* move ISO Enter position to home row
This commit makes the ISO layout macros compatible with QMK's `65_iso_blocker` and `65_iso_blocker_tsangan` community layouts.
* info.json: apply friendly formatting
- add key labels
- add line breaks between physical rows
* enable Community Layout support
* chaos65.h: add matrix diagram
* avr i2c_master: Fix 1ms timeout
i2c_start() produces a minimum time_slice of 1ms for use as timeout
value.
The timer granularity is 1ms, it is entirely possible for timer_count
to tick up immediately after the last timer read and falsely trigger
timeout with a '>= 1' comparison.
* avr/drivers/i2c_master: Use timer_elapsed()
* Fix RGB heatmap to use XY positions
* lower effect area limit and make configurable
* tidy up macro
* Fix triggering in both directions.
* add docs
* fix bug when decreasing value
* performance tweak
* move USE_I2C and EE_HANDS definitions to keyboard level
Allow this keyboard to be compiled by QMK Configurator.
* remove redundant DEFAULT_FOLDER rule
* [Keyboard] Add labbeminiv1
* Adjust vendor id
The used vendor id was in use
* Remove comment in the rgb keymap
* Update keyboards/labbe/labbeminiv1/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Rename rgb matrix keymap folder
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
* Add base FAve 84H firmware
* Update keyboards/linworks/fave84h/readme.md
Thank you, apologies for the oversight
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/linworks/fave84h/keymaps/via/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/linworks/fave84h/keymaps/default/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Move LED config in ifdef
* update read me
* Update Product Name
* Update keyboards/linworks/fave84h/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add Via RGB Matrix Control
* Add base FAve 84H firmware
* Add Via RGB Matrix Control
* fix merge conflict
* reduce max brightness
* remove action macro and action function
Co-authored-by: Joel Challis <git@zvecr.com>
* Remove / update code to work with the build in QMK via hack
* Update Read me
* Add newline at end of rules
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>