Merge remote-tracking branch 'origin/master' into develop

master^2
QMK Bot 2022-07-02 12:51:09 +00:00
commit 84d9996b6d
5 changed files with 549 additions and 0 deletions

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// Copyright 2022 Ignacy Radliński (@radlinskii)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// #define USE_I2C
#define EE_HANDS
#define TAPPING_TOGGLE 1 // tap just once for TT() to toggle the layer
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT
#define RGBLIGHT_LAYERS
#define RGBLIGHT_DEFAULT_HUE 85
#define RGBLIGHT_DEFAULT_SAT 255
#undef RGBLIGHT_DEFAULT_MODE
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
#undef RGBLIGHT_ANIMATIONS
#undef RGBLIGHT_EFFECT_BREATHING // fading in and out
#undef RGBLIGHT_EFFECT_RAINBOW_MOOD // rainbow all keys at the same time
#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL // rainbow top bottom
#undef RGBLIGHT_EFFECT_SNAKE
#undef RGBLIGHT_EFFECT_KNIGHT
#undef RGBLIGHT_EFFECT_CHRISTMAS
#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
#undef RGBLIGHT_EFFECT_RGB_TEST // red -> green -> blue
#undef RGBLIGHT_EFFECT_ALTERNATING // blinking
#undef RGBLIGHT_EFFECT_TWINKLE // randomly fading in and out single keys
#define MOUSEKEY_DELAY 20
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 5
#define MOUSEKEY_TIME_TO_MAX 40
#define MOUSEKEY_WHEEL_MAX_SPEED 10

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// Copyright 2022 Ignacy Radliński (@radlinskii)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "light_layers.h"
enum my_layers {
_COLEMAK,
_QWERTY,
_NUM_SYM,
_NAV,
_MOUSE,
_MEDIA_MISC,
};
enum custom_keycodes {
COLEMAK = SAFE_RANGE,
QWERTY,
DEFAULT
};
#define LALT_KA LALT_T(KC_A)
#define LCTL_KS LCTL_T(KC_S)
#define LGUI_KD LGUI_T(KC_D)
#define LSFT_KF LSFT_T(KC_F)
#define RSFT_KJ RSFT_T(KC_J)
#define RGUI_KK RGUI_T(KC_K)
#define RCTL_KL RCTL_T(KC_L)
#define RA_SCLN RALT_T(KC_SCLN)
#define LALT_K1 LALT_T(KC_1)
#define LCTL_K2 LCTL_T(KC_2)
#define LGUI_K3 LGUI_T(KC_3)
#define LSFT_K4 LSFT_T(KC_4)
#define RSFT_K7 RSFT_T(KC_7)
#define RGUI_K8 RGUI_T(KC_8)
#define RCTL_K9 RCTL_T(KC_9)
#define RALT_K0 RALT_T(KC_0)
#define LCTL_KR LCTL_T(KC_R)
#define LGUI_KS LGUI_T(KC_S)
#define LSFT_KT LSFT_T(KC_T)
#define RSFT_KN RSFT_T(KC_N)
#define RGUI_KE RGUI_T(KC_E)
#define RCTL_KI RCTL_T(KC_I)
#define RALT_KO RALT_T(KC_O)
#define LGUI_BS LGUI_T(KC_BSPC)
#define RALT_TB RALT_T(KC_TAB)
#define TT_N_S TT(_NUM_SYM)
#define TT_NAV TT(_NAV)
#define TO_QWRT TO(_QWERTY)
#define TO_N_S TO(_NUM_SYM)
#define TO_NAV TO(_NAV)
#define TO_MOUSE TO(_MOUSE)
#define TO_M_M TO(_MEDIA_MISC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, XXXXXXX,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_CAPS, LALT_KA, LCTL_KR, LGUI_KS, LSFT_KT, KC_G, KC_M, RSFT_KN, RGUI_KE, RCTL_KI, RALT_KO, KC_QUOT,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_DEL, KC_ESC, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
KC_BSPC, TT_N_S, KC_ENT, KC_SPC, TT_NAV, KC_TAB
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL, LALT_KA, LCTL_KS, LGUI_KD, LSFT_KF, KC_G, KC_H, RSFT_KJ, RGUI_KK, RCTL_KL, RA_SCLN, KC_QUOT,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DEL, KC_ESC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
LGUI_BS, TT_N_S, KC_ENT, KC_SPC, TT_NAV, RALT_TB
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_NUM_SYM] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_PLUS, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, LALT_K1, LCTL_K2, LGUI_K3, LSFT_K4, KC_5, KC_6, RSFT_K7, RGUI_K8, RCTL_K9, RALT_K0, KC_PIPE,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, KC_GRV, KC_LPRN, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, KC_RPRN, KC_MINS, KC_EQL, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, DEFAULT, _______, _______, TO_NAV, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, DEFAULT, _______, _______, TO_MOUSE, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_MOUSE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, KC_WH_R, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_L, TO_M_M,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, DEFAULT, KC_BTN2, KC_BTN1, TO_NAV, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_MEDIA_MISC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
RESET, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_CAPS, KC_MPLY, KC_MNXT, KC_VOLU, KC_BRIU, _______, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_MSTP, KC_MPRV, KC_VOLD, KC_BRID, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
_______, DEFAULT, _______, _______, DEFAULT, _______
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};
void keyboard_post_init_user(void) {
rgblight_layers = MY_LIGHT_LAYERS;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(_COLEMAK, layer_state_cmp(state, _COLEMAK));
rgblight_set_layer_state(_QWERTY, layer_state_cmp(state, _QWERTY));
return state;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(_NUM_SYM, layer_state_cmp(state, _NUM_SYM));
rgblight_set_layer_state(_NAV, layer_state_cmp(state, _NAV));
rgblight_set_layer_state(_MOUSE, layer_state_cmp(state, _MOUSE));
rgblight_set_layer_state(_MEDIA_MISC, layer_state_cmp(state, _MEDIA_MISC));
return state;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
layer_move(_COLEMAK);
}
return false;
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
layer_move(_QWERTY);
}
return false;
case DEFAULT:
if (record->event.pressed) {
if (layer_state_cmp(default_layer_state, _COLEMAK)) {
layer_move(_COLEMAK);
} else if (layer_state_cmp(default_layer_state, _QWERTY)) {
layer_move(_QWERTY);
}
}
return false;
}
return true;
}

