qmk_firmware/docs
Jonathan Arnett 4c0ff7b7ea Remove reference to Ergodox subprojects from docs
At one time, "ez" and "infinity" may have been subprojects of a
unified "ergodox" project, but this is not currently the case. Running
`make ergodox-ez-default-teensy` (or similar), as the documentation
currently implies, does not work.
2017-10-12 06:25:47 -10:00
..
gitbook/images
README.md
_summary.md Fix the presentation of the contribution guide 2017-10-11 12:18:53 -07:00
adding_a_keyboard_to_qmk.md Minor typo 2017-10-05 07:22:25 -10:00
becoming_a_qmk_collaborator.md
compatible_microcontrollers.md
config_options.md
contributing.md Fix the presentation of the contribution guide 2017-10-11 12:18:53 -07:00
custom_quantum_functions.md
documentation_best_practices.md
documentation_templates.md Write a contributing guide. (#1827) 2017-10-11 12:07:15 -07:00
dynamic_macros.md
eclipse.md
faq.md
faq_build.md
faq_debug.md Fixed typo in docs. (#1818) 2017-10-06 20:15:55 -07:00
faq_general.md
faq_keymap.md
feature_audio.md
feature_auto_shift.md
feature_backlight.md
feature_bluetooth.md
feature_bootmagic.md Edited a minor typo in feature_bootmagic.md. 2017-10-05 06:17:34 -10:00
feature_common_shortcuts.md Fixed typo of "multually" to "mutually" 2017-09-25 13:08:06 -04:00
feature_layouts.md
feature_leader_key.md
feature_pointing_device.md Generic Pointing Device (#1767) 2017-10-06 07:13:08 -10:00
feature_ps2_mouse.md Add option to reverse PS2 mouse axes and scrolling 2017-10-10 07:20:17 -10:00
feature_rgblight.md Fix HSV Color Wheel image on RGB Light page (#1773) 2017-09-29 16:19:15 -07:00
feature_terminal.md
feature_thermal_printer.md
features.md Generic Pointing Device (#1767) 2017-10-06 07:13:08 -10:00
fuse.txt
getting_started_build_tools.md Add shell.nix for NixOS users 2017-09-25 13:14:20 -04:00
getting_started_github.md
getting_started_instroduction.md
getting_started_make_guide.md Remove reference to Ergodox subprojects from docs 2017-10-12 06:25:47 -10:00
getting_started_vagrant.md
glossary.md
hand_wire.md
how_keyboards_work.md
isp_flashing_guide.md
key_lock.md
keycode.txt
keycodes.md
keycodes_basic.md platform descriptions to match master keycodes.md documentation 2017-09-25 13:07:46 -04:00
keycodes_us_ansi_shifted.md
keymap.md
macros.md
mouse_keys.md
porting_your_keyboard_to_qmk.md
porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md
power.txt
quantum_keycodes.md
redirects.json
space_cadet_shift.md
stenography.md
tap_dance.md Reference to rules.mk in tap dance docs added 2017-10-03 09:04:31 -10:00
understanding_qmk.md
unicode.md
unit_testing.md
usb_nkro.txt

README.md

Quantum Mechanical Keyboard Firmware

What is QMK Firmware?

QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.

How to get it

If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.

Otherwise, you can either download it directly (zip, tar), or clone it via git (git@github.com:qmk/qmk_firmware.git), or https (https://github.com/qmk/qmk_firmware.git).

How to compile

Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make command to build a keyboard and keymap with the following notation:

make planck-rev4-default

This would build the rev4 revision of the planck with the default keymap. Not all keyboards have revisions (also called subprojects), in which case, it can be omitted:

make preonic-default

How to customize

QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.