f9521ffa21
* Add shift-to-invert to remaining directional RGB_* keycode pairs RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held. This change adds the same capabilities to the remaining directional RGB_* keycode pairs. This improves consistency and provides full RGB control in a keymap containing only one keycode from each pair. * remove redundant variable * fix typo * Fix more typos Flyspell is on now I swear! |
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ChangeLog | ||
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gitbook/images | ||
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CNAME | ||
README.md | ||
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_summary.md | ||
arm_debugging.md | ||
becoming_a_qmk_collaborator.md | ||
breaking_changes.md | ||
cli.md | ||
cli_configuration.md | ||
cli_development.md | ||
coding_conventions_c.md | ||
coding_conventions_python.md | ||
compatible_microcontrollers.md | ||
config_options.md | ||
contributing.md | ||
custom_quantum_functions.md | ||
documentation_best_practices.md | ||
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driver_installation_zadig.md | ||
faq.md | ||
faq_build.md | ||
faq_debug.md | ||
faq_general.md | ||
faq_keymap.md | ||
feature_advanced_keycodes.md | ||
feature_audio.md | ||
feature_auto_shift.md | ||
feature_backlight.md | ||
feature_bluetooth.md | ||
feature_bootmagic.md | ||
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feature_command.md | ||
feature_debounce_type.md | ||
feature_dip_switch.md | ||
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feature_encoders.md | ||
feature_grave_esc.md | ||
feature_haptic_feedback.md | ||
feature_hd44780.md | ||
feature_key_lock.md | ||
feature_layouts.md | ||
feature_leader_key.md | ||
feature_led_matrix.md | ||
feature_macros.md | ||
feature_mouse_keys.md | ||
feature_oled_driver.md | ||
feature_pointing_device.md | ||
feature_ps2_mouse.md | ||
feature_rgb_matrix.md | ||
feature_rgblight.md | ||
feature_space_cadet.md | ||
feature_split_keyboard.md | ||
feature_stenography.md | ||
feature_swap_hands.md | ||
feature_tap_dance.md | ||
feature_terminal.md | ||
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feature_unicode.md | ||
feature_userspace.md | ||
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features.md | ||
flashing.md | ||
flashing_bootloadhid.md | ||
fuse.txt | ||
getting_started_build_tools.md | ||
getting_started_getting_help.md | ||
getting_started_github.md | ||
getting_started_introduction.md | ||
getting_started_make_guide.md | ||
getting_started_vagrant.md | ||
hand_wire.md | ||
hardware.md | ||
hardware_avr.md | ||
hardware_drivers.md | ||
hardware_keyboard_guidelines.md | ||
how_keyboards_work.md | ||
i2c_driver.md | ||
index.html | ||
internals_defines.md | ||
internals_gpio_control.md | ||
internals_input_callback_reg.md | ||
internals_midi_device.md | ||
internals_midi_device_setup_process.md | ||
internals_midi_util.md | ||
internals_send_functions.md | ||
internals_sysex_tools.md | ||
isp_flashing_guide.md | ||
keycodes.md | ||
keycodes_basic.md | ||
keycodes_us_ansi_shifted.md | ||
keymap.md | ||
newbs.md | ||
newbs_best_practices.md | ||
newbs_building_firmware.md | ||
newbs_building_firmware_configurator.md | ||
newbs_flashing.md | ||
newbs_getting_started.md | ||
newbs_learn_more_resources.md | ||
newbs_testing_debugging.md | ||
other_eclipse.md | ||
other_vscode.md | ||
porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md | ||
power.txt | ||
proton_c_conversion.md | ||
qmk.css | ||
quantum_keycodes.md | ||
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unit_testing.md | ||
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ws2812_driver.md |
README.md
Quantum Mechanical Keyboard Firmware
What is QMK Firmware?
QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Toolbox, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
How to Get It
If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.
Otherwise, you can clone it directly with git clone https://github.com/qmk/qmk_firmware
. Do not download the zip or tar files; a git repository is required to download the submodules in order to compile.
How to Compile
Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make
command to build a keyboard and keymap with the following notation:
make planck/rev4:default
This would build the rev4
revision of the planck
with the default
keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:
make preonic:default
How to Customize
QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.