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// Copyright 2022 Ignacy Radliński (@radlinskii)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/*
LED index mapping:
(31) (32) (33) (67) (66) (65)
0 1 2 3 4 5 39 38 37 36 35 34
11 10 9 8 7 6 40 41 42 43 44 45
12 13 14 15 16 17 51 50 49 48 47 46
23 22 21 20 19 18 27 61 52 53 54 55 56 57
24 25 26 60 59 58
(30) (29) (28) (62) (63) (64)
*/
const rgblight_segment_t PROGMEM COLEMAK_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// left side
{0, 6, 127, 255, 255},
{6, 6, 115, 255, 255},
{12, 6, 97, 255, 255},
{18, 6, 90, 255, 255},
{24, 1, 85, 255, 255},
{25, 1, 169, 255, 255}, // TT(_NUM_SYM)
{26, 2, 85, 255, 255},
{28, 3, 85, 255, 255}, // underglow
{31, 3, 127, 255, 255}, // underglow
// right side
{34, 6, 127, 255, 255},
{40, 6, 115, 255, 255},
{46, 6, 97, 255, 255},
{52, 6, 90, 255, 255},
{58, 1, 85, 255, 255},
{59, 1, 201, 255, 255}, // TT(_NAV)
{60, 2, 85, 255, 255},
{62, 3, 85, 255, 255}, // underglow
{65, 3, 127, 255, 255} // underglow
);
const rgblight_segment_t PROGMEM QWERTY_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// left side
{0, 6, 85, 0, 255},
{6, 6, 85, 70, 255},
{12, 6, 85, 150, 255},
{18, 6, 85, 240, 255},
{24, 1, 85, 255, 255},
{25, 1, 169, 255, 255}, // TT(_NUM_SYM)
{26, 2, 85, 255, 255},
{28, 3, 85, 255, 255}, // underglow
{31, 3, 85, 0, 255}, // underglow
// right side
{34, 6, 85, 0, 255},
{40, 6, 85, 70, 255},
{46, 6, 85, 150, 255},
{52, 6, 85, 240, 255},
{58, 1, 85, 255, 255},
{59, 1, 201, 255, 255}, // TT(_NAV)
{60, 2, 85, 255, 255},
{62, 3, 85, 255, 255}, // underglow
{65, 3, 85, 0, 255} // underglow
);
const rgblight_segment_t PROGMEM NUM_SYM_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// left side
{0, 6, 201, 255, 255},
{6, 6, 191, 255, 255},
{12, 6, 181, 255, 255},
{18, 6, 171, 255, 255},
{24, 1, 169, 255, 255},
{25, 1, 85, 255, 255}, // TO(DEFAULT)
{26, 2, 169, 255, 255},
{28, 3, 169, 255, 255}, // underglow
{31, 3, 201, 255, 255}, // underglow
// right side
{34, 6, 201, 255, 255},
{40, 6, 191, 255, 255},
{46, 6, 181, 255, 255},
{52, 6, 171, 255, 255},
{58, 1, 169, 255, 255},
{59, 1, 201, 255, 255}, // TO(_NAV)
{60, 2, 169, 255, 255},
{62, 3, 169, 255, 255}, // underglow
{65, 3, 201, 255, 255} // underglow
);
const rgblight_segment_t PROGMEM NAV_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// left side
