);
|
||||||
break;
|
break;
|
||||||
case LAYER_MEDIA:
|
case LAYER_MEDIA:
|
||||||
rgblight_sethsv_noeeprom(86, 255, 255);
|
rgblight_sethsv_noeeprom(86, 255, val);
|
||||||
break;
|
break;
|
||||||
case LAYER_CONTROL:
|
case LAYER_CONTROL:
|
||||||
rgblight_sethsv_noeeprom(346, 255, 255);
|
rgblight_sethsv_noeeprom(346, 255, val);
|
||||||
break;
|
break;
|
||||||
case LAYER_MOUSE:
|
case LAYER_MOUSE:
|
||||||
rgblight_sethsv_noeeprom(206, 255, 255);
|
rgblight_sethsv_noeeprom(206, 255, val);
|
||||||
break;
|
break;
|
||||||
|
#if defined(MIDI_ENABLE)
|
||||||
|
case LAYER_MIDI:
|
||||||
|
rgblight_sethsv_noeeprom(316, 255, val);
|
||||||
|
break;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -140,18 +172,23 @@ void matrix_scan_user(void) {
|
||||||
if (!rgblight_config.enable || rgblight_config.mode != 1) { return; }
|
if (!rgblight_config.enable || rgblight_config.mode != 1) { return; }
|
||||||
|
|
||||||
uint32_t layer = layer_state;
|
uint32_t layer = layer_state;
|
||||||
|
uint8_t val = rgblight_config.val;
|
||||||
|
|
||||||
if (layer & (1<<_FL)) {
|
if (layer & (1<<_FL)) {
|
||||||
if (layer & (1<<_ME)) {
|
if (layer & (1<<_ME)) {
|
||||||
clueboard_set_led(LAYER_MEDIA);
|
clueboard_set_led(LAYER_MEDIA, val);
|
||||||
} else if (layer & (1<<_CL)) {
|
} else if (layer & (1<<_CL)) {
|
||||||
clueboard_set_led(LAYER_CONTROL);
|
clueboard_set_led(LAYER_CONTROL, val);
|
||||||
} else {
|
} else {
|
||||||
clueboard_set_led(LAYER_FUNCTION);
|
clueboard_set_led(LAYER_FUNCTION, val);
|
||||||
}
|
}
|
||||||
} else if (layer & (1<<_ML)) {
|
} else if (layer & (1<<_ML)) {
|
||||||
clueboard_set_led(LAYER_MOUSE);
|
clueboard_set_led(LAYER_MOUSE, val);
|
||||||
|
#if defined(MIDI_ENABLE)
|
||||||
|
} else if (layer & (1<<_MI)) {
|
||||||
|
clueboard_set_led(LAYER_MIDI, val);
|
||||||
|
#endif
|
||||||
} else {
|
} else {
|
||||||
clueboard_set_led(LAYER_BASE);
|
clueboard_set_led(LAYER_BASE, val);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
![Clueboard Layout Image](http://i.imgur.com/ngg4EAY.png)
|
# Layout of @magicmonty
|
||||||
|
|
||||||
# MouseKeys Layout
|
[Keyboard Layout Editor File](http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056)
|
||||||
|
|
||||||
|
![Clueboard Layout Image](http://imgur.com/fXJFlrp.png)
|
||||||
|
|
||||||
This layout is a combination of the `mouse_keys` and the `win_optimized` layouts.
|
This layout is a combination of the `mouse_keys` and the `win_optimized` layouts.
|
||||||
This layout is optimized for an ISO layout.
|
This layout is optimized for an ISO layout.
|
||||||
|
@ -10,6 +12,8 @@ will move your mouse cursor. You can click using the 3 mods to the left of the
|
||||||
arrow keys, or the 3 keys under your primary fingers on the home row.
|
arrow keys, or the 3 keys under your primary fingers on the home row.
|
||||||
The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys
|
The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys
|
||||||
|
|
||||||
|
There is also a MIDI layer included.
|
||||||
|
|
||||||
The CapsLock is disabled and works as Function key.
|
The CapsLock is disabled and works as Function key.
|
||||||
|
|
||||||
There is also a separate media layer with Volume/Play controls
|
There is also a separate media layer with Volume/Play controls
|
||||||
|
|
Loading…
Reference in New Issue