Merge remote-tracking branch 'origin/master' into develop
commit
86f6f68274
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "config_common.h"
|
||||
#define VENDOR_ID 0xA8F8
|
||||
#define PRODUCT_ID 0x1828
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Bastard Keyboards
|
||||
#define PRODUCT The Bastard Keyboard
|
||||
|
||||
#define MATRIX_ROWS 10
|
||||
#define MATRIX_COLS 6
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
#define MATRIX_ROW_PINS { D7, B5, F7, F6, B6 }
|
||||
#define MATRIX_COL_PINS { B4, E6, C6, B1, B3, B2 }
|
||||
|
||||
#define RGB_DI_PIN D2
|
||||
#define RGBLED_NUM 38
|
||||
#define RGBLED_SPLIT { 19, 19 }
|
||||
#define RGBLIGHT_SPLIT
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define DEBOUNCE 5
|
||||
#define SOFT_SERIAL_PIN D0
|
||||
#define MASTER_RIGHT
|
|
@ -0,0 +1,71 @@
|
|||
{
|
||||
"keyboard_name": "The Bastard Keyboard",
|
||||
"url": "https://bastardkb.com/",
|
||||
"maintainer": "Quentin Lebastard",
|
||||
"width": 17,
|
||||
"height": 8,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"label":"L00", "x":0, "y":0},
|
||||
{"label":"L01", "x":1, "y":0},
|
||||
{"label":"L02", "x":2, "y":0},
|
||||
{"label":"L03", "x":3, "y":0},
|
||||
{"label":"L04", "x":4, "y":0},
|
||||
{"label":"L05", "x":5, "y":0},
|
||||
{"label":"R00", "x":11, "y":0},
|
||||
{"label":"R01", "x":12, "y":0},
|
||||
{"label":"R02", "x":13, "y":0},
|
||||
{"label":"R03", "x":14, "y":0},
|
||||
{"label":"R04", "x":15, "y":0},
|
||||
{"label":"R05", "x":16, "y":0},
|
||||
{"label":"L10", "x":0, "y":1},
|
||||
{"label":"L11", "x":1, "y":1},
|
||||
{"label":"L12", "x":2, "y":1},
|
||||
{"label":"L13", "x":3, "y":1},
|
||||
{"label":"L14", "x":4, "y":1},
|
||||
{"label":"L15", "x":5, "y":1},
|
||||
{"label":"R10", "x":11, "y":1},
|
||||
{"label":"R11", "x":12, "y":1},
|
||||
{"label":"R12", "x":13, "y":1},
|
||||
{"label":"R13", "x":14, "y":1},
|
||||
{"label":"R14", "x":15, "y":1},
|
||||
{"label":"R15", "x":16, "y":1},
|
||||
{"label":"L20", "x":0, "y":2},
|
||||
{"label":"L21", "x":1, "y":2},
|
||||
{"label":"L22", "x":2, "y":2},
|
||||
{"label":"L23", "x":3, "y":2},
|
||||
{"label":"L24", "x":4, "y":2},
|
||||
{"label":"L25", "x":5, "y":2},
|
||||
{"label":"R20", "x":11, "y":2},
|
||||
{"label":"R21", "x":12, "y":2},
|
||||
{"label":"R22", "x":13, "y":2},
|
||||
{"label":"R23", "x":14, "y":2},
|
||||
{"label":"R24", "x":15, "y":2},
|
||||
{"label":"R25", "x":16, "y":2},
|
||||
{"label":"L30", "x":0, "y":3},
|
||||
{"label":"L31", "x":1, "y":3},
|
||||
{"label":"L32", "x":2, "y":3},
|
||||
{"label":"L33", "x":3, "y":3},
|
||||
{"label":"L34", "x":4, "y":3},
|
||||
{"label":"L35", "x":5, "y":3},
|
||||
{"label":"R30", "x":11, "y":3},
|
||||
{"label":"R31", "x":12, "y":3},
|
||||
{"label":"R32", "x":13, "y":3},
|
||||
{"label":"R33", "x":14, "y":3},
|
||||
{"label":"R34", "x":15, "y":3},
|
||||
{"label":"R35", "x":16, "y":3},
|
||||
{"label":"L43", "x":5, "y":4},
|
||||
{"label":"L44", "x":6, "y":4},
|
||||
{"label":"L45", "x":7, "y":4},
|
||||
{"label":"R40", "x":9, "y":4},
|
||||
{"label":"R41", "x":10, "y":4},
|
||||
{"label":"R40", "x":11, "y":4},
|
||||
{"label":"L52", "x":6, "y":5},
|
||||
{"label":"L53", "x":7, "y":5},
|
||||
{"label":"R52", "x":9, "y":5},
|
||||
{"label":"R53", "x":10, "y":5}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
/*
|
||||
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[0] = LAYOUT_split_4x6_5(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
|
||||
//-------------------------------------------------//-----------------------------------------------------------//
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
|
||||
//-------------------------------------------------//-----------------------------------------------------------//
|
||||
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
//-------------------------------------------------//-----------------------------------------------------------//
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
|
||||
//-------------------------------------------------//-----------------------------------------------------------//
|
||||
KC_LCTL, KC_SPC, MO(1), MO(2), KC_ENT, KC_RGUI,
|
||||
KC_HOME, KC_BSPC, KC_DEL, KC_RALT
|
||||
),
|
||||
|
||||
[1] = LAYOUT_split_4x6_5(
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
