Added oriaj3 keymap with Matrix RGB support for Kimiko keyboard. (#17103)

Co-authored-by: Drashna Jaelre <drashna@live.com>
master
Jairo Ramírez Ávila 2022-07-02 14:37:29 +02:00 committed by GitHub
parent 627f9321a8
commit 56ecc86482
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 831 additions and 73 deletions

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@ -332,78 +332,13 @@ bool oled_task_user(void) {
#endif
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_UP, KC_DOWN), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) },
[_LOWER] = { ENCODER_CCW_CW(KC_TAB, RGB_HUI), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(RGB_HUI, RGB_HUD) },
};
#endif // ENCODER_MAP_ENABLE
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
// Encoder on master side
if (index == 0) {
switch (get_highest_layer(layer_state)) {
// If the Default (QWERTY) layer is active
case _QWERTY:
// Arrow Up/Down
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
break;
// If the RAISE layer is active
case _RAISE:
// Switch browser tabs
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(RCS(KC_TAB));
}
break;
// If the ADJUST layer is active
case _ADJUST:
// RGB brightness up/down
if (clockwise) {
rgblight_decrease_val(); // tap_code(RGB_VAD);
} else {
rgblight_increase_val(); // tap_code(RGB_VAI);
}
break;
}
}
// Encoder on slave side
else if (index == 1) {
switch (get_highest_layer(layer_state)) {
// If the Default (QWERTY) layer is active
case _QWERTY:
// Scroll by Word
if (clockwise) {
tap_code16(LCTL(KC_RGHT));
} else {
tap_code16(LCTL(KC_LEFT));
}
break;
// If the LOWER layer is active
case _LOWER:
// Volume up/down
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
// If the ADJUST layer is active
case _ADJUST:
// RGB hue up/down
if (clockwise) {
// tap_code(RGB_HUI);
rgblight_increase_hue();
} else {
// tap_code(RGB_HUD);
rgblight_decrease_hue();
}
break;
}
}
return true;
}
#endif // ENCODER_ENABLE

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@ -7,3 +7,5 @@ RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
# Reduce compiled size, but will automatically disable the legacy TMK Macros and Functions features.
# This does not affect QMK Macros and Layers
LTO_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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@ -0,0 +1,75 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2022 @oriaj3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define OLED_FONT_H "keyboards/keycapsss/kimiko/keymaps/rgb_matrix/glcdfont.c"
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7
#ifdef RGB_MATRIX_ENABLE
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN D3
// The number of LEDs connected
#define DRIVER_LED_TOTAL 60
#define RGBLED_NUM 60
#define RGB_MATRIX_SPLIT {30,30}
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_TRANSPORT_MIRROR
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 80 // limits maximum brightness of LEDs to 80 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
// ENABLES EFFECTS. See alls the effects -> https://github.com/samhocevar-forks/qmk-firmware/blob/master/docs/feature_rgb_matrix.md#rgb-matrix-effects
# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
# define ENABLE_RGB_MATRIX_BAND_SPLIT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//# define ENABLE_RGB_MATRIX_MULTISPLASH
//# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define ENABLE_RGB_MATRIX_SPLASH
#endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK

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@ -0,0 +1,251 @@
/* Copyright 2019 MechMerlin
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2022 @oriaj3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "progmem.h"
// Corne 8x6 font
// Online editor: https://helixfonteditor.netlify.com
// or https://joric.github.io/qle/
// See also: https://github.com/soundmonster/glcdfont_converter
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
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0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
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0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
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0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
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0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
0x1F, 0x1F, 0x0E, 0x1B, 0x11, 0xC0,
0x1F, 0x1F, 0x00, 0x1F, 0x1F, 0x06,
0x0C, 0xC6, 0x1F, 0x1F, 0x80, 0x5F,
0x1F, 0x00, 0x1F, 0x1F, 0x8E, 0x9B,
0x91, 0x80, 0x9F, 0x9F, 0x91, 0x1F,
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
0x00, 0x84, 0x87, 0x7D, 0x55, 0x57,
0x55, 0x7D, 0x87, 0x84, 0x00, 0x91,
0x95, 0x55, 0x55, 0x3F, 0x55, 0x55,
0x95, 0x91, 0x00, 0x08, 0x08, 0x08,
0x88, 0xFC, 0x0A, 0x09, 0x08, 0x08,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
0x03, 0x02, 0x01, 0x01, 0x00, 0x00,
};