{0, 6, 248, 255, 255},
{6, 6, 240, 255, 255},
{12, 6, 225, 255, 255},
{18, 6, 210, 255, 255},
{24, 1, 201, 255, 255},
{25, 1, 85, 255, 255}, // TO(DEFAULT)
{26, 2, 201, 255, 255},
{28, 3, 201, 255, 255}, // underglow
{31, 3, 248, 255, 255}, // underglow
// right side
{34, 6, 248, 255, 255},
{40, 6, 240, 255, 255},
{46, 6, 225, 255, 255},
{52, 6, 210, 255, 255},
{58, 1, 201, 255, 255},
{59, 1, 43, 255, 255}, // TO(_MOUSE)
{60, 2, 201, 255, 255},
{62, 3, 201, 255, 255}, // underglow
{65, 3, 248, 255, 255} // underglow
);
const rgblight_segment_t PROGMEM MOUSE_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// left side
{0, 6, 4, 255, 255},
{6, 6, 10, 255, 255},
{12, 6, 25, 255, 255},
{18, 6, 40, 255, 255},
{24, 1, 43, 255, 255},
{25, 1, 85, 255, 255}, // TO(DEFAULT)
{26, 2, 43, 255, 255},
{28, 3, 43, 255, 255}, // underglow
{31, 3, 4, 255, 255}, // underglow
// right side
{34, 6, 4, 255, 255},
{40, 6, 10, 255, 255},
{46, 1, 0, 255, 255}, // TO(_MEDIA_MISC)
{47, 5, 25, 255, 255},
{52, 6, 40, 255, 255},
{58, 1, 43, 255, 255},
{59, 1, 201, 255, 255}, // TO(_NAV)
{60, 2, 43, 255, 255},
{62, 3, 43, 255, 255}, // underglow
{65, 3, 4, 255, 255} // underglow
);
const rgblight_segment_t PROGMEM MEDIA_MISC_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// both sides
{0, 1, 0, 255, 255}, // RESET
{1, 4, 0, 0, 0},
{5, 1, 85, 0, 255}, // set QWERTY as default
{6, 2, 0, 0, 0},
{8, 1, 160, 150, 150}, // MUTE
{9, 3, 0, 0, 0},
{12, 1, 201, 255, 255}, // CAPS
{13, 1, 120, 255, 255}, // PLAY
{14, 1, 0, 255, 255}, // NEXT
{15, 1, 160, 255, 255}, // VOLUME_UP
{16, 1, 43, 255, 255}, // BRIGHTNESS_UP
{17, 2, 0, 0, 0},
{19, 1, 43, 200, 200}, // BRIGHTNESS_DOWN
{20, 1, 160, 220, 200}, // VOLUME_DOWN
{21, 1, 0, 220, 200}, // PREV
{22, 1, 120, 220, 200}, // STOP
{23, 2, 0, 0, 0},
{25, 1, 85, 255, 255}, // TO(DEFAULT)
{26, 2, 0, 0, 0},
{28, 6, 0, 255, 255}, // underglow
{34, 5, 0, 0, 0},
{39, 1, 127, 255, 255}, // set COLEMAK as default
{40, 19, 0, 0, 0},
{59, 1, 85, 255, 255}, // TO(DEFAULT)
{60, 2, 0, 0, 0},
{62, 6, 0, 255, 255} // underglow
);
const rgblight_segment_t* const PROGMEM MY_LIGHT_LAYERS[] = RGBLIGHT_LAYERS_LIST(
COLEMAK_LIGHT_LAYER,
QWERTY_LIGHT_LAYER,
NUM_SYM_LIGHT_LAYER,
NAV_LIGHT_LAYER,
MOUSE_LIGHT_LAYER,
MEDIA_MISC_LIGHT_LAYER
);