|
||||
//---------------------------------------------------------//-----------------------------------------------------------//
|
||||
RESET, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, _______, KC_PLUS,
|
||||
//---------------------------------------------------------//-----------------------------------------------------------//
|
||||
_______, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LPRN, KC_RPRN, KC_P4, KC_P5, KC_P6, KC_MINS, KC_PIPE,
|
||||
//---------------------------------------------------------//-----------------------------------------------------------//
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_EQL, KC_UNDS,
|
||||
//---------------------------------------------------------//-----------------------------------------------------------//
|
||||
KC_LCTL, KC_HOME, KC_TRNS, KC_TRNS, KC_RALT, KC_RGUI,
|
||||
KC_SPC, KC_BSPC, KC_RCTL, KC_ENT
|
||||
),
|
||||
|
||||
[2] = LAYOUT_split_4x6_5(
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
//---------------------------------------------------------//--------------------------------------------------------------//
|
||||
_______, _______, RGB_RMOD, RGB_TOG, RGB_MOD, KC_LBRC, KC_RBRC, _______, KC_NLCK, KC_INS, KC_SLCK, KC_MUTE,
|
||||
//---------------------------------------------------------//--------------------------------------------------------------//
|
||||
_______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_LPRN, KC_RPRN, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_VOLU,
|
||||
//---------------------------------------------------------//--------------------------------------------------------------//
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
|
||||
//---------------------------------------------------------//--------------------------------------------------------------//
|
||||
KC_LCTL, KC_HOME, KC_TRNS, KC_TRNS, KC_RALT, RESET,
|
||||
KC_SPC, KC_BSPC, KC_RCTL, KC_ENT
|
||||
),
|
||||
};
|
|
@ -0,0 +1,90 @@
|
|||
/*
|
||||
* Copyright 2021 Joschua Gandert
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "keymap_german.h"
|
||||
|
||||
|
||||
enum layer_names {
|
||||
_BASE,
|
||||
_GAME, /* WASD shifted right once */
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST /* when both LOWER and RAISE pressed */
|
||||
};
|
||||
|
||||
#define RAISE MO(_RAISE)
|
||||
#define LOWER MO(_LOWER)
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT_split_4x6_5(
|
||||
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
|
||||
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
|
||||
KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
|
||||
KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
|
||||
|
||||
RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
|
||||
KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
|
||||
),
|
||||
|
||||
[_GAME] = LAYOUT_split_4x6_5(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
|
||||
KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
|
||||
KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT_split_4x6_5(
|
||||
KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
|
||||
_______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
|
||||
_______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
|
||||
_______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
|
||||
|
||||
_______, KC_RGHT, _______, _______, _______, _______,
|
||||
KC_LEFT, _______, RESET , _______
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT_split_4x6_5(
|
||||
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
|
||||
_______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NLCK , KC_CALC, KC_PSCREEN, KC_MUTE,
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
|
||||
_______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SLCK , KC_VOLD,
|
||||
|
||||
_______, _______, _______, _______, KC_UP , _______,
|
||||
_______, _______, _______, KC_DOWN
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT_split_4x6_5(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, RESET , _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
};
|
||||
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
![German Gaming Layout Image](https://i.imgur.com/0y938rG.png)
|
||||
|
||||
Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion).
