parent
48f8ab1ae2
commit
b26ded3ab1
129
Makefile
129
Makefile
|
@ -2,15 +2,18 @@ ifndef VERBOSE
|
|||
.SILENT:
|
||||
endif
|
||||
|
||||
# Allow the silent with lower caps to work the same way as upper caps
|
||||
ifdef silent
|
||||
SILENT = $(silent)
|
||||
endif
|
||||
|
||||
ifdef SILENT
|
||||
SUB_IS_SILENT := $(silent)
|
||||
SUB_IS_SILENT := $(SILENT)
|
||||
endif
|
||||
|
||||
override SILENT = false
|
||||
# We need to make sure that silent is always turned off at the top level
|
||||
# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly
|
||||
override SILENT := false
|
||||
|
||||
ON_ERROR := error_occured=1
|
||||
|
||||
|
@ -26,27 +29,44 @@ ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
|
|||
ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
|
||||
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
|
||||
|
||||
PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
|
||||
|
||||
MAKEFILE_INCLUDED=yes
|
||||
|
||||
# Helper function to process the newt element of a space separated path
|
||||
# It works a bit like the traditional functional head tail
|
||||
# so the CURRENT_PATH_ELEMENT will beome the new head
|
||||
# and the PATH_ELEMENTS are the rest that are still unprocessed
|
||||
define NEXT_PATH_ELEMENT
|
||||
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
|
||||
$$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
|
||||
endef
|
||||
|
||||
# We change the / to spaces so that we more easily can work with the elements
|
||||
# separately
|
||||
PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
|
||||
# Initialize the path elements list for further processing
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
|
||||
# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
|
||||
# variables depending on which directory you stand in.
|
||||
# It's really a very simple if else chain, if you squint enough,
|
||||
# but the makefile syntax makes it very verbose.
|
||||
# If we are in a subfolder of keyboards
|
||||
ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
KEYBOARD := $(CURRENT_PATH_ELEMENT)
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
# If we are in a subfolder of keymaps, or in other words in a keymap
|
||||
# folder
|
||||
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
KEYMAP := $(CURRENT_PATH_ELEMENT)
|
||||
# else if we are not in the keyboard folder itself
|
||||
else ifneq ($(CURRENT_PATH_ELEMENT),)
|
||||
# the we can assume it's a subproject, as no other folders
|
||||
# should have make files in them
|
||||
SUBPROJECT := $(CURRENT_PATH_ELEMENT)
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
# if we are inside a keymap folder of a subproject
|
||||
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
KEYMAP := $(CURRENT_PATH_ELEMENT)
|
||||
|
@ -57,7 +77,8 @@ endif
|
|||
# Only consider folders with makefiles, to prevent errors in case there are extra folders
|
||||
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
|
||||
|
||||
#Compability with the old make variables
|
||||
#Compability with the old make variables, anything you specify directly on the command line
|
||||
# always overrides the detected folders
|
||||
ifdef keyboard
|
||||
KEYBOARD := $(keyboard)
|
||||
endif
|
||||
|
@ -71,29 +92,41 @@ ifdef keymap
|
|||
KEYMAP := $(keymap)
|
||||
endif
|
||||
|
||||
# Uncomment these for debugging
|
||||
#$(info Keyboard: $(KEYBOARD))
|
||||
#$(info Keymap: $(KEYMAP))
|
||||
#$(info Subproject: $(SUBPROJECT))
|
||||
#$(info Keyboards: $(KEYBOARDS))
|
||||
|
||||
|
||||
# Set the default goal depening on where we are running make from
|
||||
# this handles the case where you run make without any arguments
|
||||
.DEFAULT_GOAL := all
|
||||
ifneq ($(KEYMAP),)
|
||||
ifeq ($(SUBPROJECT),)
|
||||
# Inside a keymap folder, just build the keymap, with the
|
||||
# default subproject
|
||||
.DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
|
||||
else
|
||||
# Inside a subproject keyamp folder, build the keymap
|
||||
# for that subproject
|
||||
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
|
||||
endif
|
||||
else ifneq ($(SUBPROJECT),)
|
||||
# Inside a subproject folder, build all keymaps for that subproject
|
||||
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
|
||||
else ifneq ($(KEYBOARD),)
|
||||
# Inside a keyboard folder, build all keymaps for all subprojects
|
||||
# Note that this is different from the old behaviour, which would
|
