[Keyboard] Add JP60 keyboard (#14219)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
master
ai03 2021-10-03 00:06:37 +09:00 committed by GitHub
parent 0eaefb2a6c
commit 875bbd31dc
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/*
Copyright 2021 ai03
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xA103
#define PRODUCT_ID 0x0024
#define DEVICE_VER 0x0001
#define MANUFACTURER ai03 Design Studio
#define PRODUCT JP60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B6, B5, B4, D7, E6 }
#define MATRIX_COL_PINS { D2, D1, D3, D5, D4, D6, C6, F0, F1, F4, F5, F6, F7, C7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "JP60",
"url": "https://github.com/ai03-2725/JP60",
"maintainer": "ai03",
"layouts": {
"LAYOUT": {
"layout": [
{
"label": "Esc",
"x": 0,
"y": 0
},
{
"label": "!",
"x": 1,
"y": 0
},
{
"label": "\"",
"x": 2,
"y": 0
},
{
"label": "#",
"x": 3,
"y": 0
},
{
"label": "$",
"x": 4,
"y": 0
},
{
"label": "%",
"x": 5,
"y": 0
},
{
"label": "&",
"x": 6,
"y": 0
},
{
"label": "'",
"x": 7,
"y": 0
},
{
"label": "(",
"x": 8,
"y": 0
},
{
"label": ")",
"x": 9,
"y": 0
},
{
"label": "",
"x": 10,
"y": 0
},
{
"label": "=",
"x": 11,
"y": 0
},
{
"label": "~",
"x": 12,
"y": 0
},
{
"label": "|",
"x": 13,
"y": 0
},
{
"label": "Back Space",
"x": 14,
"y": 0
},
{
"label": "Tab",
"x": 0,
"y": 1,
"w": 1.5
},
{
"label": "Q",
"x": 1.5,
"y": 1
},
{
"label": "W",
"x": 2.5,
"y": 1
},
{
"label": "E",
"x": 3.5,
"y": 1
},
{
"label": "R",
"x": 4.5,
"y": 1
},
{
"label": "T",
"x": 5.5,
"y": 1
},
{
"label": "Y",
"x": 6.5,
"y": 1
},
{
"label": "U",
"x": 7.5,
"y": 1
},
{
"label": "I",
"x": 8.5,
"y": 1
},
{
"label": "O",
"x": 9.5,
"y": 1
},
{
"label": "P",
"x": 10.5,
"y": 1
},
{
"label": "`",
"x": 11.5,
"y": 1
},
{
"label": "{",
"x": 12.5,
"y": 1
},
{
"label": "Enter",
"x": 13.75,
"y": 1,
"w": 1.25,
"h": 2
},
{
"label": "Fn",
"x": 0,
"y": 2,
"w": 1.75
},
{
"label": "A",
"x": 1.75,
"y": 2
},
{
"label": "S",
"x": 2.75,
"y": 2
},
{
"label": "D",
"x": 3.75,
"y": 2
},
{
"label": "F",
"x": 4.75,
"y": 2
},
{
"label": "G",
"x": 5.75,
"y": 2
},
{
"label": "H",
"x": 6.75,
"y": 2
},
{
"label": "J",
"x": 7.75,
"y": 2
},
{
"label": "K",
"x": 8.75,
"y": 2
},
{
"label": "L",
"x": 9.75,
"y": 2
},
{
"label": "+",
"x": 10.75,
"y": 2
},
{
"label": "*",
"x": 11.75,
"y": 2
},
{
"label": "}",
"x": 12.75,
"y": 2
},
{
"label": "Shift",
"x": 0,
"y": 3,
"w": 2.25
},
{
"label": "Z",
"x": 2.25,
"y": 3
},
{
"label": "X",
"x": 3.25,
"y": 3
},
{
"label": "C",
"x": 4.25,
"y": 3
},
{
"label": "V",
"x": 5.25,
"y": 3
},
{
"label": "B",
"x": 6.25,
"y": 3
},
{
"label": "N",
"x": 7.25,
"y": 3
},
{
"label": "M",
"x": 8.25,
"y": 3
},
{
"label": "<",
"x": 9.25,
"y": 3
},
{
"label": ">",
"x": 10.25,
"y": 3
},
{
"label": "?",
"x": 11.25,
"y": 3
},
{
"label": "_",
"x": 12.25,
"y": 3
},
{
"label": "Shift",
"x": 13.25,
"y": 3,
"w": 1.75
},
{
"label": "Ctrl",
"x": 0,
"y": 4,
"w": 1.25
},
{
"label": "Win",
"x": 1.25,
"y": 4
},
{
"label": "Alt",
"x": 2.25,
"y": 4
},
{
"label": "\u7121\u5909\u63db",
"x": 3.25,
"y": 4,
"w": 1.25
},
{
"label": "",
"x": 4.5,
"y": 4,
"w": 6
},
{
"label": "\u5909\u63db",
"x": 10.5,
"y": 4,
"w": 1.25
},
{
"label": "\u304b\u306a",
"x": 11.75,
"y": 4
},
{
"label": "\u534a\u89d2 \u5168\u89d2 \u6f22\u5b57",
"x": 12.75,
"y": 4
},
{
"label": "Caps Lock",
"x": 13.75,
"y": 4,
"w": 1.25
}
]
}
}
}

