150 lines
5.0 KiB
C
150 lines
5.0 KiB
C
// Copyright 2022 peepeetee (@peepeetee)
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 11
|
|
#define MATRIX_COLS 9
|
|
|
|
/*
|
|
* Keyboard Matrix Assignments
|
|
*
|
|
* Change this to how you wired your keyboard
|
|
* COLS: AVR pins used for columns, left to right
|
|
* ROWS: AVR pins used for rows, top to bottom
|
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
|
*
|
|
*/
|
|
#define MATRIX_ROW_PINS { E6, B0, B1, B2, B3, B7, F7, F6, F5, F4, F1 }
|
|
|
|
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
|
|
//#define UNUSED_PINS
|
|
|
|
/* COL2ROW, ROW2COL*/
|
|
#define DIODE_DIRECTION ROW2COL
|
|
|
|
#define LED_CAPS_LOCK_PIN C7
|
|
|
|
//#define BACKLIGHT_PIN B7
|
|
//#define BACKLIGHT_LEVELS 3
|
|
//#define BACKLIGHT_BREATHING
|
|
|
|
#define RGB_DI_PIN E2
|
|
# define DRIVER_LED_TOTAL 103 /* 16 Bottom 87 top*/
|
|
#ifdef RGB_DI_PIN
|
|
# define RGBLED_NUM 103 /* 16 Bottom 87 top*/
|
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
#endif
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
# define RGB_MATRIX_KEYPRESSES
|
|
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
# define ENABLE_RGB_MATRIX_BREATHING
|
|
# define ENABLE_RGB_MATRIX_BAND_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
# define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
# define ENABLE_RGB_MATRIX_RAINDROPS
|
|
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
# define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
# define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
# define ENABLE_RGB_MATRIX_SPLASH
|
|
# define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
#endif
|
|
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
|
//#define MATRIX_HAS_GHOST
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|
|
|
|
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
|
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
|
*/
|
|
//#define GRAVE_ESC_CTRL_OVERRIDE
|
|
|
|
/*
|
|
* Force NKRO
|
|
*
|
|
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
|
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
|
* makefile for this to work.)
|
|
*
|
|
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
|
* until the next keyboard reset.
|
|
*
|
|
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
|
* fully operational during normal computer usage.
|
|
*
|
|
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
|
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
|
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
|
* power-up.
|
|
*
|
|
*/
|
|
#define FORCE_NKRO
|
|
|
|
/*
|
|
* Feature disable options
|
|
* These options are also useful to firmware size reduction.
|
|
*/
|
|
|
|
/* disable debug print */
|
|
//#define NO_DEBUG
|
|
|
|
/* disable print */
|
|
//#define NO_PRINT
|
|
|
|
/* disable action features */
|
|
//#define NO_ACTION_LAYER
|
|
//#define NO_ACTION_TAPPING
|
|
//#define NO_ACTION_ONESHOT
|
|
|
|
/* Bootmagic Lite key configuration */
|
|
//#define BOOTMAGIC_LITE_ROW 0
|
|
//#define BOOTMAGIC_LITE_COLUMN 0
|