||||
# build only the default keymap of the default keyboard
|
||||
.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
|
||||
endif
|
||||
|
||||
|
||||
# Compare the start of the RULE_VARIABLE with the first argument($1)
|
||||
# Compare the start of the RULE variable with the first argument($1)
|
||||
# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
|
||||
# and $1 is removed from the RULE variable
|
||||
# Otherwise the RULE_FOUND variable is set to false
|
||||
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
|
||||
# The function is a bit tricky, since there's no built in $(startswith) function
|
||||
define COMPARE_AND_REMOVE_FROM_RULE_HELPER
|
||||
ifeq ($1,$$(RULE))
|
||||
|
@ -110,10 +143,12 @@ define COMPARE_AND_REMOVE_FROM_RULE_HELPER
|
|||
endif
|
||||
endef
|
||||
|
||||
# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
|
||||
# a function that returns the value
|
||||
COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
|
||||
|
||||
|
||||
# Recursively try to find a match
|
||||
# Recursively try to find a match for the start of the rule to be checked
|
||||
# $1 The list to be checked
|
||||
# If a match is found, then RULE_FOUND is set to true
|
||||
# and MATCHED_ITEM to the item that was matched
|
||||
|
@ -127,6 +162,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
|
|||
endif
|
||||
endef
|
||||
|
||||
# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
|
||||
TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
|
||||
|
||||
define ALL_IN_LIST_LOOP
|
||||
|
@ -139,47 +175,70 @@ define PARSE_ALL_IN_LIST
|
|||
$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
|
||||
endef
|
||||
|
||||
# The entry point for rule parsing
|
||||
# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
|
||||
# but this particular function only deals with the first <keyboard> part
|
||||
define PARSE_RULE
|
||||
RULE := $1
|
||||
COMMANDS :=
|
||||
# If the rule starts with allkb, then continue the parsing from
|
||||
# PARSE_ALL_KEYBOARDS
|
||||
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
|
||||
$$(eval $$(call PARSE_ALL_KEYBOARDS))
|
||||
# If the rule starts with the name of a known keyboard, then continue
|
||||
# the parsing from PARSE_KEYBOARD
|
||||
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
|
||||
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
|
||||
# Otherwise use the KEYBOARD variable, which is determined either by
|
||||
# the current directory you run make from, or passed in as an argument
|
||||
else ifneq ($$(KEYBOARD),)
|
||||
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
|
||||
else
|
||||
$$(info make: *** No rule to make target '$1'. Stop.)
|
||||
# Notice the tab instead of spaces below!
|
||||
exit 1
|
||||
endif
|
||||
endef
|
||||
|
||||
# $1 = Keyboard
|
||||
# Parses a rule in the format <subproject>-<keymap>-<target>
|
||||
# the keyboard is already known when entering this function
|
||||
define PARSE_KEYBOARD
|
||||
CURRENT_KB := $1
|
||||
# A subproject is any keyboard subfolder with a makefile
|
||||
SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
|
||||
# if the rule starts with allsp, then continue with looping over all subprojects
|
||||
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
|
||||
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
|
||||
# A special case for matching the defaultsp (default subproject)
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
|
||||
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
|
||||
# If the rule starts with the name of a known subproject
|
||||
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
|
||||
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
|
||||
# Try to use the SUBPROJECT variable, which is either determined by the
|
||||
# directory which invoked make, or passed as an argument to make
|
||||
else ifneq ($$(SUBPROJECT),)
|
||||
$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
|
||||
# If there's no matching subproject, we assume it's the default
|
||||
# This will allow you to leave the subproject part of the target out
|
||||
else
|
||||
# If there's no matching subproject, we assume it's the default
|
||||
# This will allow you to leave the subproject part of the target out
|
||||
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
|
||||
endif
|
||||
endef
|
||||
|
||||
# if we are going to compile all keyboards, match the rest of the rule
|
