* Instant 60
* Instant60 changes again
* turn off LSE and features
* Working RGB underglow 🎉
* Add missing files
* Update keymap to have reset
* Backlighting on
* Backlight code for instant60
* Move 072 files to common folder and use it in Instant60
* Updates
* Update keyboards/cannonkeys/instant60/rules.mk
Co-Authored-By: awkannan <andrew.kannan@klaviyo.com>
* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
* remove the tomouse
* remove mouse layer, change log/tran expand patterns, cleanups
* add dumptlog macro
* add "delete to home" shortcut
* fix conflict
* remove unneeded mouse layer
* add meh shortcuts on the browser_control layer
* add/modify some macros
* explain the various layers
* putty paste is right mouse button
* add android studio shortcuts
* allow switching between base and alternate base layouts
* replace cloud9 shortcuts with android studio
* more android studio shortcuts
* add two meh shortcuts on keynav layer
* additional android studio shortcut
* added defines for android studio
* Updated layout after some months of testing.
The current setup looks quite better than the initial one. It's not
perfect but it allows me to work quite well.
The only big problem is the Alt modifiers on the home row which
sometimes break the typing if keys are pressed too fast. I'm also not
satisfied by the TAB key position on the thumb cluster.
Main improvements since previous push:
- Shift layouts on both halves
- Moved around symbols
- Improved number/fn keys
- Reorganized thumbs
* Used enum as suggested by @drashna :-)
* Corrected column count and adjusted layouts to include missing key
The original version reflected 14 columns and omitted KC_GRV, the 15th key on the top row. This revision adds support for the 15h key, and also updates the default (Tsangan) layout to include the HHKB layer keys.
* Reverted config.h to version in master branch
* Moved K413 to the correct location
* Added info.json
* Update keyboards/1upkeyboards/1up60hte/1up60hte.h
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/info.json
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
* added my own keymap
* changed thing
* updated keymap Samuel
* updated laypout for better one handed use
* updated stuff I want
* happy with my lagout
* formatting
* Added new literate config
* made everything nice
* cleaned
* fixed spelling and two small bugs in macros
* Made press and lift function for modifiers
* made taps occur on press instead of release
* added oneshot keys and chars cant be negative!
* removed debug message
* Added command and qwerty layers
* fixed bug with oneshot layer
* same bug, different key
* Add nrichers keymap
* Additional keymap tweaks, add readme info
* Improve descriptions for changes from default keymap
* Add image of keymap, update .gitignore to
* Add image link
Adds an image of the modified keymap.
* Improve legibility of keymap changes with colour coding
* Tinker with color codes in Markdown
* Experiment with colour codes
* Tinker more with colour codes
* Figured out the easiest way to include colour coding
* Undo earlier .gitignore change
* Refactor layout macro names
Update the names of the layout macros to reflect QMK's desired usage.
- KEYMAP renamed to LAYOUT
- colinta keymap updated accordingly
- KC_KEYMAP renamed to LAYOUT_kc
- mtdjr keymap updated accordingly
* Update xd75.h to use #pragma once include guard
* Update keymaps to use QMK_KEYBOARD_H
* Refactor default keymap
- updated to use layout macro
- remove deprecated action_get_macro function
- add functions from QMK keymap.c template
- process_record_user
- matrix_init_user
- matrix_scan_user
- led_set_user
* Update supporting files
- updated config.h files to use #pragma once include guard
- remove errant QUANTUM_DIR code block
* Rename readme files to fully lowercase filenames
* Restructure keyboard readme
Updated the readme to better align with the current QMK template.
* Bugfixes to supporting files
* greenshadowmaker keymap for idobo xd75 massdrop
* remove uneeded config.h
* corrected format to match convention instead of xd75 where I accidentally started from
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* added Boy_.314's layout for halfnhalf keyboard
* reset rules.mk to default
* update keymap with qwerty layout, and enable tap dancing
* fixed formatting in layout visualization
* added rules.mk to custom layout
* added mod tap for ctrl/capslock
* fixed typo in config.h, remove excess in rules.mk, revert half_n_half rules.mk
Added keymap for 60% board 1up60rgb. The map provides VIM-style navigation on a
second layer (L1) with HOME, PGDN, PGUP, and END keys on that same layer one
row below the home row. The layout is used by https://github.com/michaeldye.
* Add satisfaction75 revision 1
* Update manufacturer
* Add tester layout and update rev1 comments
* Add ifdef guards for OLED for tester
* Add oled disabling rules
* Update to save backlight settings and setup for VIA custom config
* Add new VIA values to satisfaction75
* Safety guard in clock set mode
* Fix mistaken doc edit
* Address PR comments
* bring the default back to pass travis CI
* Address further PR comments
* 412_64 move to handwired
412_64 and its second printing, Mark Zero Stand Aside, are now obsolesced by new hardware. As only two units exist in the wild not owned by me, I'm moving the definition to handwired.
* Mark 3 Stand Aside ready for production.
Uploading firmware, compiled and tested, for Mark 3 Stand Aside. The hardware's ready, now the software is too.
* Whoops.
Should've branched before pushing Stand Aside. Sorry 'bout that.
* Revert "Whoops."
This reverts commit d222046cfe6183ed0c42286ec9ebb5034a5d1009.
* Revert "Mark 3 Stand Aside ready for production."
This reverts commit c790899af7a6d92855aebe6a96003f1fe9be66b3.
* Mark 3 Stand Aside ready.
Initial commit for Mark 3 Stand Aside, ready for production.
* Update keyboards/standaside/rules.mk
noroadsleft suggested removal of a line, 'LAYOUTS = ortho_4x16'. I agree.
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Cleanup for pull request.
Making changes requested by Drashna, as they're all good, and I know way less about the standards than they do.
* Initial cleanup completion.
Missed a few lines in standaside.c, they're cleaned up now.
* Update info.json
Adding layout for the macro version.
* Update info.json
Changed the macro layout to match exactly like the non-macro version (split backspace and bottow row match)
* added my launchpad
* updated keymap with legends and fixed layout errors
* Added default keymap with added layer for RGB controls and included the necessary config code
* fixed layer orders
* removed my personal keymap to clean PR
* missed an underscore
* updated readme
* removed more unnecessary code
* moved RGB code to its own config phone
* moved underglow info to its own readme
* removed redundant code from default_rgb config.h file, included QMK KEYBOARD H in place of initial defines in keymap.c
* reverted launchpad config
* removing the = because I can't figure out why its there
* Revert "removing the = because I can't figure out why its there"
This reverts commit e3b5e6d568e7225635844ba617aaef4f77727ce6.
* reverted rev1/config.h
* reverted all files I should not have touched
* removing redundant code in rules.mk
* readibility improvements to keymap
* Add ISO backslash key position to matrix and keymap files
* Use KC_NO instead of KC_BSLS for unused position in custom keymap
* Add new key position to json layout file used by online configurator
* Get things working except indicators
* Attempt to get things working
* hmm
* Compiles but doesn't run
* Make data transfer work
* Get all indicators working
* Remove old transport
* Prepare for pullreq
* Revert keymap from testing to production
* Final error checking for pull request
* Remove autogenerated is_command from config.h
* Rewrite pin toggles using qmk functions