[Keyboard] A symmetric stagger keyboard: Angel (#11501)
* New symmetric stagger keyboard: Angel * mac layout * layout simplify * Update keyboards/angel/info.json Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/angel/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/angel/config.h Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/angel/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/angel/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * tab lang switch * move to handwired and fix build instructions. Co-authored-by: Ryan <fauxpark@gmail.com>master
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/* Copyright 2021 James Sa <james.sa.2013@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k11 , k12 , k13 , k14 , k15 , k16 , k17 , k18 , k19 , k1a , k1b ,\
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k21 , k22 , k23 , k24 , k25 , k26 , k27 , k28 , k29 , k2a , k2b , k2c ,\
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k31 , k32 , k33 , k34 , k35 , k36 , k37 , k38 , k39 , k3a , k3b , k3c , k3d ,\
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k41 , k42 , k43 , k44 , k45 , k46 , k47 , k48 , k49 , k4a , k4b \
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) \
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{ \
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{ k11, k12, k13, k14, k15,KC_NO,KC_NO, k16, k17, k18, k19, k1a, k1b }, \
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{ k21, k22, k23, k24, k25, k26, KC_NO, k27, k28, k29, k2a, k2b, k2c }, \
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{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \
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{ KC_NO,k41,k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, KC_NO} \
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}
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/*
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Copyright 2021 James Sa <james.sa.2013@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0805
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#define MANUFACTURER JSA
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#define PRODUCT Angel
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/* USB Version in Binary-coded decimal: 0xJJMN where
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* JJ is the major number, M is minor, N is sub minor. */
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#define DEVICE_VER 0x0100 // Version 1.00: hand-wire
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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/*
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* Keyboard Matrix Assignments
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*/
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#define MATRIX_ROW_PINS { B6, B2, B5, B4 }
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#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B3, B1, F7, F6, F5 }
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#define UNUSED_PINS
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#define DIODE_DIRECTION COL2ROW
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// https://docs.qmk.fm/using-qmk/software-features/tap_hold
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#define TAPPING_TERM 200
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#define IGNORE_MOD_TAP_INTERRUPT
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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#define MATRIX_HAS_GHOST
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{
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"keyboard_name": "Angel",
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"keyboard_folder": "angel",
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"url": "https://github.com/jamessa/Angel",
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"maintainer": "jamessa",
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"width": 13,
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"height": 4,
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"layouts": {
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"LAYOUT": {
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"layout": [{"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":0.5, "y":1}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":0.5, "y":3}, {"x":1.5, "y":3}, {"x":2.5, "y":3}, {"x":3.5, "y":3}, {"x":4.5, "y":3, "w":1.25}, {"x":5.75, "y":3, "w":1.5}, {"x":7.25, "y":3, "w":1.25}, {"x":8.5, "y":3}, {"x":9.5, "y":3}, {"x":10.5, "y":3}, {"x":11.5, "y":3}]
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}
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}
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}
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/* Copyright 2021 James Sa
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE, // Colemak mod DH
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_KAI, // beginner, no modifier on home row
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_PUNC, // puncuation
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_FN // function
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};
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#define _C(X) CTL_T(X)
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#define _A(X) ALT_T(X)
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#define _S(X) SFT_T(X)
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#define _G(X) GUI_T(X)
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#define FN_TAB LT(_FN, KC_TAB)
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#define PN_BS LT(_PUNC, KC_BSPC)
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// macOS shortcut
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#define _MSNCTL C(KC_UP)
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#define _APPWIN C(KC_DOWN)
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#define WKSPLF C(KC_LEFT)
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#define WKSPRT C(KC_RGHT)
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#define COPY G(KC_C)
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#define PSTE G(KC_V)
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#define CUT G(KC_X)
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#define UNDO G(KC_Z)
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#define REDO G(S(KC_Z))
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#define SCNSHOT S(G(KC_4))
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// window management utility
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#define DIVVY G(KC_G)
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// puncuation
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#define KC_DQOT S(KC_QUOT) // "
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] LAYOUT(
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KC_Q, KC_W, KC_F, KC_P, KC_B, KC_QUOT, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
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_C(KC_A),_A(KC_R),_S(KC_S),_G(KC_T),KC_G, KC_LBRC, KC_RBRC, KC_M, _G(KC_N),_S(KC_E),_A(KC_I),_C(KC_O),
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KC_Z, KC_X, KC_C, KC_D, KC_V, KC_MINS, KC_GRV, KC_EQL, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH,
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KC_ESC, KC_UP, KC_DOWN, PN_BS, FN_TAB, KC_ENT, KC_CAPS, KC_SPC, KC_LEFT, KC_RGHT, KC_BSLS
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),
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[_KAI] LAYOUT(
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KC_Q, KC_W, KC_F, KC_P, KC_B, KC_QUOT, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
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KC_A, KC_R, KC_S, KC_T, KC_G, KC_LBRC, KC_RBRC, KC_M, KC_N, KC_E, KC_I, KC_O,
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_S(KC_Z),KC_X, KC_C, KC_D, KC_V, KC_MINS,TO(_BASE),KC_EQL, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH,
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_C(KC_ESC), _A(KC_UP), _G(KC_DOWN), PN_BS, FN_TAB, KC_ENT, KC_CAPS, KC_SPC, KC_LEFT, KC_RGHT, KC_BSLS
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),
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[_PUNC] LAYOUT(
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KC_PERC, KC_CIRC, KC_AMPR, KC_DLR, _______, _______, _______, KC_7, KC_8, KC_9, KC_PLUS,
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KC_EXLM, KC_AT, KC_HASH, KC_DQOT, KC_LPRN, _______, _______, KC_RPRN, KC_4, KC_5, KC_6, KC_MINS,
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_______, _______, _______, KC_QUOT, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_ASTR,
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_______, _______, _______, _______, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_SLSH
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),
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[_FN] LAYOUT(
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_______, SCNSHOT, DIVVY, _______, _______, _______, _______, _______, KC_UP, KC_VOLD, KC_VOLU,
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UNDO, CUT, COPY, PSTE, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
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REDO, WKSPLF, _MSNCTL, WKSPRT, _______, _______,TO(_KAI), _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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# Hand-wire Angel
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![Angel Layout Image](https://raw.githubusercontent.com/jamessa/Angel/master/attachments/handwire.jpeg)
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The default layout for hand-wire Angel is Colemak-DHM with modifiers on the home row. I'd love to see how we can improve it.
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The most enjoyable part besides soldering is poking the QMK configurations and test it on keybr.com. It's so much fun.
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# Angel
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![Angel](https://raw.githubusercontent.com/jamessa/Angel/master/attachments/handwire.jpeg)
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Angel is a minimalist symmetrical stagger keyboard with thumb position in mind. Layout and hand wire guide is on [Github](https://github.com/jamessa/Angel).
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* Keyboard Maintainer: [James Sa](https://github.com/jamessa)
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* Hardware Supported: Hand wired
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* Hardware Availability: You can follow the build guide here. https://github.com/jamessa/Angel
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Make example for this keyboard (after setting up your build environment):
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make handwired/angel:default
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Flashing example for this keyboard:
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make handwired/angel:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools), the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide), and the [hand-wiring guide](https://docs.qmk.fm/#/hand_wire) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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