||||
# for each of them
|
||||
define PARSE_ALL_KEYBOARDS
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
|
||||
endef
|
||||
|
||||
# $1 Subproject
|
||||
# When entering this, the keyboard and subproject are known, so now we need
|
||||
# to determine which keymaps are going to get compiled
|
||||
define PARSE_SUBPROJECT
|
||||
# If we want to compile the default subproject, then we need to
|
||||
# include the correct makefile to determine the actual name of it
|
||||
ifeq ($1,defaultsp)
|
||||
SUBPROJECT_DEFAULT=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
|
||||
|
@ -188,39 +247,54 @@ define PARSE_SUBPROJECT
|
|||
CURRENT_SP := $1
|
||||
endif
|
||||
# If current subproject is empty (the default was not defined), and we have a list of subproject
|
||||
# then make all
|
||||
# then make all of them
|
||||
ifeq ($$(CURRENT_SP),)
|
||||
ifneq ($$(SUBPROJECTS),)
|
||||
CURRENT_SP := allsp
|
||||
endif
|
||||
endif
|
||||
# The special allsp is handled later
|
||||
ifneq ($$(CURRENT_SP),allsp)
|
||||
# get a list of all keymaps
|
||||
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
|
||||
ifneq ($$(CURRENT_SP),)
|
||||
# if the subproject is defined, then also look for keymaps inside the subproject folder
|
||||
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
|
||||
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
|
||||
endif
|
||||
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
|
||||
# compile all the keymaps
|
||||
ifeq ($$(RULE),)
|
||||
$$(eval $$(call PARSE_ALL_KEYMAPS))
|
||||
# The same if allkm was specified
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
|
||||
$$(eval $$(call PARSE_ALL_KEYMAPS))
|
||||
# Try to match the specified keyamp with the list of known keymaps
|
||||
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
|
||||
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
|
||||
# Otherwise try to match the keymap from the current folder, or arguments to the make command
|
||||
else ifneq ($$(KEYMAP),)
|
||||
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
|
||||
else
|
||||
# Otherwise something is wrong with the target
|
||||
# Try to give as much information as possible of what it it was trying to do
|
||||
ifeq ($$(CURRENT_SP),)
|
||||
$$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(RULE)'. Stop.)
|
||||
else
|
||||
$$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(CURRENT_SP)-$$(RULE)'. Stop.)
|
||||
endif
|
||||
# Notice the tab instead of spaces below!
|
||||
exit 1
|
||||
endif
|
||||
else
|
||||
# As earlier mentione,d when allsb is specified, we call our self recursively
|
||||
# for all of the subprojects
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
|
||||
endif
|
||||
endef
|
||||
|
||||
# If we want to parse all subprojects, but the keyboard doesn't have any,
|
||||
# then use defaultsp instead
|
||||
define PARSE_ALL_SUBPROJECTS
|
||||
ifeq ($$(SUBPROJECTS),)
|
||||
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
|
||||
|
@ -230,27 +304,36 @@ define PARSE_ALL_SUBPROJECTS
|
|||
endef
|
||||
|
||||
# $1 Keymap
|
||||
# This is the meat of compiling a keyboard, when entering this, everything is known
|
||||
# keyboard, subproject, and keymap
|
||||
# Note that we are not directly calling the command here, but instead building a list,
|
||||
# which will later be processed
|
||||
define PARSE_KEYMAP
|
||||
CURRENT_KM = $1
|
||||
# The rest of the rule is the target
|
||||
# Remove the leading "-" from the target, as it acts as a separator
|
||||
MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
|
||||
# We need to generate an unique indentifer to append to the COMMANDS list
|
||||
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
|
||||
COMMANDS += $$(COMMAND)
|
||||
# If we are compiling a keyboard without a subproject, we want to display just the name
|
||||
# of the keyboard, otherwise keyboard/subproject
|
||||
ifeq ($$(CURRENT_SP),)
|
||||
KB_SP := $(CURRENT_KB)
|
||||
else
|
||||
KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
|
||||
endif
|
||||
# Format it in bold
|
||||
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
|
||||
# Specify the variables that we are passing forward to submake
|
||||
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
|
||||
MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
|
||||
# And the first part of the make command
|
