[Keymap] Add kanbara's planck/rev4 keymap (#12486)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Jay Morrow <jay.morrow@apple.com>master
parent
10f8a6d983
commit
d425fcc8b1
|
@ -0,0 +1,31 @@
|
|||
/* Copyright 2021 Jay Morrow
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#ifdef TEMPO_DEFAULT
|
||||
#undef TEMPO_DEFAULT
|
||||
#define TEMPO_DEFAULT 80
|
||||
#endif
|
||||
|
||||
#define STARTUP_SONG SONG(MAJOR_SOUND)
|
||||
|
||||
#define DEFAULT_LAYER_SONGS { SONG(COLEMAK_SOUND), \
|
||||
SONG(DVORAK_SOUND), \
|
||||
SONG(WORKMAN_SOUND) \
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,199 @@
|
|||
/* Copyright 2021 Jay Morrow
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum planck_layers {
|
||||
_QWERTY,
|
||||
_COLEMAK,
|
||||
_LEAGUE,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST,
|
||||
_LRAISE,
|
||||
};
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
LEAGUE,
|
||||
};
|
||||
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
#define ADJUST MO(_ADJUST)
|
||||
#define LRAISE MO(_LRAISE)
|
||||
|
||||
#define KC_LQ LCTL(KC_Q)
|
||||
#define KC_LW LCTL(KC_W)
|
||||
#define KC_LE LCTL(KC_E)
|
||||
#define KC_LR LCTL(KC_R)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT_planck_grid(
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, LOWER, RAISE, KC_ENT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = LAYOUT_planck_grid(
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, LOWER, RAISE, KC_ENT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
/* League
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | 1 | 2 | 3 | 4 | 5 | 6 | 7 | | | | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | Q | W | E | R | G | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | P | B | S | D | F | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| | | | | Spc | Raise| | Ent | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LEAGUE] = LAYOUT_planck_grid(
|
||||
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC,
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
KC_P, KC_B, KC_S, KC_D, KC_F, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
ADJUST, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, LRAISE, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | | _ | + | \ | { | } | | 7 | 8 | 9 | / |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | ~ | | _ | = | | | [ | ] | | 4 | 5 | 6 | * |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | ( | ) | | 1 | 2 | 3 | - |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | 0 | , | . | + |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = LAYOUT_planck_grid(
|
||||
KC_GRV, XXXXXXX, KC_MINS, KC_PLUS, KC_BSLS, KC_LCBR, KC_RCBR, XXXXXXX, KC_7, KC_8, KC_9, KC_SLSH,
|
||||
KC_TILD, XXXXXXX, KC_UNDS, KC_EQL, KC_PIPE, KC_LBRC, KC_RBRC, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR,
|
||||
_______, _______, _______, _______, _______, KC_LPRN, KC_RPRN, XXXXXXX, KC_1, KC_2, KC_3, KC_MINS,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_PLUS
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Home |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Del | ! | @ | # | $ | % | ^ | & | * | | | PgUp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | Vol- | BR- | BR+ | Vol+ | | | | PgDn |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = LAYOUT_planck_grid(
|
||||
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME,
|
||||
KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_PGUP,
|
||||
_______, _______, _______, _______, KC_VOLD, KC_BRMD, KC_BRMU, KC_VOLU, _______, _______, _______, KC_PGDN,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END
|
||||
),
|
||||
|
||||
/* Adjust
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* |Reset |Debug | | | | | | | | | |Qwerty|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |Colmk |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |League|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT_planck_grid(
|
||||
RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, _______, QWERTY,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, COLEMAK,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LEAGUE,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* League Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | F2 | F3 | F4 | F5 | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | |Ctrl-Q|Ctrl-W|Ctrl-E|Ctrl-R| | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LRAISE] = LAYOUT_planck_grid(
|
||||
_______, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_LQ, KC_LW, KC_LE, KC_LR, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
|
||||
};
|
||||
|
||||
// set the default layer in ROM so that we preserve state across power transitions
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LEAGUE:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_LEAGUE);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,118 @@
|
|||
kanbara's layout
|
||||
=======================
|
||||
This layout contains a Colemak and Qwerty mode (for easier pair programming with colleagues)
|
||||
as well as a mode specifically to play League of Legends, as the normal mode does not provide
|
||||
for accessible enough numbers and function keys
|
||||
|
||||
|
||||
## Base Layers (Qwerty/Colemak/League)
|
||||
After lots of tweaking, I've found that putting brackets in the middle is easier for
|
||||
programming, and having a separate numpad input is quite handy.
|
||||
|
||||
- Contains split `space` and `enter`
|
||||
- Designed for macOS
|
||||
- Keeps the `Tab`/`Esc` swap which I quite like
|
||||
- Note the removal of evil caps lock
|
||||
|
||||
### Qwerty
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
### Colemak
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
### League
|
||||
|
||||
- Has it's own raise just for F-keys and Ctrl+{Q,W,E,R} as a hold toggle
|
||||
- Just the base keys needed for the game + the adjust and backspace
|
||||
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| Tab | 1 | 2 | 3 | 4 | 5 | 6 | 7 | | | | Bksp |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Esc | Q | W | E | R | G | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| P | B | S | D | F | | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
|Adjust| | | | | Spc | Raise| | Ent | | | |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
#### Raise
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| | F2 | F3 | F4 | F5 | | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| |Ctrl-Q|Ctrl-W|Ctrl-E|Ctrl-R| | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## Lower Layer (Programming symbols + numpad)
|
||||
I've put a numpad on the right side, and brackets in the middle. I found that putting
|
||||
the shifted equivalents of `-`, `+`, `\` and `~` are quite convenient to type with one hand
|
||||
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| ` | | _ | + | \ | { | } | | 7 | 8 | 9 | / |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| ~ | | _ | = | | | [ | ] | | 4 | 5 | 6 | * |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | ( | ) | | 1 | 2 | 3 | - |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | 0 | , | . | + |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## Raise Layer (Function keys + shifted numbers)
|
||||
Here are the Function keys, as well as shifted 1-9 in order, and some nav and OS keys
|
||||
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Home |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| Del | ! | @ | # | $ | % | ^ | & | * | | | PgUp |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | Vol- | BR- | BR+ | Vol+ | | | | PgDn |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | End |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## Adjust Layer
|
||||
Contains reset, debug and the layer on the right which are set in EEPROM across power
|
||||
transitions
|
||||
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
|Reset |Debug | | | | | | | | | |Qwerty|
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |Colmk |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |League|
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
|
@ -0,0 +1,9 @@
|
|||
BOOTMAGIC_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
COMMAND_ENABLE = yes
|
||||
NKRO_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = no
|
||||
AUDIO_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = no
|
Loading…
Reference in New Issue