qmk_firmware/data/templates/ps2avrgb
Ryan 1d11ae3087
Rip out old macro and action_function system (#16025)
* Rip out old macro and action_function system

* Update quantum/action_util.c

Co-authored-by: Joel Challis <git@zvecr.com>
2022-01-24 21:22:20 +00:00
..
config.h Rip out old macro and action_function system (#16025) 2022-01-24 21:22:20 +00:00
readme.md
rules.mk

readme.md

%(KEYBOARD)s

![%(KEYBOARD)s](imgur.com image replace me!)

A short description of the keyboard/project

  • Keyboard Maintainer: %(YOUR_NAME)s
  • Hardware Supported: The PCBs, controllers supported
  • Hardware Availability: Links to where you can find this hardware

Make example for this keyboard (after setting up your build environment):

make %(KEYBOARD)s:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make %(KEYBOARD)s:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • BootloadHID reset: Hold down the key connected to the A0 and B0 pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to RESET if it is available