qmk_firmware/users
wanleg 223081bf2b Keymap: 4x4 pro micro (#3976)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c
2018-09-25 15:39:41 -07:00
..
333fred Make `PREVENT_STUCK_MODIFIERS` the default (#3107) 2018-09-17 13:48:02 -04:00
_example
arkag Keymap: Velocikey implemented at userspace, readme is more helpful (#3974) 2018-09-25 15:38:04 -07:00
bbaserdem Userspace update for user bbaserdem (#3443) 2018-07-18 20:17:55 -07:00
bocaj Make `PREVENT_STUCK_MODIFIERS` the default (#3107) 2018-09-17 13:48:02 -04:00
dhertz
drashna Store Clicky status in EEPROM 2018-09-25 13:28:36 -07:00
dudeofawesome
edvorakjp
ericgebhart
gordon
ishtob Make `PREVENT_STUCK_MODIFIERS` the default (#3107) 2018-09-17 13:48:02 -04:00
jackhumbert
jarred Keymap: Jarreds keymap creation (#3459) 2018-07-21 12:15:31 -07:00
kuatsure
losinggeneration
mechmerlin Keymap: Merlin Learns to QMK (#3820) 2018-08-31 14:49:18 -07:00
mtdjr Keymaps: correct error in mtdjr userspace for layer_state_set_user (#3521) 2018-07-29 21:45:09 -07:00
not-quite-neo
replicaJunction Make `PREVENT_STUCK_MODIFIERS` the default (#3107) 2018-09-17 13:48:02 -04:00
talljoe Keymap: Talljoe's keymap for oddball keyboards (#3910) 2018-09-19 16:13:58 -07:00
turbomech
wanleg Keymap: 4x4 pro micro (#3976) 2018-09-25 15:39:41 -07:00
xtonhasvim Keymap: Fix missing braces around initializer error on older gcc (#3840) 2018-09-03 16:55:06 -07:00
zer09 Make `PREVENT_STUCK_MODIFIERS` the default (#3107) 2018-09-17 13:48:02 -04:00
readme.md

readme.md

User space

This is a place for users to put code that they might use between keyboards. If you build the keymap mine, /users/mine/rules.mk will be included in your build, and /users/mine/ will be in your path - keep these things in mind when naming your files and referencing them from other places.