qmk_firmware/layouts/community/ergodox/drashna
Drashna Jaelre eb91c96288
[Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354)
* Add Kyria Keymap

* Enable all RGBLIGHT Animations for ARM and high capacity AVR

* Reduce GNUC version for __has_include

* Cleanup Ortho 4x12 Community layout

* Update Collide 39 keymap

* Cleanup Keymaps

* Enable full 30 LEDs for Ergodox

* Change EEPROM Load timing

* Use RGB Matrix on Planck Rev6

* Use correct keymap swap

* Enable everything for ARM

* Only enable rgb sleep on avr until crash is fixed

* Add additional Kyria keymap config

* Overhaul Kyria OLED display

* Improve kyria keymap based on usage

* Minor tweaks to rules

* Update OLED code to truncate properly

* Fix RGB Light layer indication

* Switch all of biton32 to get_highest_layer function

* Fix OLED Keylogger display

* Run qmk cformat over all of my user files

* Slight tweak to kyria based on usage

* Move around LALT_T config

* Add comments about base wrappers to keymaps

* Another cformat pass

* Temp fix for VUSB boards and NKRO

* Convert tabs to spaces in rules.mk files

* Only enable RGBLight if it's enabled

* Add Encoder Flip setting

* Update OLED font file
2019-11-20 12:37:24 -08:00
..
README.md
config.h [Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354) 2019-11-20 12:37:24 -08:00
keymap.c [Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354) 2019-11-20 12:37:24 -08:00
notes.txt
rules.mk [Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354) 2019-11-20 12:37:24 -08:00

README.md

Overview

This is my personal Ergodox EZ configuration, and my daily driver.

Most of the code resides in my userspace, rather than here, as I have multiple keyboards.

How to build

make ergodox_ez:drashna:teensy

Layers

  • QWERTY/DVORAK/COLEMAK/WORKMAN: basic layout, default set like the OLKB boards. Default is set and persists on power cycle.
  • SYMB: F keys across the top, symbols on the left and numpad on the right.
  • GAMEPAD: This is the QWERTY layout shifted to the right for FPS type games. Destiny and Overwatch are the primary games for this.
  • DIABLO: This contains a Diablo 3 layout, that requires much less reaching or shifting. If Tap Dance is enabled, then it has a "spam" feature. See Userspace for details.
  • MOUSE: mouse navigation

All layers have RGB specific indicators, so you can see what layer you're on by the underglow.

Ergodox Specific Code

Aside from my userspace code, this includes LED indications for Shift (Green LED), Ctrl (Red LED), and Alt (Blue LED).