DZ60 w/ 2.25u left shift and arrow cluster (#6215)
* PoC weeheavy_2.25_lshift * KB_B should read KC_B * L1 work * add play/pause and brightness to layer 1 * update READMEmaster
commit
57d389823b
|
@ -0,0 +1,53 @@
|
|||
![DZ60 ANSI with arrow cluster](https://i.imgur.com/hX6rMcm.png)
|
||||
|
||||
# weeheavy's DZ60 layout
|
||||
|
||||
* Default 2.25 left shift
|
||||
* arrow cluster
|
||||
|
||||
## Layouts
|
||||
|
||||
The base layout is ANSI QWERTY.
|
||||
|
||||
Key sizes (ASCII keyboards below match this scale):
|
||||
|
||||
1u = 4 chars = | |
|
||||
1.25u = 5 chars = | |
|
||||
1.5u = 6 chars = | |
|
||||
1.75u = 7 chars = | |
|
||||
2u = 8 chars = | |
|
||||
2.25u = 9 chars = | |
|
||||
2.75u = 11 chars = | |
|
||||
6.25u = 25 chars = | |
|
||||
|
||||
### Layer 0: Base layout
|
||||
|
||||
Specialities:
|
||||
|
||||
* Arrow cluster
|
||||
* FN: access to layer 1
|
||||
|
||||
```
|
||||
,----------------------------------------------------------.
|
||||
|Es||1 ||2 ||3 ||4 ||5 ||6 ||7 ||8 ||9 ||0 ||- ||= || Bksp |
|
||||
|----------------------------------------------------------+
|
||||
|Tab ||Q ||W ||E ||R ||T ||Y ||U ||I ||O ||P ||[ ||] || \ |
|
||||
|----------------------------------------------------------+
|
||||
|Caps ||A ||S ||D ||F ||G ||H ||J ||K ||L ||; ||' || Enter |
|
||||
|----------------------------------------------------------+
|
||||
| Shift ||Z ||X ||C ||V ||B ||N ||M ||, ||. ||/ || Shift |
|
||||
|----------------------------------------------------------+
|
||||
|Ctl||Win||Alt|| Space |FN||← ||↑ ||↓ ||→ |
|
||||
`----------------------------------------------------------'
|
||||
```
|
||||
|
||||
### Layer 1: Utility
|
||||
|
||||
Specialities:
|
||||
|
||||
* F1-F12 keys when holding FN
|
||||
* Multimedia cluster on the bottom right
|
||||
* RGB config on the left hand side
|
||||
* Reset key on ESC and backslash location
|
||||
* Brightness control top right
|
||||
* Additional "B" key (a learning from my mistakes)
|
|
@ -0,0 +1,30 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Make special keycodes more visible
|
||||
#define ____ KC_TRNS
|
||||
#define XXXX KC_NO
|
||||
|
||||
// Layer definition
|
||||
#define L0 0
|
||||
#define L1 1
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
// Base layer - ANSI QWERTY
|
||||
[L0] = LAYOUT_all(
|
||||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXX, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, XXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, MO(L1), KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT),
|
||||
|
||||
// Utility layer - RGB and multimedia control, reset and additional "b" button
|
||||
[L1] = LAYOUT_all(
|
||||
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____,
|
||||
KC_B, RGB_TOG, RGB_MOD, RGB_M_K, RGB_M_R, ____, ____, KC_PSCR, ____, KC_PAUS, KC_BRID, KC_BRIU, ____, RESET,
|
||||
____, RGB_HUI, RGB_HUD, KC_DEL, ____, ____, ____, KC_INS, KC_HOME, KC_PGUP, ____, ____, ____,
|
||||
____, ____, RGB_SAI, RGB_SAD, ____, ____, ____, ____, ____, KC_END, KC_PGDN, KC_MPLY, ____, KC_MUTE, KC_MUTE,
|
||||
____, RGB_VAI, RGB_VAD, ____, ____, ____, ____, KC_MPRV, KC_VOLU, KC_VOLD, KC_MNXT),
|
||||
|
||||
};
|
||||
|
Loading…
Reference in New Issue