qmk_firmware/users/riblee/riblee.c

289 lines
12 KiB
C

/* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "riblee.h"
#include "raw_hid.h"
#include <string.h>
const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
// Tap Dance functions
void dance_key_a (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("a");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("á");
} else {
send_unicode_string("Á");
}
reset_tap_dance(state);
}
}
void dance_key_e (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("e");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("é");
} else {
send_unicode_string("É");
}
reset_tap_dance(state);
}
}
void dance_key_i (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("i");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("í");
} else {
send_unicode_string("Í");
}
reset_tap_dance(state);
}
}
void dance_key_o (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("o");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ó");
} else {
send_unicode_string("Ó");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ö");
} else {
send_unicode_string("Ö");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ő");
} else {
send_unicode_string("Ő");
}
reset_tap_dance(state);
}
}
void dance_key_u (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("u");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ú");
} else {
send_unicode_string("Ú");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ü");
} else {
send_unicode_string("Ü");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ű");
} else {
send_unicode_string("Ű");
}
reset_tap_dance(state);
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
break;
case HUNGARIAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_HUNGARIAN);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(keycode_config(KC_LGUI));
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(keycode_config(KC_LGUI));
}
return false;
break;
case CG_NORM:
set_unicode_input_mode(UC_MAC);
break;
case CG_SWAP:
set_unicode_input_mode(UC_LNX);
break;
}
return true;
};
#ifdef OLED_ENABLE
static char receive_buffer[128] = {};
static uint8_t receive_buffer_length = 0;
uint16_t startup_timer;
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
startup_timer = timer_read();
return rotation;
}
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 96, 96, 96,240,248,255, 63, 56,255,255,248, 63, 63,248,255,255, 56, 63,255,248,240, 96, 96, 96, 0, 0, 0, 0, 0,252,254, 38, 54, 60, 8,240,152,152,248,240, 24,248,224,248,120,224,240,120, 96,248,248,248,248, 32,248,248, 24, 24,240,248,248,248,240,240,248,152,152,254,254, 0, 0, 0,254,254,152,248,240, 24,248,224,240,120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0,219,219,219,255,255,255,240,192,143,159, 63, 0, 0, 63,159,143,192,240,255,255,255,219,219,219, 0, 0, 0, 0, 0,192,225,112, 48, 48, 48,112,225,129, 1,240,240,240,193, 1, 0, 1,193,240,240,241, 1, 1,241,240,193,225,112, 48, 0, 1, 1, 1, 1,240,241, 49, 49, 49, 0,240,240, 0,129,193,129,193,192, 0,196,135,193,192,128,128,192,192,128, 0, 0,192,128, 0,128,192,128, 0, 0,192,192,128,128,192,192,192,128, 0,128,192,128,192,192, 0,128,192,192,192,128, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 6, 6, 6, 15, 31,255,255, 31,255,255, 31,252,252, 31,255,255, 31,255,255, 31, 15, 6, 6, 6, 0, 0, 0, 0, 0, 15, 31, 56, 48, 48, 48, 60,127,103, 96, 63, 63, 0, 7, 63, 56, 31, 7, 0, 63, 63, 0, 0, 63, 63, 7, 30, 60, 48, 0, 0, 0, 0, 0, 63, 31, 3, 3, 3, 0, 63, 63, 0, 31, 63, 1, 0, 0, 0, 63, 31, 0, 1, 63, 63, 0, 0, 63, 63, 0, 7, 63, 60, 63, 7, 31, 60, 63, 15, 0, 28, 60, 54, 54, 63, 63, 0, 63, 63, 1, 0, 0, 31, 63, 54, 54, 55, 55, 2, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,128,128,128,128, 0, 0,192,192,192, 0,192,192,192, 0, 0, 0, 0, 0, 0,192,192,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255, 29,127,255,247,224, 0,254,254,254, 0,255,255,255,198,254,254,254, 0, 0,255,255,255,124,254,254,214,214,222,222, 92,124,254,254,214,214,222,222, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
static void render_info(void) {
// Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
if (layer_state_cmp(default_layer_state, _QWERTY)) {
oled_write_P(PSTR("Qwerty\n"), false);
} else if (layer_state_cmp(default_layer_state, _COLEMAK)) {
oled_write_P(PSTR("Colmak\n"), false);
} else if (layer_state_cmp(default_layer_state, _DVORAK)) {
oled_write_P(PSTR("Dvorak\n"), false);
} else if (layer_state_cmp(default_layer_state, _WORKMAN)) {
oled_write_P(PSTR("Workman\n"), false);
} else if (layer_state_cmp(default_layer_state, _HUNGARIAN)) {
oled_write_P(PSTR("HUN Qwerty\n"), false);
} else {
oled_write_P(PSTR("Undefined\n"), false);
}
break;
case _LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Print string received via HID RAW
oled_write_ln(receive_buffer, false);
}
void oled_task_user(void) {
static bool finished_timer = false;
if (!finished_timer && (timer_elapsed(startup_timer) < 1000)) {
render_logo();
} else {
if (!finished_timer) {
oled_clear();
finished_timer = true;
}
render_info();
}
}
#ifdef RAW_ENABLE
void raw_hid_receive(uint8_t *data, uint8_t length) {
// Append data to receive_buffer, without the first byte
memcpy(receive_buffer + receive_buffer_length, data + 1, length - 1);
receive_buffer_length += (length - 1);
// First byte indicate if we will recive more package for the current string
// If it's 1 then this was the last package and we can reset the offset
if (data[0] == 1) {
// Reset the offset for memcpy to the begining of our buffer
receive_buffer_length = 0;
}
// Reset the offset to prevent overwriting memory outside of the buffer
if (receive_buffer_length + 32 >= 128) {
receive_buffer_length = 0;
}
}
#endif
#endif