qmk_firmware/keyboard/planck
Jack Humbert 3f02637f4d Backlight Breathing for Planck and Atomic
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* adds backlight pulse to planck
2016-05-09 13:17:15 -04:00
..
keymaps Backlight Breathing for Planck and Atomic 2016-05-09 13:17:15 -04:00
old_keymap_files
CYGWIN_GUIDE.md
Makefile
PCB_GUIDE.md
README.md
config.h
flash-pcb.sh
planck.c Backlight Breathing for Planck and Atomic 2016-05-09 13:17:15 -04:00
planck.h Backlight Breathing for Planck and Atomic 2016-05-09 13:17:15 -04:00
planck_pcb_r3.hex
planck_pcb_r3_w_bootloader.hex
planck_pcb_r4.hex
planck_pcb_r4_w_bootloader.hex

README.md

Planck keyboard firmware

DIY/Assembled compact ortholinear 40% keyboard by Ortholinear Keyboards.

Quantum MK Firmware

For the full Quantum feature list, see the parent README.md.

Building

Download or clone the whole firmware and navigate to the keyboard/planck folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use make dfu to program your PCB once you hit the reset button.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with KEYMAP option like:

$ make KEYMAP=[default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.

Notable forks (which some of the keymap files are from)