Added per case tapping term, updated FF-nikchi keymap.

master
Nick Choi 2017-05-25 00:41:00 -04:00
parent 17a378715e
commit e695b5a33b
4 changed files with 15 additions and 9 deletions

View File

@ -3,7 +3,7 @@
#include "../../config.h"
#define TAPPING_TERM 800
#define TAPPING_TERM 200
#define LEADER_TIMEOUT 400
#define DISABLE_SPACE_CADET_ROLLOVER

View File

@ -77,10 +77,10 @@ enum quick {
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for CTRL, twice for Caps Lock
[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL),
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL),
[HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL),
[MEMES] = ACTION_TAP_DANCE_FN_ADVANCED(cycleMemes, NULL, NULL)
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL, 800),
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL, 800),
[HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL, 800),
[MEMES] = ACTION_TAP_DANCE_FN_ADVANCED(cycleMemes, NULL, NULL, 800)
// Other declarations would go here, separated by commas, if you have them
};

View File

@ -130,11 +130,17 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
void matrix_scan_tap_dance () {
if (highest_td == -1)
return;
int tap_user_defined;
for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
if(action->user_data != NULL ) {
tap_user_defined = (int)action->user_data;
}
else{
tap_user_defined = TAPPING_TERM;
}
if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&action->state);
}

View File

@ -63,9 +63,9 @@ typedef struct
.user_data = NULL, \
}
#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) { \
#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) { \
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset }, \
.user_data = NULL, \
.user_data = (void *)(tap_specific_tapping_term), \
}
extern qk_tap_dance_action_t tap_dance_actions[];