6d343f3559
This keymap was created to have a feel keys on a different place and to have as fewer layers as possible. Currently I have only 2 extra layers and only one of them is really required to have all possible keys available. Check out the README.md file for more information.
288 lines
16 KiB
C
288 lines
16 KiB
C
#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "action_util.h"
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#include "led.h"
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#include "keymap_common.h"
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#include "timer.h"
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/*
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# Why this Layout
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This layout was based on Kinesis layout and other ErgoDox user layouts
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available. It's target to be used on a MacOS but I'm pretty sure it can be
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addapted to Windows and/or Linux easily.
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## Function Key
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The `fn` key work almost like it would in any other keyboard with the exception
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it has a semi-sticky behavior. What does that mean?
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Well, if you press the `fn` and release it, the keyboard will be put on the
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_function layout_ and the next key stroke will be processed as if the `fn` key
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was pressed. Aftwards, the leyout get back to _normal_. If you hold `fn` and
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press any other key, when you release them, the keyboard leyout is back to
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_normal_.
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While pressing the `fn` with the left hand and strikeing the other keys on the
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right hand is farly easy, the same cannot being said for the other keys on the
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left side. So, instead of trying to do contorcionism with my left hand, I
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decided to do a semi-sticky version of `fn`. This way, I can press the `fn`
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key with my pinky, release it and press the `1` key to issue an `F1` to the
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operating system.
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## Key-Pad Key
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The `key pad` key is a layout switch key. If pressed, it will put the keyboard
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on the _key pad layout_ and stay there until key is pressed again.
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This is used to make the keyboard behave mostly like a **num pad keyboard**.
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## Notes
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- Regardless in which layout you are, keys from other layouts are not
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accessible. This means that if you are on the _key pad layout_, the left hand
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will be pretty much unusable.
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Of course that like anything else, there are exceptions to this rule.
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Modifiers should remain accessible throughout the layers.
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- The _shift key_ is, like the _function key_, also configured to have a sticky
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behavior.
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- All sticky keys have a timeout of 3 seconds.
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*/
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#define BASE 0
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#define KEYPAD 1
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#define FN 2
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#define MACRO_TMUX_ESC 10
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#define MACRO_SHIFT_OR_LPAREN 11
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#define MACRO_SHIFT_OR_RPAREN 12
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Base Layer
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*
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* ,-----------------------------------------------------. ,-----------------------------------------------------.
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* | `~ | 1 | 2 | 3 | 4 | 5 | ESC | | Macro| 6 | 7 | 8 | 9 | 0 | + = |
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* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
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* | Tab | Q | W | E | R | T | F16 | | F17 | Y | U | I | O | P | - _ |
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* |-----------+------+------+------+------+------| Meh | | Meh |------+------+------+------+------+-----------|
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* | \ (Ctrl) | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " (Ctrl)|
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* |-----------+------+------+------+------+------| F18 | | F19 |------+------+------+------+------+-----------|
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* | LShift | Z | X | C | V | B | Hyper| | Hyper| N | M | , | . | / | RShift |
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* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
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* | FN | No |LCtrl | LAlt | LGui | | RGui | RAlt | RCtrl| No | KPAD |
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* `-----------------------------------' `-----------------------------------'
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* ,-------------. ,-------------.
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* | Left | Right| | Down | Up |
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* ,------|------|------| |------+------+------.
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* | | | Home | | PgUp | | |
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* |Backsp| Del |------| |------| Enter| Space|
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* | | | End | | PgDn | | |
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* `--------------------' `--------------------'
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*
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* Macro = Ctrk+A Esc
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* (this is used to issue the Esc key to the Tmux application)
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*/
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[BASE]=KEYMAP(//left half
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MEH_T(KC_F16),
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CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_FN2, KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_F18),
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KC_FN1, KC_NO, KC_LCTRL, KC_LALT, KC_LGUI,
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KC_LEFT, KC_RIGHT,
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KC_HOME,
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KC_BSPC, KC_DELT, KC_END,
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//right half
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M(MACRO_TMUX_ESC), KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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MEH_T(KC_F17), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTL_T(KC_QUOT),
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ALL_T(KC_F19), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_FN2,
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KC_RGUI, ALT_T(KC_LBRC), CTL_T(KC_RBRC), KC_NO, TG(KEYPAD),
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KC_DOWN, KC_UP,
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KC_PGUP,
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KC_PGDN, KC_ENT, KC_SPC),
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/* Keymap 1: KeyPad Layer
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*
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* ,-----------------------------------------------------. ,-----------------------------------------------------.
