a8a8bf0ff3
* Allow 16 lighting layers * Require #define RGBLIGHT_LAYERS_16 to enable 16 layers * Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers * Enforce lower bound on RGBLIGHT_MAX_LAYERS Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Fix an error in the check for valid RGBLIGHT_MAX_LAYERS * Don't use bitfield / PACKED, as it causes bloat * Update documentation re: up to 32 lighting layers * Run cformat * Add note about increasing FW size in docs/config_options.md Co-authored-by: Drashna Jaelre <drashna@live.com> * Remove no-longer-valid comment * Add doc note that split sync will be slower Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com> |
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.. | ||
api | ||
audio | ||
backlight | ||
debounce | ||
keymap_extras | ||
process_keycode | ||
rgb_matrix_animations | ||
rgb_matrix_runners | ||
serial_link | ||
split_common | ||
stm32 | ||
template | ||
tools | ||
visualizer | ||
api.c | ||
api.h | ||
color.c | ||
color.h | ||
config_common.h | ||
debounce.h | ||
dip_switch.c | ||
dip_switch.h | ||
dynamic_keymap.c | ||
dynamic_keymap.h | ||
dynamic_macro.h | ||
encoder.c | ||
encoder.h | ||
fauxclicky.c | ||
fauxclicky.h | ||
keycode_config.c | ||
keycode_config.h | ||
keymap_common.c | ||
keymap.h | ||
led_matrix_drivers.c | ||
led_matrix.c | ||
led_tables.c | ||
led_tables.h | ||
ledmatrix.h | ||
matrix_common.c | ||
matrix.c | ||
mcu_selection.mk | ||
pointing_device.c | ||
pointing_device.h | ||
quantum_keycodes.h | ||
quantum.c | ||
quantum.h | ||
rgb_matrix_drivers.c | ||
rgb_matrix_types.h | ||
rgb_matrix.c | ||
rgb_matrix.h | ||
rgb.h | ||
rgblight_breathe_table.h | ||
rgblight_list.h | ||
rgblight_modes.h | ||
rgblight_post_config.h | ||
rgblight.c | ||
rgblight.h | ||
send_string_keycodes.h | ||
variable_trace.c | ||
variable_trace.h | ||
velocikey.c | ||
velocikey.h | ||
via.c | ||
via.h | ||
wpm.c | ||
wpm.h |