|
||||
|
||||
|
||||
# German Gaming Layout
|
||||
|
||||
This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position.
|
||||
|
||||
Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>.
|
||||
|
||||
|
||||
## Raise and Lower layer
|
||||
|
||||
Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard.
|
||||
|
||||
The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer.
|
||||
|
||||
|
||||
## Firmware
|
||||
|
||||
The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>.
|
||||
|
||||
`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large.
|
|
@ -0,0 +1 @@
|
|||
MOUSEKEY_ENABLE = no
|
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Select hand configuration */
|
||||
// #define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
#define EE_HANDS
|
||||
|
||||
#define TAPPING_FORCE_HOLD
|
||||
#define TAPPING_TERM 300
|
||||
#define PERMISSIVE_HOLD
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
#define LEADER_PER_KEY_TIMING
|
||||
#define LEADER_TIMEOUT 300
|
|
@ -0,0 +1,100 @@
|
|||
/*
|
||||
* Copyright 2021 Ian Sterling <xyverz on Github.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layer_names { _WINDOWS, _MAC, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
enum custom_keycodes { WINDOWS = SAFE_RANGE, MAC, ADJUST };
|
||||
|
||||
// Aliases to keep the keymap tidy
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
#define RGB_SWR RGB_M_SW // Swirl Animation alias
|
||||
#define RGB_SNK RGB_M_SN // Snake Animation alias
|
||||
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
|
||||
#define WINLOCK LGUI(KC_L) // Lock my PC!
|
||||
#define DELGUI GUI_T(KC_DEL)
|
||||
#define RAISE MO(_RAISE)
|
||||
#define LOWER MO(_LOWER)
|
||||
|
||||
|
||||
#define MACLOCK LGUI(LCTL(KC_Q)) // Lock my MacBook!
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_WINDOWS] = LAYOUT_split_4x6_5(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
|
||||
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
|
||||
LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE,
|
||||
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
|
||||
),
|
||||
|
||||
[_MAC] = LAYOUT_split_4x6_5(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
|
||||
KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
|
||||
LOWER, KC_BSPC, DELGUI, KC_ENT, KC_SPC, RAISE,
|
||||
KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT_split_4x6_5(
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
|
||||
RESET, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______,
|
||||
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
|
||||
_______, KC_DEL, _______, _______, _______, _______,
|
||||
MACLOCK, _______, _______, WINLOCK
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT_split_4x6_5(
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
|
||||
_______, _______, _______, KC_UP, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, RESET,
|
||||
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
|
||||
_______, KC_DEL, _______, _______, _______, _______,
|
||||
MACLOCK, _______, _______, WINLOCK
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT_split_4x6_5(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, WINDOWS, MAC, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case WINDOWS:
|
||||
set_single_persistent_default_layer(_WINDOWS);
|
||||
return false;
|
||||
case MAC:
|
||||
set_single_persistent_default_layer(_MAC);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
# The Bastard Keyboard
|
||||
|
||||
A split ergonomic keyboard.