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* | | | | | | | | | BTab | Clear| / | * | ^ | ( | LeftClick |
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* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
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* | M.Accel 2 | |ScrlUp| U |ScrlDn| | | | Tab | 7 | 8 | 9 | + | ) | RightClick|
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* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
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* | M.Accel 1 | | L | D | R | |------| |------| 4 | 5 | 6 | - | | MidClick |
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* |-----------+------+------+------+------+------| | |Return|------+------+------+------+------+-----------|
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* | M.Accel 0 | |ScrlL | |ScrlR | | | | | 1 | 2 | 3 | = | | |
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* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
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* | | | | | | | 0 | . | , | | KPAD |
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* `-----------------------------------' `-----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[KEYPAD]=KEYMAP(//left half
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_MS_WH_UP, KC_MS_U, KC_MS_WH_DOWN, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO,
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KC_NO, KC_NO, KC_MS_WH_LEFT, KC_NO, KC_MS_WH_RIGHT, KC_NO, KC_NO,
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KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO,
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KC_NO,
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KC_NO, KC_NO, KC_NO,
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//right half
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LSFT(KC_TAB), KC_CLEAR, KC_KP_SLASH, KC_KP_ASTERISK, KC_CIRCUMFLEX, KC_LPRN, KC_MS_BTN1,
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KC_TAB, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_RPRN, KC_MS_BTN2,
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KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, KC_NO, KC_MS_BTN3,
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KC_KP_ENTER, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_EQUAL, KC_NO, KC_NO,
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KC_KP_0, KC_KP_DOT, KC_KP_COMMA, KC_NO, KC_TRNS,
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KC_NO, KC_NO,
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KC_NO,
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KC_NO, KC_NO, KC_NO),
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/* Keymap 2: Functions Layer
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*
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* ,-----------------------------------------------------. ,-----------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | Vol. Up |
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* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
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* | | Stop | Rw | Rec | FF | | XXXX | | XXXX | | | | | | Vol. Down |
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* |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------|
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* | CapsLock | Eject| Prev | Play | Next | |------| |------| Left | Down | Up | Right| | Mute |
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* |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------|
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* | L Shift | | | | | | XXXX | | XXXX | | | | | | R Shift |
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* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
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* | XXXXX | | XXXX | XXXX | XXXX | | XXXX | XXXX | XXXX | | |
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* `-----------------------------------' `-----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*
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* XXX = These keys are transparent keys that, when pressed, they issue the key from the previous layer.
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*/
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[FN]=KEYMAP(//left half
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KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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KC_NO, KC_MEDIA_STOP, KC_MEDIA_REWIND, KC_MEDIA_SELECT, KC_MEDIA_FAST_FORWARD, KC_NO, KC_TRNS,
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KC_CAPS, KC_MEDIA_EJECT, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_NO,
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KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_NO, KC_NO,
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KC_NO,
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KC_NO, KC_NO, KC_NO,
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//right half
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLU,
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KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD,
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_MUTE,
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KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO,
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KC_NO, KC_NO,
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KC_NO,
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KC_NO, KC_NO, KC_NO)};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_ONESHOT(FN),
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[2] = ACTION_MODS_ONESHOT(MOD_LSFT), // Sticky shift light. Tap for the next keypress to be shifted. Hold for regular shift.
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};
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static uint16_t key_timer;
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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// MACRODOWN only works in this function
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switch(id) {
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case MACRO_TMUX_ESC:
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if (record->event.pressed) {
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return MACRO(D(LCTRL), T(A), U(LCTRL), D(ESC), END);
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}
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return MACRO(U(ESC), END);
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case MACRO_SHIFT_OR_LPAREN: {
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if (record->event.pressed) {
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key_timer = timer_read(); // if the key is being pressed, we start the timer.
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register_code(KC_LSFT); // we're now holding down Shift.
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} else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
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if (timer_elapsed(key_timer) < TAPPING_TERM) { // the threshhold we pick for counting something as a tap.
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register_code(KC_9); // sending 9 while Shift is held down gives us an opening paren
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unregister_code(KC_9); // now let's let go of that key
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}
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unregister_code(KC_LSFT); // let's release the Shift key now.
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}
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break;
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}
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case MACRO_SHIFT_OR_RPAREN: {
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if (record->event.pressed) {
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key_timer = timer_read(); // Now we're doing the same thing, only for the right shift/close paren key
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register_code(KC_RSFT);
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} else {
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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register_code(KC_0);
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unregister_code(KC_0);
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}
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unregister_code(KC_RSFT);
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}
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break;
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}
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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uint8_t current_layer = BASE;
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_led_all_off();
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ergodox_led_all_set(LED_BRIGHTNESS_LO);
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switch (layer) {
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case BASE:
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current_layer = BASE;
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break;
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case KEYPAD:
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current_layer = KEYPAD;
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break;
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default:
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// none
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break;
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}
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// layer leds
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if (current_layer == KEYPAD) {
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ergodox_right_led_3_on();
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}
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// capslock
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if (host_keyboard_leds() & (3<<USB_LED_CAPS_LOCK)) {
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ergodox_right_led_1_on();
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}
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// Temporary leds
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// The function layer takes over other layers and we need to reflect that on the leds.
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// If the current layer is the BASE, we simply turn on the FN led, but if the current
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// layer is the KEYPAD, than we must turn it off before turning on the FN led.
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if (layer == FN && !has_oneshot_layer_timed_out()) {
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ergodox_right_led_3_off();
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ergodox_right_led_2_on();
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}
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// if the shifted is pressed I show the case led in a brighter color. This is nice to
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// differenciate the shift from the capslock.
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// Notice that I make sure that we're not using the shift on a chord shortcut (pressing
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// shift togather with other modifiers).
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if((keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && // is shift pressed and there is no other
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!(keyboard_report->mods & (~MOD_BIT(KC_LSFT) & ~MOD_BIT(KC_RSFT)))) || // modifier being pressed as well
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(get_oneshot_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && !has_oneshot_mods_timed_out())) { // or the one shot shift didn't timed out
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ergodox_right_led_1_set(LED_BRIGHTNESS_HI);
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ergodox_right_led_1_on();
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}
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};
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