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/* Copyright 2021 ai03
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jp60.h"

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/* Copyright 2021 ai03
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K212, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K113, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K407, K410, K411, K412, K413 \
) \
{ \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, KC_NO, KC_NO, KC_NO, K407, KC_NO, KC_NO, K410, K411, K412, K413 } \
}

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/* Copyright 2021 ai03
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Increase polling rates and scan quantity for improved performance */
#define USB_POLLING_INTERVAL_MS 1
#define QMK_KEYS_PER_SCAN 12

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/* Copyright 2021 ai03
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT( /* Base */
KC_ESC, JP_1, JP_2, JP_3, JP_4, JP_5, JP_6, JP_7, JP_8, JP_9, JP_0, JP_MINS, JP_CIRC, JP_YEN, KC_DEL,
KC_TAB, JP_Q, JP_W, JP_E, JP_R, JP_T, JP_Y, JP_U, JP_I, JP_O, JP_P, JP_AT, JP_LBRC,
MO(1), JP_A, JP_S, JP_D, JP_F, JP_G, JP_H, JP_J, JP_K, JP_L, JP_SCLN, JP_COLN, JP_RBRC, KC_ENT,
KC_LSFT, JP_Z, JP_X, JP_C, JP_V, JP_B, JP_N, JP_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, JP_MHEN, KC_SPC, JP_HENK, JP_KANA, JP_ZKHK, JP_EISU
),
[_FN] = LAYOUT( /* FN */
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, KC_PGUP, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______,
_______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for JP60
Configured for JIS input.

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DEBOUNCE_TYPE = asym_eager_defer_pk # Specify per-key debounce for improved responsiveness

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/* Copyright 2021 ai03
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Increase polling rates and scan quantity for improved performance */
#define USB_POLLING_INTERVAL_MS 1
#define QMK_KEYS_PER_SCAN 12

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/* Copyright 2021 ai03
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_JYEN, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_HENK, KC_KANA, KC_GRV, KC_CAPS
),
[_FN1] = LAYOUT( /* FN1 */
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, KC_PGUP, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______,
_______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN2] = LAYOUT( /* FN2 */
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT( /* FN3 */
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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# The via keymap for JP60
For use with VIA configurator and compatible keymap editors.

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VIA_ENABLE = yes # Enable compatibility with VIA-protocol configurators
DEBOUNCE_TYPE = asym_eager_defer_pk # Specify per-key debounce for improved responsiveness

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# JP60
![JP60](https://github.com/ai03-2725/JP60/raw/main/Render/Front.png)
GH60-compatible JIS-like hotswap keyboard PCB
* Keyboard Maintainer: [ai03](https://github.com/ai03-2725)
* Hardware Supported: [JP60 PCB](https://github.com/ai03-2725/JP60)
* Hardware Availability: To be made available in JP market soon; will be listed in the repo above
Make example for this keyboard (after setting up your build environment):
make ai03/jp60:default
Flashing example for this keyboard:
make ai03/jp60:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes # Optimize firmware at link time