toggle and hold-tap action shortcuts
parent
909d30553f
commit
d9f08e6177
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@ -101,6 +101,12 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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action_t action;
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action_t action;
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action.code = ACTION_DEFAULT_LAYER_SET(layer);
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action.code = ACTION_DEFAULT_LAYER_SET(layer);
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return action;
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return action;
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} else if (type == 0x4) {
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// Set default layer
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int layer = keycode & 0xFF;
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action_t action;
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action.code = ACTION_LAYER_TOGGLE(layer);
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return action;
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}
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}
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#ifdef MIDI_ENABLE
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#ifdef MIDI_ENABLE
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} else if (keycode >= 0x6000 && keycode < 0x7000) {
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} else if (keycode >= 0x6000 && keycode < 0x7000) {
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@ -108,8 +114,12 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
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action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
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return action;
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return action;
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#endif
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#endif
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} else if (keycode >= 0x7000 && keycode < 0x8000) {
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action_t action;
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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return action;
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#ifdef UNICODE_ENABLE
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#ifdef UNICODE_ENABLE
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} else if (keycode >= 0x8000) {
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} else if (keycode >= 0x8000000) {
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action_t action;
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action_t action;
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uint16_t unicode = keycode & ~(0x8000);
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uint16_t unicode = keycode & ~(0x8000);
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action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
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action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
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@ -172,8 +172,18 @@ extern const uint16_t fn_actions[];
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// Set default layer - 256 layer max
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// Set default layer - 256 layer max
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#define DF(layer) (layer | 0x5300)
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#define DF(layer) (layer | 0x5300)
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// Toggle to layer - 256 layer max
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#define TG(layer) (layer | 0x5400)
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#define MIDI(n) (n | 0x6000)
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#define MIDI(n) (n | 0x6000)
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// H-old, T-ap - 256 keycode max
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#define HT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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#define CTL_T(kc) HT(0x1, kc)
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#define SFT_T(kc) HT(0x2, kc)
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#define ALT_T(kc) HT(0x4, kc)
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#define GUI_T(kc) HT(0x8, kc)
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// For sending unicode codes.
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// For sending unicode codes.
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// You may not send codes over 1FFF -- this supports most of UTF8.
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// You may not send codes over 1FFF -- this supports most of UTF8.
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// To have a key that sends out Œ, go UC(0x0152)
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// To have a key that sends out Œ, go UC(0x0152)
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