118 lines
4.3 KiB
C
118 lines
4.3 KiB
C
/* Copyright 2021 Batuhan Başerdem
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* <baserdem.batuhan@gmail.com> @bbaserdem
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "bbaserdem.h"
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/* D layout
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* ┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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* │' "│, <│. >│ P │ Y │ │ F │ G │ C │ R │ L │
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* ├───┼───┼───┼───┼───┤ ├───┼───┼───┼───┼───┤
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* │ A │ O │ E │ U │ I │ │ D │ H │ T │ N │ S │
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* ├───┼───┼───┼───┼───┤ ├───┼───┼───┼───┼───┤
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* │; :│ Q │ J │ K │ X │ │ B │ M │ W │ V │ Z │
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* └───┴───┴───┼───┼───┼───┐ ┌───┼───┼───┼───┴───┴───┘
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* │Del│Tab│Spc│ │Ent│Esc│Bsp│
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* └───┴───┴───┘ └───┴───┴───┘
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT_split_3x5_3_wrapper(
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_BL1_5_,_BR1_5_,
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_BL2_5_,_BR2_5_,
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_BL3_5_,_BR3_5_,
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_BL4_3_,_BR4_3_
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),
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[_CHAR] = LAYOUT_split_3x5_3_wrapper(
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_CL1_5_,_CR1_5_,
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_CL2_5_,_CR2_5_,
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_CL3_5_,_CR3_5_,
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_CL4_3_,_CR4_3_
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),
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[_GAME] = LAYOUT_split_3x5_3_wrapper(
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_GA1_5_,___5___,
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_GA2_5_,___5___,
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_GA3_5_,___5___,
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_GA4_3_,___3___
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),
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[_MEDI] = LAYOUT_split_3x5_3_wrapper(
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___5___,_ME1_5_,
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___5___,_ME2_5_,
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___5___,_ME3_5_,
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___3___,_ME4_3_
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),
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[_NAVI] = LAYOUT_split_3x5_3_wrapper(
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___5___,_NA1_5_,
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___5___,_NA2_5_,
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___5___,_NA3_5_,
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___3___,_NA4_3_
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),
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[_SYMB] = LAYOUT_split_3x5_3_wrapper(
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___5___,_SY1_5_,
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___5___,_SY2_5_,
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___5___,_SY3_5_,
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___3___,_SY4_3_
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),
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[_NUMB] = LAYOUT_split_3x5_3_wrapper(
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_NU1_5_,___5___,
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_NU2_5_,___5___,
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_NU3_5_,___5___,
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_NU4_3_,___3___
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),
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[_FUNC] = LAYOUT_split_3x5_3_wrapper(
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_FU1_5_,___5___,
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_FU2_5_,___5___,
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_FU3_5_,___5___,
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_FU4_3_,___3___
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),
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[_MOUS] = LAYOUT_split_3x5_3_wrapper(
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_MO1_5_,___5___,
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_MO2_5_,___5___,
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_MO3_5_,___5___,
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_MO4_3_,___3___
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),
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[_MUSI] = LAYOUT_split_3x5_3_wrapper(
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_MU_10_,
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_MU_10_,
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_MU_10_,
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_MUL_3_,_MUR_3_
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)
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};
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// RGB Matrix configuration
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#ifdef RGB_MATRIX_ENABLE
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// crkbd
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#ifdef KEYBOARD_crkbd_rev1
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/* This is left-right for crkbd indicator light
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* ┌──┬──┬──┬──┬──┐ ┌──┬──┬──┬──┬──┐
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* │23│18│17│10│09│ │33│34│41│42│47│
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* ├02┼──┼01┼──┼00┤ ├24┼──┼25┼──┼26┤
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* │22│19│16│11│08│ │32│35│40│43│46│
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* ├03┼──┼04┼──┼05┤ ├29┼──┼28┼──┼27┤
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* │21│20│15│12│07│ │31│36│39│44│45│
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* └──┴──┴──┼──┼──┼──┐┌──┼──┼──┼──┴──┴──┘
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* │14│13│06││30│37│38│
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* └──┴──┴──┘└──┴──┴──┘
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*/
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// End of differentiations
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#endif // KEYBOARD_crkbd_rev1
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// End of code for the RGB_MATRIX setup
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#endif // RGB_MATRIX_ENABLE
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