Add some function comments in action_layer.c (#4858)

master
Nikolaus Wittenstein 2019-01-16 13:57:48 -05:00 committed by Drashna Jaelre
parent 6630e4bb41
commit 2fd86f4252
1 changed files with 6 additions and 6 deletions

View File

@ -140,7 +140,7 @@ void layer_state_set(uint32_t state)
/** \brief Layer clear
*
* FIXME: Needs docs
* Turn off all layers.
*/
void layer_clear(void)
{
@ -149,7 +149,7 @@ void layer_clear(void)
/** \brief Layer state is
*
* FIXME: Needs docs
* Return whether the given state is on (it might still be shadowed by a higher state, though).
*/
bool layer_state_is(uint8_t layer)
{
@ -167,7 +167,7 @@ bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) {
/** \brief Layer move
*
* FIXME: Needs docs
* Turn on the given layer and turn off all other layers.
*/
void layer_move(uint8_t layer)
{
@ -176,7 +176,7 @@ void layer_move(uint8_t layer)
/** \brief Layer on
*
* FIXME: Needs docs
* Turn on the given layer.
*/
void layer_on(uint8_t layer)
{
@ -194,7 +194,7 @@ void layer_off(uint8_t layer)
/** \brief Layer invert
*
* FIXME: Needs docs
* Toggle the given layer (set it if it's unset, or unset it if it's set).
*/
void layer_invert(uint8_t layer)
{
@ -228,7 +228,7 @@ void layer_xor(uint32_t state)
/** \brief Layer debug printing
*
* FIXME: Needs docs
* Print out the hex value of the 32-bit layer state, as well as the value of the highest bit.
*/
void layer_debug(void)
{