|
||||
|
||||
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
|
||||
* Hardware Supported: elite-C V4
|
||||
* Hardware Availability: [Bastard Keyboards](https://bastardkb.com/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make bastardkb/tbk:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
See the [keyboard build instructions](https://docs.bastardkb.com)
|
||||
|
||||
|
||||
## Important information regarding the reset
|
||||
|
||||
If you modify this firmware, make sure to always have a RESET key that can be triggered using only the master side ! This way you ensure that you can always flash the keyboard, even if you mess up.
|
||||
|
||||
Otherwise if you're stuck, open the case and reset manually by shorting Gnd and Rst, or pressing the RST button.
|
|
@ -0,0 +1,22 @@
|
|||
# The Bastard Keyboard
|
||||
|
||||
A split ergonomic keyboard.
|
||||
|
||||
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
|
||||
* Hardware Supported: elite-C V4
|
||||
* Hardware Availability: [Bastard Keyboards](https://bastardkb.com/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make bastardkb/tbk:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
See the [keyboard build instructions](https://docs.bastardkb.com)
|
||||
|
||||
|
||||
## Important information regarding the reset
|
||||
|
||||
If you modify this firmware, make sure to always have a RESET key that can be triggered using only the master side ! This way you ensure that you can always flash the keyboard, even if you mess up.
|
||||
|
||||
Otherwise if you're stuck, open the case and reset manually by shorting Gnd and Rst, or pressing the RST button.
|
|
@ -0,0 +1,23 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
SPLIT_KEYBOARD = yes
|
|
@ -15,4 +15,4 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "bastylmini.h"
|
||||
#include "tbk.h"
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
#include "quantum.h"
|
||||
|
||||
// SWITCHED 91 and 95 - check on left ?
|
||||
#define LAYOUT_split_4x6_5( \
|
||||
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
|
||||
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
|
||||
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
|
||||
k30, k31, k32, k33, k34, k35, k85, k84, k83, k82, k81, k80, \
|
||||
k43, k44, k41, k91, k94, k93, \
|
||||
k45, k42, k92, k95 \
|
||||
)\
|
||||
{\
|
||||
{ k00, k01, k02, k03, k04, k05 }, \
|
||||
{ k10, k11, k12, k13, k14, k15 }, \
|
||||
{ k20, k21, k22, k23, k24, k25 }, \
|
||||
{ k30, k31, k32, k33, k34, k35 }, \
|
||||
{ KC_NO, k41, k42, k43, k44, k45 }, \
|
||||
{ k50, k51, k52, k53, k54, k55 }, \
|
||||
{ k60, k61, k62, k63, k64, k65 }, \
|
||||
{ k70, k71, k72, k73, k74, k75 }, \
|
||||
{ k80, k81, k82, k83, k84, k85 }, \
|
||||
{ KC_NO, k91, k92, k93, k94, k95 }, \
|
||||
}
|
|
@ -21,7 +21,7 @@
|
|||
#define PRODUCT_ID 0x1828
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Bastard Keyboards
|
||||
#define PRODUCT Bastyl Mini
|
||||
#define PRODUCT TBK Mini
|
||||
|
||||
#define MATRIX_ROWS 8
|
||||
#define MATRIX_COLS 6
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"keyboard_name": "Bastyl Mini",
|
||||
"keyboard_name": "TBK Mini",
|
||||
"url": "https://www.bastardkb.com",
|
||||
"maintainer": "Quentin Lebastard",
|
||||
"width": 17,
|
|
@ -1,14 +1,14 @@
|
|||
# Bastyl Mini
|
||||
# TBK Mini
|
||||
|
||||
A split, compact ergonomic keyboard.
|
||||
|
||||
* Keyboard Maintainer: [BastardKb](https://github.com/Bastardkb/)
|
||||
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
|
||||
* Hardware Supported: elite-C V4
|
||||
* Hardware Availability: [Bastardkb.com](https://bastardkb.com/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make bastardkb/bastylmini:default
|
||||
make bastardkb/tbkmini:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
|
@ -0,0 +1,18 @@
|
|||
/*
|
||||
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "tbkmini.h"
|
Loading…
Reference in New Issue