af89752bff
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
107 lines
4.4 KiB
C
107 lines
4.4 KiB
C
#include "dz65rgb.h"
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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{0, C2_1, C3_1, C4_1}, // LA0
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{0, C1_1, C3_2, C4_2}, // LA1
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{0, C1_2, C2_2, C4_3}, // LA2
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{0, C1_3, C2_3, C3_3}, // LA3
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{0, C1_4, C2_4, C3_4}, // LA4
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{0, C1_5, C2_5, C3_5}, // LA5
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{0, C1_6, C2_6, C3_6}, // LA6
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{0, C1_7, C2_7, C3_7}, // LA7
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{0, C1_8, C2_8, C3_8}, // LA8
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{0, C9_1, C8_1, C7_1}, // LA9
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{0, C9_2, C8_2, C7_2}, // LA10
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{0, C9_3, C8_3, C7_3}, // LA11
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{0, C9_4, C8_4, C7_4}, // LA12
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{0, C9_5, C8_5, C7_5}, // LA13
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{0, C9_6, C8_6, C7_6}, // LA14
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{0, C9_7, C8_7, C6_6}, // LA15
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{0, C9_8, C7_7, C6_7}, // LA16
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{0, C8_8, C7_8, C6_8}, // LA17
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{0, C2_9, C3_9, C4_9}, // LB0
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{0, C1_9, C3_10, C4_10}, // LB1
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{0, C1_10, C2_10, C4_11}, // LB2
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{0, C1_11, C2_11, C3_11}, // LB3
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//{0, C1_12, C2_12, C3_12}, // LB4
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{0, C1_13, C2_13, C3_13}, // LB5
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{0, C1_14, C2_14, C3_14}, // LB6
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{0, C1_15, C2_15, C3_15}, // LB7
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{0, C1_16, C2_16, C3_16}, // LB8
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{0, C9_9, C8_9, C7_9}, // LB9
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{0, C9_10, C8_10, C7_10}, // LB10
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{0, C9_11, C8_11, C7_11}, // LB11
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{0, C9_12, C8_12, C7_12}, // LB12
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{0, C9_13, C8_13, C7_13}, // LB13
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{0, C9_14, C8_14, C7_14}, // LB14
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{0, C9_15, C8_15, C6_14}, // LB15
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{0, C9_16, C7_15, C6_15}, // LB16
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{0, C8_16, C7_16, C6_16}, // LB17
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{1, C2_1, C3_1, C4_1}, // LC0
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{1, C1_1, C3_2, C4_2}, // LC1
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{1, C1_2, C2_2, C4_3}, // LC2
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{1, C1_3, C2_3, C3_3}, // LC3
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{1, C1_4, C2_4, C3_4}, // LC4
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{1, C1_5, C2_5, C3_5}, // LC5
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//{1, C1_6, C2_6, C3_6}, // LC6
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{1, C1_7, C2_7, C3_7}, // LC7
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{1, C1_8, C2_8, C3_8}, // LC8
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{1, C9_1, C8_1, C7_1}, // LC9
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{1, C9_2, C8_2, C7_2}, // LC10
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{1, C9_3, C8_3, C7_3}, // LC11
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{1, C9_4, C8_4, C7_4}, // LC12
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{1, C9_5, C8_5, C7_5}, // LC13
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{1, C9_6, C8_6, C7_6}, // LC14
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//{1, C9_7, C8_7, C6_6}, // LC15
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{1, C9_8, C7_7, C6_7}, // LC16
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{1, C8_8, C7_8, C6_8}, // LC17
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{1, C2_9, C3_9, C4_9}, // LD0
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{1, C1_9, C3_10, C4_10}, // LD1
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{1, C1_10, C2_10, C4_11}, // LD2
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{1, C1_11, C2_11, C3_11}, // LD3
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{1, C1_12, C2_12, C3_12}, // LD4
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{1, C1_13, C2_13, C3_13}, // LD5
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{1, C1_14, C2_14, C3_14}, // LD6
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{1, C1_15, C2_15, C3_15}, // LD7
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{1, C1_16, C2_16, C3_16}, // LD8
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{1, C9_9, C8_9, C7_9}, // LD9
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{1, C9_10, C8_10, C7_10}, // LD10
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{1, C9_11, C8_11, C7_11}, // LD11
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{1, C9_12, C8_12, C7_12}, // LD12
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//{1, C9_13, C8_13, C7_13}, // LD13
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{1, C9_14, C8_14, C7_14}, // LD14
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{1, C9_15, C8_15, C6_14}, // LD15
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{1, C9_16, C7_15, C6_15}, // LD16
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{1, C8_16, C7_16, C6_16}, // LD17
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};
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led_config_t g_led_config = { {
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{ 17, 16, 15, 14, 13, 12, 11, 10, 9, 18, 19, 20, 21, 22, 23 },
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{ 7, 6, 5, 4, 3, 2, 1, 0, 26, 27, 28, 29, 30, 31, 24 },
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{ 8, 48, 47, 46, 45, 44, 43, 51, 52, 53, 54, 55, NO_LED, 56, 25 },
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{ 49, 40, 39, 38, 37, 36, 60, 61, 62, 63, 57, 58, NO_LED, 59, 32 },
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{ 50, 42, 41, NO_LED, NO_LED, 35, NO_LED, NO_LED, 64, 65, 66, 67, NO_LED, 34, 33 }
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}, {
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{ 112, 16 }, { 96, 16 }, { 80, 16 }, { 64, 16 }, { 48, 16 }, { 32, 16 }, { 16, 16 }, { 0, 16 }, { 0, 32 }, { 128, 0 }, { 112, 0 }, { 96, 0 }, { 80, 0 }, { 64, 0 }, { 48, 0 },
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{ 32, 0 }, { 16, 0 }, { 0, 0 }, { 144, 0 }, { 160, 0 }, { 176, 0 }, { 192, 0 }, { 208, 0 }, { 224, 0 }, { 224, 16 }, { 224, 32 }, { 128, 16 }, { 144, 16 }, { 160, 16 }, { 176, 16 },
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{ 192, 16 }, { 208, 16 }, { 224, 48 }, { 224, 64 }, { 208, 64 }, { 80, 64 }, { 80, 48 }, { 64, 48 }, { 48, 48 }, { 32, 48 }, { 16, 48 }, { 32, 64 }, { 16, 64 }, { 96, 32 }, { 80, 32 },
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{ 64, 32 }, { 48, 32 }, { 32, 32 }, { 16, 32 }, { 0, 48 }, { 0, 64 }, { 112, 32 }, { 128, 32 }, { 144, 32 }, { 160, 32 }, { 176, 32 }, { 208, 32 }, { 160, 48 }, { 176, 48 }, { 208, 48 },
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{ 96, 48 }, { 112, 48 }, { 128, 48 }, { 144, 48 }, { 128, 64 }, { 144, 64 }, { 160, 64 }, { 176, 64 }
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}, {
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4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4,
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4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 4, 1, 1, 4, 4,
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4, 4, 4, 4, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 1, 1, 1, 1
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} };
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void suspend_power_down_kb(void)
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{
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rgb_matrix_set_suspend_state(true);
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suspend_power_down_user();
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}
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void suspend_wakeup_init_kb(void)
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{
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rgb_matrix_set_suspend_state(false);
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suspend_wakeup_init_user();
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}
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