50 lines
1.0 KiB
C
50 lines
1.0 KiB
C
#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 14
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B5, B4, D7, D6 }
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#define MATRIX_COL_PINS { E6, F0, F1, C7, C6, B6, D4, D5, D3, D2, D1, D0, B7, B0 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN F7
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 10
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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#define GRAVE_ESC_CTRL_OVERRIDE
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