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@ -0,0 +1,413 @@
/* Copyright 2019 Leo Batyuk
* Copyright 2020 Drashna Jaelre <@drashna>
* Copyright 2020 @ben_roe (keycapsss.com)
* Copyright 2022 @oriaj3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,--------------------------------------------. ,----------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | LShift | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |---------+------+------+------+------+------| [ | | ] |------+------+------+------+------+-----------|
* | LCTRL | Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift/Enter|
* `-------------------------------------------| / \ \-----------------------------------------------'
* | LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_BSPC, KC_RGUI, KC_RALT
),
/* LOWER
* ,-------------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |--------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | ~ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | _ | + | { | } | \ |
* `-------------------------------------------| / \ \-----------------------------------------------'
* | LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* RAISE
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 |-------. ,-------| | Left | Down | Up |Right | |
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 |-------| |-------| + | - | = | [ | ] | \ |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST (Press LOWER and RAISE together)
* ,-----------------------------------------. ,-----------------------------------------.
* |RESET | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |RGB ON| HUE+ | SAT+ | VAL+ | | | | PREV | PLAY | NEXT | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | MODE | HUE- | SAT- | VAL- | | |-------. ,-------| VOL+ | MUTE | VOL- | | | |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | | | | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_ADJUST] = LAYOUT(
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
return state;
}
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
} else {
return OLED_ROTATION_270;
}
}
void render_space(void) {
oled_write_P(PSTR(" "), false);
}
void render_mod_status_gui_alt(uint8_t modifiers) {
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_1, false);
} else {
oled_write_P(gui_off_1, false);
}
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_1, false);
} else {
oled_write_P(alt_off_1, false);
}
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_2, false);
} else {
oled_write_P(gui_off_2, false);
}
if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_2, false);
} else {
oled_write_P(alt_off_2, false);
}
}
void render_mod_status_ctrl_shift(uint8_t modifiers) {
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_1, false);
} else {
oled_write_P(ctrl_off_1, false);
}
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_1, false);
} else {
oled_write_P(shift_off_1, false);
}
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_2, false);
} else {
oled_write_P(ctrl_off_2, false);
}
if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_2, false);
} else {
oled_write_P(shift_off_2, false);
}
}
void render_logo(void) {
static const char PROGMEM corne_logo[] = {
0xA0, 0xA1, 0xA2, 0xA3, 0xA4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0};
oled_write_P(corne_logo, false);
// oled_write_P(PSTR("Kimiko"), false);
}
void render_layer_state(void) {
static const char PROGMEM default_layer[] = {
0x20, 0x94, 0x95, 0x96, 0x20,
0x20, 0xb4, 0xb5, 0xb6, 0x20,
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
static const char PROGMEM raise_layer[] = {
0x20, 0x97, 0x98, 0x99, 0x20,
0x20, 0xb7, 0xb8, 0xb9, 0x20,
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
static const char PROGMEM lower_layer[] = {
0x20, 0x9a, 0x9b, 0x9c, 0x20,
0x20, 0xba, 0xbb, 0xbc, 0x20,
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
static const char PROGMEM adjust_layer[] = {
0x20, 0x9d, 0x9e, 0x9f, 0x20,
0x20, 0xbd, 0xbe, 0xbf, 0x20,
0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
if(layer_state_is(_ADJUST)) {
oled_write_P(adjust_layer, false);
} else if(layer_state_is(_LOWER)) {
oled_write_P(lower_layer, false);
} else if(layer_state_is(_RAISE)) {
oled_write_P(raise_layer, false);
} else {
oled_write_P(default_layer, false);
}
}
void render_status_main(void) {
render_space();
render_space();
render_logo();
render_space();
render_layer_state();
render_space();
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
void render_status_secondary(void) {
render_space();
render_space();
render_logo();
render_space();
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_status_secondary();
}
return false;
}
#endif
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
// Encoder on master side
if (index == 0) {
switch (get_highest_layer(layer_state)) {
// If the Default (QWERTY) layer is active
case _QWERTY:
// Arrow Up/Down
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
break;
// If the RAISE layer is active
case _RAISE:
// Switch browser tabs
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(RCS(KC_TAB));
}
break;
// If the ADJUST layer is active
case _ADJUST:
// RGB brightness up/down
if (clockwise) {
rgblight_decrease_val(); // tap_code(RGB_VAD);
} else {
rgblight_increase_val(); // tap_code(RGB_VAI);
}
break;
}
}
// Encoder on slave side
else if (index == 1) {
switch (get_highest_layer(layer_state)) {
// If the Default (QWERTY) layer is active
case _QWERTY:
// Scroll by Word
if (clockwise) {
tap_code16(LCTL(KC_RGHT));
} else {
tap_code16(LCTL(KC_LEFT));
}
break;
// If the LOWER layer is active
case _LOWER:
// Volume up/down
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
// If the ADJUST layer is active
case _ADJUST:
// RGB hue up/down
if (clockwise) {
// tap_code(RGB_HUI);
rgblight_increase_hue();
} else {
// tap_code(RGB_HUD);
rgblight_decrease_hue();
}
break;
}
}
return false;
}
#endif // ENCODER_ENABLE