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# Iris rev. 6 keymap by radlinskii
![iris rev. 6 by radlinskii lightning demo](https://user-images.githubusercontent.com/26116041/171883033-3c5ababe-88ae-4c9d-8436-3d6ab83dbf4b.gif)
## Features:
- [RGB Lightning layers](https://docs.qmk.fm/#/feature_rgblight?id=lighting-layers)
- [MOUSE KEYS](https://docs.qmk.fm/#/keycodes?id=mouse-keys)
- [MOD-TAPS](https://docs.qmk.fm/#/mod_tap)
## Layers:
### colemak - default
> [Colemak DH](https://colemakmods.github.io/mod-dh/) keyboard layout.
<details>
<summary>
keymap
</summary>
<img width="800" alt="colemak layer keymap" src="https://user-images.githubusercontent.com/26116041/173403537-f2222651-c8ea-4c8b-b828-97520a222344.png">
</details>
<details>
<summary>
lightning
</summary>
<img width="800" alt="colemak layer lightning" src="https://user-images.githubusercontent.com/26116041/173681398-cdcff1a5-ae79-4409-950a-1b671c350f07.jpeg">
</details>
### qwerty - alternative default
> Can be set as persistent default layer.
<details>
<summary>
keymap
</summary>
<img width="800" alt="qwerty layer keymap" src="https://user-images.githubusercontent.com/26116041/173403371-1551976a-2f95-4dbd-ba07-96936651871d.png">
</details>
<details>
<summary>
lightning
</summary>
<img width="800" alt="qwerty layer lightning" src="https://user-images.githubusercontent.com/26116041/173681525-aee3c927-995a-4f83-b688-ed8bfd3f8bb6.jpeg">
</details>
### numeric + symbols
<details>
<summary>
keymap
</summary>
<img width="800" alt="numeric and symbols layer keymap" src="https://user-images.githubusercontent.com/26116041/173403164-b0520501-761b-4567-bf04-57f7b6f7dd4d.png">
</details>
<details>
<summary>
lightning
</summary>
<img width="800" alt="numeric and symbols layer lightning" src="https://user-images.githubusercontent.com/26116041/173681689-0b864e35-0e02-4204-a469-6e872e704903.jpeg">
</details>
### navigation
> Layer with arrow navigation.
<details>
<summary>
keymap
</summary>
<img width="800" alt="navigation layer keymap" src="https://user-images.githubusercontent.com/26116041/173408142-1e1c297e-57db-42f8-bc18-a04dd4e202c9.png">
</details>
<details>
<summary>
lightning
</summary>
<img width="800" alt="navigation layer lightning" src="https://user-images.githubusercontent.com/26116041/173681859-fa6f071a-98e9-48f8-a9a0-76d7510b302a.jpeg">
</details>
### mouse
> Layer with mouse navigation on the same keys as arrow navigation.
<details>
<summary>
keymap
</summary>
<img width="800" alt="mouse layer keymap" src="https://user-images.githubusercontent.com/26116041/173402955-050ffd77-7b60-45dc-8e89-54cd43793132.png">
</details>
<details>
<summary>
lightning
</summary>
<img width="800" alt="mouse layer lightning" src="https://user-images.githubusercontent.com/26116041/173682436-07c32e5e-f415-463d-8c93-d2cbd4e406a1.jpeg">
</details>
### media and miscellaneous
> Used for media keys, switching default layer and keyboard reset.
<details>
<summary>
keymap
</summary>
<img width="800" alt="media and miscellaneous layer keymap" src="https://user-images.githubusercontent.com/26116041/173402837-75ce8ab1-7fbe-454b-b165-b22d171f9ad1.png">
</details>
<details>
<summary>
lightning
</summary>
<img width="800" alt="media and miscellaneous layer lightning" src="https://user-images.githubusercontent.com/26116041/173682188-3eab9c09-d466-4729-89ac-48e09f55564c.jpeg">
</details>

View File

@ -0,0 +1,3 @@
RGBLIGHT_ENABLE = yes # by default this is no, but for the rgb light layers to work it needs to be `yes`
RGB_MATRIX_ENABLE = no # by default this is yes, but for the rgb light layers to work it needs to be `no`
MOUSEKEY_ENABLE = yes