* basic layout v1.0
* changed KC_TRNS to _______
* most symbols are on double tap, except quote, that was cancer
* better formatting and set toggle for game layer
* added colors to layers to make knowing your current layer easy
* have an empty macro working
* enabled unicode
* moved stuff to my folder and removed edits from communal files
* cleanup
* removed the game layer. Never used it
* made changes requested by drashna and vomindoraan
* got rid of some unnecessary code
* got very basic unicode on mac working
* added ctrl_esc
* more changes as requested by noroadsleft
* more leader additions, removed macros because leader stuff replaces that functionality
* removed an old macro I forgot to remove earlier
* final deletion at noroadsleft request
* changed a line to explicitly specify a purple color.
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* Basic Rev 2 implementation
* Updated LED defines and added Extra encoder support
* Fixed rgb pin assignment
* Physically accurate LED positions
* Single Color Band scrolling left to right effects
* Spirals, Pinwheels, and Documentation....Oh My!
* Spiral effect band thickness adjustments
* Fixing animation spin directions
* Full hand LED positions
* Basic Rev 2 implementation
Updated LED defines and added Extra encoder support
Fixed rgb pin assignment
Physically accurate LED positions
Full hand LED positions
Moving rev2 folder
* RGB Center Point LED position update
* Fixing led config commas
* Fixing led config commas
* fix enter key
* fix enter
* Small changes to default
* update default
* typo fix
* update default
* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature
* Refactored rules.mk to have a post_rules.mk
* Forgot to offset the matrix to led map due to the edge led additions
* Updated LED flags and fixed my keymap
* Update keymap.c
include speed controls for RGB
* Fixing more rules.mk and adding keymap like encoders functionality
* Sol Rev 2 Implementation
* Minor fixes
* Keymap fixes
* Fix Colemak, add lock keys
* fix default keymap to not have Q in the 1 position.
* add tsangan hhkb layout
* add a tsangan default keymap
* clean up the default keymap
* add qmk configurator support for new layout
* [Layout] KBP V60 Type R ISO default
* Remove ifdef
* Apply suggestions from code review
@noroadsleft I've accepted your suggestions. Tried locally any everything works as expected.
Thanks again - this if my first keyboard and first time looking at/ using/ contributing to qmk so I appreciate the feedback 👍
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
info.json file had the wrong name for the JSON key; the macro that is normally named LAYOUT_all by convention is named LAYOUT_60_all on the Zeal60.
Bug flagged by drashna for flight505 on QMK Discord.
* Update snagpad.h
White-space changes only. Making this file easier to read.
* Update info.json
Refactor:
- add labels
- debug linting (one key object per line)
- reorder keys for LAYOUT_numpad_5x4 (fixes QMK Configurator assigning keys to incorrect positions)
* Update readme.md
Refactor to conform to QMK template.
Updated link to The Board Podcast (old link was Error 404).
* Refactor splittest to support multiple dev boards
* Refactor splittest to support multiple dev boards - revert change to number of RGB led
* Refactor splittest to support multiple dev boards - update docs
* Refactor splittest to support multiple dev boards - correct docs
* Refactor splittest to support multiple dev boards - update teensy master logic
* Add Configurator layout data for LAYOUT_hotswap
* Add LAYOUT_std60_split_num0
Requested by 李小安#9728 on QMK Discord.
Standard 60% ANSI layout for the alphanumeric region, with a split-0 Numpad.
Includes a sample keymap.
* Update Docs links on readme
* Change melody96.h to use #pragma once include guard
* Change config.h to use #pragma once include guard
* Add readme for default_std60_split_num0 keymap
* Update x11.h
The original json file that was given by the designer was incorrect. The Print Screen and Pause button is swapped.
* Update space65.c
Fixing the Caps Lock LED.
* Revert "Update space65.c"
This reverts commit 1f5de1abaefadd2e54259999a29bab501da5f67a.
* Remove the need to set NUM_OF_ENCODERS
Instead, calculate the size of the array, and use that instead
* Add hack for split common support
* Remove NUM_OF_ENCODERS from keyboard config
Can be reverted, if needed
* Enable Mousekeys on Corne Keyboard by default
For Tessachka and Configurator support
* ENable for default image too
* Remove most of rules.mk for default keymap
* make sure rgblight is enabled by default
from default keymap
* Script to generate keymap.c from JSON file.
* Support for keymap.json
* Add a warning about the keymap.c getting overwritten.
* Fix keymap generating
* Install the python deps
* Flesh out more of the python environment
* Remove defunct json2keymap
* Style everything with yapf
* Polish up python support
* Hide json keymap.c into the .build dir
* Polish up qmk-compile-json
* Make milc work with positional arguments
* Fix a couple small things
* Fix some errors and make the CLI more understandable
* Make the qmk wrapper more robust
* Add basic QMK Doctor
* Clean up docstrings and flesh them out as needed
* remove unused compile_firmware() function
* Add support for XD004
Also applying the following suggested edits:
Add hardware availability link in readme
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Enable lite bootmagic
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Remove commented out MCU
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add more ellaborate keymap
Correcting usage of tap_code_16 for modified key, thanks to @drashna
* Add information about bootloader type
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* add keyboard new macro pad "Kuro"
* change main readme.md
* remove not used code from default/keymap.c
* Remove unnecessary code
* Supports info.json
* removed back slash and not used functions.
* update at product link. add japanese messages.
* Added initial files for the Adron 3-key macro pad
* Refactor of "adron_pad" to "ivy", cleaned up the readme and removed un-needed keymap as well.
* Made suggested changes to commit for PR
* Removed unneeded define block from SUBPROJECT_rev1 as it is redundant (Thanks drashna ;) )