Ocean Sus Board: rename layout macro (#13785)
- rename LAYOUT_ortho_3x4 to LAYOUT_ortho_4x3 - ... because ortho layouts in QMK are named by <rows>x<columns> instead of <columns>x<rows>master
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f2d34f38be
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6823e03b01
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@ -5,7 +5,7 @@
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"width": 3,
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"height": 4,
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"layouts": {
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"LAYOUT_ortho_3x4": {
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"LAYOUT_ortho_4x3": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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@ -15,28 +15,28 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_3x4(
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[0] = LAYOUT_ortho_4x3(
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KC_P7, KC_P8, KC_P9,
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KC_P4, KC_P5, KC_P6,
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KC_P1, KC_P2, KC_P3,
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KC_PENT, KC_P0, MO(1)
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),
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[1] = LAYOUT_ortho_3x4(
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[1] = LAYOUT_ortho_4x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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[2] = LAYOUT_ortho_3x4(
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[2] = LAYOUT_ortho_4x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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[3] = LAYOUT_ortho_3x4(
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[3] = LAYOUT_ortho_4x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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@ -15,28 +15,28 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_3x4(
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[0] = LAYOUT_ortho_4x3(
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KC_P7, KC_P8, KC_P9,
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KC_P4, KC_P5, KC_P6,
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KC_P1, KC_P2, KC_P3,
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KC_PENT, KC_P0, MO(1)
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),
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[1] = LAYOUT_ortho_3x4(
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[1] = LAYOUT_ortho_4x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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[2] = LAYOUT_ortho_3x4(
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[2] = LAYOUT_ortho_4x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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[3] = LAYOUT_ortho_3x4(
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[3] = LAYOUT_ortho_4x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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@ -17,7 +17,7 @@
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#include "quantum.h"
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#define LAYOUT_ortho_3x4(\
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#define LAYOUT_ortho_4x3(\
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K00, K01, K02, \
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K10, K11, K12, \
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K20, K21, K22, \
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