qmk_firmware/keyboards/kbdfans/kbd75
moyi4681 426c03eda0 [Keyboard] add kbdmini; dztech, kbdfans keyboards cleanup (#7223)
* add kbdmini, dztech and kbdfans keyboards small fix

* Caps lock indicator moved from keymap

* Update dz65rgb.c

* fix error

* fix matthewrobo keymap error

* Update keyboards/kbdfans/kbd67/mkiirgb/mkiirgb.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb/dz60rgb.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_ansi/dz60rgb_ansi.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_wkl/dz60rgb_wkl.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz65rgb/dz65rgb.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* wrap all of the g_led_config stuff and rgb matrix functions in ifdefs

wrap all of the g_led_config stuff and rgb matrix functions in ifdefs
2019-11-14 11:55:46 -08:00
..
keymaps
rev1
rev2
config.h [Keyboard] add kbdmini; dztech, kbdfans keyboards cleanup (#7223) 2019-11-14 11:55:46 -08:00
kbd75.c
kbd75.h
readme.md
rules.mk

readme.md

KBD75

Keyboard Maintainer: QMK Community
Hardware Supported: KBD75 PCB rev 1 and 2
Hardware Availability: https://kbdfans.myshopify.com/products/kbd75-keyboard-set?variant=35638534029

The KBD75 has two revisions. Revision 2 has a USB C port and allows a numpad layout. .hex files made for KBD75 revision 1, will still work for revision 2. .hex files made for revision 2 (excluding the numpad) will also still work on revision 1. Both revisions share the same switch matrix but have switch holes in different areas.

Make example for this keyboard (after setting up your build environment):

make kbdfans/kbd75/rev1:default
make kbdfans/kbd75/rev2:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.