Added support for keyquest keyboards (#17667)

Co-authored-by: Mathiaszmrga <mmoragrega@centro.edu.mx>
master
keyquest.tech 2022-08-06 01:30:05 -05:00 committed by GitHub
parent 10ad238944
commit 07fc37541d
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/* Copyright 2021 keyquest
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments*/
#define MATRIX_ROW_PINS { D6, B6, F5 }
#define MATRIX_COL_PINS { B4, B7, C7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* RGB light setup*/
#define RGB_DI_PIN B5
#define RGBLED_NUM 2
#define RGBLIGHT_SLEEP
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define RGBLIGHT_LIMIT_VAL 200
/* RGB light animations*/
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

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{
"manufacturer": "keyquest",
"keyboard_name": "Enclave-1",
"maintainer": "the keyquest team",
"usb": {
"vid": "0x1117",
"pid": "0x0E0E",
"device_version": "0.0.1"
},
"layouts": {
"LAYOUT": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 }
]
}
}
}

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/* Copyright 2021 keyquest
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
/* what each layer does */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* M = Macro
*
* M1 M2 M3
*
* M4 M5 M6
*
* M7 M8 M9
*
*/
[0] = LAYOUT(
KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK,
C(KC_C), C(KC_V), G(KC_V),
KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, MO(1)
),
[1] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, MO(2), _______
),
[2] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
MO(3), _______, _______
),
[3] = LAYOUT(
RGB_TOG, RGB_MODE_PLAIN, RGB_MODE_BREATHE,
RGB_MODE_RAINBOW, RGB_MODE_SWIRL, RGB_MODE_GRADIENT,
_______, _______, _______
)
};

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/* Copyright 2021 keyquest
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* M = Macro
*
* M1 M2 M3
*
* M4 M5 M6
*
* M7 M8 M9
*
*/
[0] = LAYOUT(
KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK,
KC_AUDIO_VOL_UP, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN,
_______, _______, _______
),
[1] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
)
};

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VIA_ENABLE = yes

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# Enclave-1
![ok](https://i.imgur.com/67HZEJBh.jpg)
Enclave 1 is a fully programmable 9-key macropad + usb hub ideal for those constantly on the move that need to adapt to any situation. Besides being a full-fledged macropad, it can also be used as the main hub for all your other devices such as keyboards, dongles, drives, etc.
* Keyboard Maintainer: [KeyQuest](https://github.com/KeyQuest)
Compile example for this keyboard (after setting up your build environment):
make keyquest/enclave:default
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the top left key and plug in the keyboard.
* **Physical reset button**: Briefly press the button on the back of the PCB.

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# Change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes

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![](https://i.imgur.com/Z7J7H8F.png)
[instagram](https://www.instagram.com/keyquest.tech/)