||||
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
|
||||
MAKE_MSG := Making $$(KB_SP) with keymap $(BOLD)$$(CURRENT_KM)$(NO_COLOR)
|
||||
ifneq ($$(MAKE_TARGET),)
|
||||
MAKE_MSG += and target $(BOLD)$$(MAKE_TARGET)$(NO_COLOR)
|
||||
endif
|
||||
MAKE_MSG_FORMAT := $(AWK) '{ printf "%-118s", $$$$0;}'
|
||||
# The message to display
|
||||
MAKE_MSG := $$(MSG_MAKE_KB)
|
||||
# We run the command differently, depending on if we want more output or not
|
||||
# The true version for silent output and the false version otherwise
|
||||
COMMAND_true_$$(COMMAND) := \
|
||||
printf "$$(MAKE_MSG)" | \
|
||||
$$(MAKE_MSG_FORMAT); \
|
||||
|
@ -267,10 +350,14 @@ define PARSE_KEYMAP
|
|||
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false;
|
||||
endef
|
||||
|
||||
# Just parse all the keymaps for a specifc keyboard
|
||||
define PARSE_ALL_KEYMAPS
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
|
||||
endef
|
||||
|
||||
# Set the silent mode depending on if we are trying to compile multiple keyboards or not
|
||||
# By default it's on in that case, but it can be overriden by specifying silent=false
|
||||
# from the command line
|
||||
define SET_SILENT_MODE
|
||||
ifdef SUB_IS_SILENT
|
||||
SILENT_MODE := $(SUB_IS_SILENT)
|
||||
|
@ -291,9 +378,12 @@ SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
|
|||
.PHONY: $(SUBPROJECTS)
|
||||
$(SUBPROJECTS): %: %-allkm
|
||||
|
||||
# Let's match everything, we handle all the rule parsing ourselves
|
||||
.PHONY: %
|
||||
%:
|
||||
# Check if we have the CMP tool installed
|
||||
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
|
||||
# Check if the submodules are dirty, and display a warning if they are
|
||||
git submodule status --recursive 2>/dev/null | \
|
||||
while IFS= read -r x; do \
|
||||
case "$$x" in \
|
||||
|
@ -303,14 +393,20 @@ $(SUBPROJECTS): %: %-allkm
|
|||
done
|
||||
$(eval $(call PARSE_RULE,$@))
|
||||
$(eval $(call SET_SILENT_MODE))
|
||||
# Run all the commands in the same shell, notice the + at the first line
|
||||
# it has to be there to allow parallel execution of the submake
|
||||
# This always tries to compile everything, even if error occurs in the middle
|
||||
# But we return the error code at the end, to trigger travis failures
|
||||
+error_occured=0; \
|
||||
$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) \
|
||||
if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi
|
||||
|
||||
|
||||
# All should compile everything
|
||||
.PHONY: all
|
||||
all: all-keyboards
|
||||
|
||||
# Define some shortcuts, mostly for compability with the old syntax
|
||||
.PHONY: all-keyboards
|
||||
all-keyboards: allkb-allsp-allkm
|
||||
|
||||
|
@ -318,6 +414,7 @@ all-keyboards: allkb-allsp-allkm
|
|||
all-keyboards-defaults: allkb-allsp-default
|
||||
|
||||
|
||||
# Generate the version.h file
|
||||
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
|
||||
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
|
||||
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
|
||||
|
|
11
message.mk
11
message.mk
|
@ -31,7 +31,7 @@ PRINT_ERROR_PLAIN = ($(SILENT) ||printf " $(ERROR_STRING)" | $(AWK_STATUS)) && $
|
|||
PRINT_WARNING_PLAIN = ($(SILENT) || printf " $(WARN_STRING)" | $(AWK_STATUS)) && $(TAB_LOG_PLAIN)
|
||||
PRINT_OK = $(SILENT) || printf " $(OK_STRING)" | $(AWK_STATUS)
|
||||
BUILD_CMD = LOG=$$($(CMD) 2>&1) ; if [ $$? -gt 0 ]; then $(PRINT_ERROR); elif [ "$$LOG" != "" ] ; then $(PRINT_WARNING); else $(PRINT_OK); fi;
|
||||
MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)
|
||||
MAKE_MSG_FORMAT = $(AWK) '{ printf "%-118s", $$0;}'
|
||||
|
||||
# Define Messages
|
||||
# English
|
||||
|
@ -60,3 +60,12 @@ MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR)\n \
|
|||
git submodule update --init --recursive$(NO_COLOR)\n\n\
|
||||
You can ignore this warning if you are not compiling any ChibiOS keyboards,\n\
|
||||
or if you have modified the ChibiOS libraries yourself. \n\n
|
||||
MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)
|
||||
|
||||
define GENERATE_MSG_MAKE_KB
|
||||
MSG_MAKE_KB_ACTUAL := Making $$(KB_SP) with keymap $(BOLD)$$(CURRENT_KM)$(NO_COLOR)
|
||||
ifneq ($$(MAKE_TARGET),)
|
||||
MSG_MAKE_KB_ACTUAL += and target $(BOLD)$$(MAKE_TARGET)$(NO_COLOR)
|
||||
endif
|
||||
endef
|
||||
MSG_MAKE_KB = $(eval $(call GENERATE_MSG_MAKE_KB))$(MSG_MAKE_KB_ACTUAL)
|
||||
|
|
Loading…
Reference in New Issue