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@ -0,0 +1,21 @@
OLED_ENABLE = yes
OLED_DRIVER = SSD1306 # Enables the use of OLED displays
ENCODER_ENABLE = yes # ENables the use of one or more encoders
RGBLIGHT_ENABLE = no # Disable keyboard RGB underglow
# LTO: Link Time Optimizations.
# Reduce compiled size, but will automatically disable the legacy TMK Macros and Functions features.
# This does not affect QMK Macros and Layers
LTO_ENABLE = yes
#ENABLE RGB MATRIX WITH DRIVER WS2812
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
#DEFINE SPLIT KEYBOARD AND SPLIT TRANSPORT MIRROR
SPLIT_KEYBOARD = yes
#DEACTIVATED FOR MEMORY SAVING
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no

View File

@ -15,3 +15,64 @@
*/
#include "kimiko.h"
#ifdef RGB_MATRIX_ENABLE
//Thanks to Ben (keycapsss) for helpipng me to create g_led_config
// Physical LED position
// X 0 16 32 48 64 80 96 112 128 144 160 176 208 224
// -----------------------------------------------------------| Y
// 5 4 3 2 1 0 0 1 2 3 4 5 | 0
// 6 7 8 9 10 11 11 10 9 8 7 6 | 16
// 17 16 15 14 13 12 12 13 14 15 16 17 | 32
// 18 19 20 21 22 23 24 24 23 22 21 20 19 18 | 48
// 29 28 27 26 25 25 26 27 28 29 | 64
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 5, 4, 3, 2, 1, 0 },
{ 6, 7, 8, 9, 10, 11 },
{ 17, 16, 15, 14, 13, 12 },
{ 18, 19, 20, 21, 22, 23 },
{ 29, 28, 27, 26, 25, 24 },
{ 35, 34, 33, 32, 31, 30 },
{ 36, 37, 38, 39, 40, 41 },
{ 47, 46, 45, 44, 43, 42 },
{ 48, 49, 50, 51, 52, 53 },
{ 59, 58, 57, 56, 55, 54 }
}, {
// LED Index to Physical Position
// Left half
{ 80, 0 }, { 64, 0 }, { 48, 0 }, { 32, 0 }, { 16, 0 }, { 0, 0 },
{ 0, 16 }, { 16, 16 }, { 32, 16 }, { 48, 16 }, { 64, 16 }, { 80, 16 },
{ 80, 32 }, { 64, 32 }, { 48, 32 }, { 32, 32 }, { 16, 32 }, { 0, 32 },
{ 0, 48 }, { 16, 48 }, { 32, 48 }, { 48, 48 }, { 64, 48 }, { 80, 48 },
{ 96, 48 }, { 96, 64 }, { 80, 64 }, { 64, 64 }, { 48, 64 }, { 32, 64 },
// Right half
{ 128, 0 }, { 144, 0 }, { 160, 0 }, { 176, 0 }, { 208, 0 }, { 224, 0 },
{ 224, 16 }, { 208, 16 }, { 176, 16 }, { 160, 16 }, { 144, 16 }, { 128, 16 },
{ 128, 32 }, { 144, 32 }, { 160, 32 }, { 176, 32 }, { 208, 32 }, { 224, 32 },
{ 224, 48 }, { 208, 48 }, { 176, 48 }, { 160, 48 }, { 144, 48 }, { 128, 48 },
{ 112, 48 }, { 112, 64 }, { 128, 64 }, { 144, 64 }, { 160, 64 }, { 176, 64 }
}, {
// LED Index to Flag
// 0x01 = 1 = modifier key
// 0x02 = 2 = underglow
// 0x04 = 4 = key backlight
// 0x08 = 8 = keyboard state indication
// Left half
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 1,
4, 4, 4, 4, 4, 1,
4, 4, 1, 1, 1, 1,
// Right half
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
1, 4, 4, 4, 4, 4,
4, 4, 1, 1, 1, 1
} };
#endif // RGB_MATRIX_ENABLE