BM60RGB ISO: update default keymap and layout macro (#10494)

* BM60RGB ISO: fix and extend default keymap

- correctly assigns the Non-US Backslash and Hash keys
- adds Function and Navigation keys
- use KC_GESC instead of KC_ESC to make Grave accent available

* Update layout macro

The layout is the ISO equivalent of QMK's `LAYOUT_60_ansi_arrow`.
master
James Young 2020-10-01 15:00:03 -07:00 committed by GitHub
parent 0cb7133e0d
commit 1d7e57ab85
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 15 additions and 14 deletions

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@ -17,7 +17,7 @@
#include "quantum.h"
#define LAYOUT( \
#define LAYOUT_60_iso_arrow( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K1D, \
@ -30,3 +30,5 @@
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, K49, K4A, K4B, K4C, K4D }, \
}
#define LAYOUT LAYOUT_60_iso_arrow

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@ -16,19 +16,18 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
[0] = LAYOUT_60_iso_arrow(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
[1] = LAYOUT_60_iso_arrow(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
};